I thought it would have a boring typical horror ending but after smacking countless amount of female clowns I think it's worth a good rating.
toodamnclueless
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The first thing I woke up to today is a LiminAce game jam lol, even though this one is shorter and has only one ending, it's still very decent and I enjoy it! Was almost lost at the candles puzzle tho, I really didn't notice the candles at the entrance for some reason.
Spoilers:
I was half expecting the end to be more uplifting but got crushed pretty hard ("Divinity" really forbids men having fun huh), I've heard some horrible stories about parents sending their "confused child" to camps where they have to go through shady program and training that are supposed to "fix" them or sth, most got themselves tortured mentally and physically just to get back in the box of normalcy, while other stories about random cults and religious groups literally poisoning followers for "enlightenment" are more common, this version of yours is definitely new (to me at least) and a little scarier, they performed an actual surgery on the main character which I don't think is possible in this day and age yet (or maybe I just don't know enough but that's still possible to some degree I guess).
I also like that there are references to the previous game - The Cardinal Park Case, shedding some light on the mom's background - Adalia Hallows, this also makes me wonder when her twin sister will appear (just noticed recently by watching Clock's playthrough), seems like everyone will be in double trouble as long as those 2 sisters are still around, and poor Asher didn't escape contractual marriage 🥲, he must have gone thru hell just like Clarence, at least he still retains some of his "self" I guess, btw the first time I saw him I thought he was Oliver in teenage years lol.
The only thing missing now is ManlyBadassHero playing this one (you know why), it'll be epic, but hopefully no one will get too mad about this whole religion bad thingy once this game reaches certain high. Good work and keep it up!
And just like usual I also made a playthrough! I remember there was a spare word "to" somewhere in the dialogues, but everything else works fine.
Hello! I have checked out COCOA's steam page for a sec and I think it looks very unique! Though I'm not sure if I'm gonna play it once it comes out, cause I'm not really a fan of management game, I will still check it out for the story and give it a recommendation once it gets to that point! Wish you guys the best of luck for making that game.
I've had some bugs in my playthrough like the ringing noise doesn't stop and keeps repeating till the end, some dialogues don't have voice acting or loaded incorrectly, it's kind of a bummer that the main character only appears in CGs, I love the ending CGs so much, but sadly it's also the only thing that makes this whole experience worth it I guess? Still a decent visual novel imo, reminds me a lot of Aquatic Grave by LiminAce which has somewhat the same story lol (https://liminace.itch.io/aquatic-grave).
I was surprised to see that the monster has its own attack pattern which can track the player pretty well, defend behavior and is actually fun to fight, though it was hard in the first few attempts and no save feature, but you probably outdid yourself with the demo. I also made a playthrough for your game, hope more people will check it out!
Pretty neat and short visual novel! Though I wish that there were choices to alter the storylines and multiple endings, the art and overall atmosphere is good, still a bit liminal but enough for a game jam I guess. Would love to see you expand the story/universe of this whole shadow web thingy if there's a chance, I also made a playthrough for your game, hope more people will play your game!
Hey just passing by to let you know that your game got reuploaded by someone else: https://kingdragonsyt.itch.io/the-frozen-dead-wait
You should report this user
Đây có lẽ là một trong số ít những tựa game kinh dị trên itch.io do người Việt làm mà đạt chất lượng "tương đối hoàn thiện" như này, đồ hoạ game và cử động của các nhân vật rất đơn giản và còn cứng nhưng tạo ra được bầu không khí hoài niệm có phần kỳ dị, ghê rợn, như thể đang xem một bộ phim hoạt hình ko ai nhớ rõ tên của nó và tên nhà sản xuất được chiếu trên tv những năm đầu 2000-2010, khi mà công nghệ hoạt hình 3D và kinh phí thời ấy còn hạn chế. Cốt truyện của game cũng dễ hiểu và được diễn đạt khéo léo để làm ko làm mất đi tính tò mò của người chơi, song đó cũng là mặt yếu của game vì ko có nhiều tương tác giữa người chơi và môi trường, thiết kế nhân vật và môi trường trong game vừa đủ tối giản để ko tạo cảm giác quá trống trải nhưng lại hơi quá u tối và thậm chí tuyệt vọng, một số hiệu ứng âm thanh như tiếng bước chân lại hơi to với một đứa trẻ, và có lẽ là hơi lạm dụng jumpscare?
Về chủ quan thì đây vẫn là một sản phẩm khá độc đáo so với mặt bằng chung các game kinh dị Việt Nam và thậm chí game kinh dị quốc tế, về khách quan thì game kiểu này có thể sẽ khó tiếp cận với người chơi Việt Nam do thị hiếu ưa đồ hoạ đẹp, còn với người chơi quốc tế thì sẽ đòi hỏi phát triển gameplay và cốt truyện hơn, đặc biệt là ở các phần sau của game. Chúc nhà phát triển game có đủ nguồn vốn và tài lực để có thể tiếp tục "nuôi dưỡng" đứa con đầu lòng này và vươn xa trên thị trường quốc tế để sánh cùng với cường quốc năm châu, chứ đừng dựa hơi cái mác "Made in Vietnam" mà bao nhiêu nhà phát triển game độc lập ở VN khác đã sử dụng, để rồi nhanh chóng thoái trào, rơi vào dĩ vãng mà ko gây được tiếng vang dài lâu, hãy làm một tựa game bản thân muốn và chấp nhận cách người ta đón nhận nó, thay vì làm một tựa game với mong muốn được mọi người nâng lên chín tầng mây.
A few other things I forgot to mention, the atmosphere and soundtracks in this game are very good btw, love the indoor footstep noises, the Moonbills cafe vibes, definitely an improvement from Aquatic Grave (though Spider Lilies still stuck in my head sometimes, and duh the youtube video doesn't have it slowed like in that game). And tbf the *gore* kinda surprised me also (reader discretion ain't messing around).
Also think I found a bug in chapter 3, I went home instead of finding a way to go in the alley, then I chose to go to Greenwood's house and was stuck in a black screen, I had no other choice but to reload a save, as I dug through the game's files (excuse me for that), I found out that there's a picture of Greenwood's house, is that supposed to be an accessible area or unused stuff? (I also found a cutscene art of Oliver looking up named untitled159 and I don't think I have seen it anywhere when playing).
One last question, as the game still has 2 more chapters in development, not all of the soundtracks are used right? Cuz I listened to the OST on youtube and heard a few songs that I hear nowhere in the game (like Smothered), or maybe it's just my goldfish memory forgor it already.
Looking back, this game is so fun and packed with details to talk about, but Imma stop for now to progress more stuffs in the game later I guess.
Hello and good evening! I immediately downloaded your game the moment I saw a notification on itch lol, there's so much in this game that it's amazing to see it was made in only 3 weeks, I didn't expect to see more of your art and stories this soon and it has been fun playing through the game!
Spoilers:
I was wondering if there's any phone number that you can use with the landline phone in the mother's bedroom? Or is it gonna be used in later chapters?
Even though there are 2 more chapters to expect, I think the player can quite guess that the mother has something to do with the murder case of the poor barista girl (and the case of Mrs. Barrette even), and considering the mother's behaviors towards Oliver, I may make a dumb conclusion here but she is obsessed with taking care of his son, right? God I hope that won't escalate into something more suggestive (or will it? But either way that's not a problem or anything).
And why are half of the characters in this game so thirsty bruh 😭 That Edward dude literally wants to get it on with a corpse, the 2 sisters blush when Oliver just simply takes out his trenchcoat and that one goon wants to dress Oliver up like a goth girl and sell him 😭 (but ngl Oliver has potential). I just expected everyone in the game to be mean and maybe crazy but they caught me off-guard every time lol, though I feel very bad for Mrs. Greenwood, she deserves better imo.
Anyway, I'm looking forward to playing the next chapters! I hope more people will play your game soon, especially Clock, hopefully he won't miss it this time lmao.
If this is your first game then I must say it's pretty good! The gameplay is satisfying and does provide some challenges in harder difficulties (I lost 4 times in the last difficulty lol), the artstyle is top notch and the game has great sound designs, if only there were different tracks for each mode instead of hearing the same theme looping the whole time, I kinda got confused/lazy with the synergies in late game, but it's still amazing after all, what's more important is no bugs or glitches whatsoever. I also made a playthrough video, hope more people will find your game soon, and hope you will make more games with this artstyle also.
Really neat game! It's also quite challenging sometimes, I'm looking forward to playing the full release. Btw I tried out the steam demo and the item animations are bugged, it zoomed in and out everywhere, hope you can check that out (I played the web version in this video so everything works fine).
Alright, I've managed to get all endings, and so far the experience has been great! Love the artstyle, the changes in dialogues when interacting with objects everyday, the room layouts, effects and sfx, and the endings! The piano puzzle can be quite tricky tho, but I'm glad I figured it out with your help.
My only few criticism are that the artstyle is pretty goofy sometimes, the arms and hands from characters should be fixed a bit, Marissa's eyes are bigger than Cordelia? (though I totally understand if that's your own artistic decision) The music can be better also.
Overall, I think this is the best submission in RPG Maker Horror Game Jam #4 up to this point, and I also made a playthrough for your game, my viewers will love to try out your game! Keep up the good work.
This is probably the only black cat game jam that I enjoy playing in the past few days, as other devs who made their jams didn't submit any download file, their game jams work terribly in web version lol. Anyway, I think your game is cool, though it's short and lacks of music in some areas, it's decent enough, the story is simple and and very relatable (god I sure hate group project), but I guess I like the first half of the game more? Cat Heaven and ghost cats stuff, it's fun to read through all the dialogues from NPC cats. Overall, it's a good experience, that's why I decided to make a playthrough video for your game, keep up the good work!
/editThis game is probably more complex and detailed than other games with this genre out there, NPC and main characters have different dialogue options, optional dialogues can affect endings, the story however is really simple and not as interesting, but after all it's a short game, and free, and runs smooth, and doesn't take much space, the vibe of the whole game is cool too. I believe once you come up with a good horror plot then you can make an even better horror game in the future, but this will obviously take time to nurture.
And I also made a playthrough for your game, my few complaints are that you should not enable 30fps limit by default, the car glitch can happen after a few playthrough, and the dirt road to town should be hinted through dialogues first as player can get confused and will spend unnecessary amount of time wandering around.
Very fun game, I like that you even make different reload animations for when the gun still has ammo or empty, but I wish there was a way to change mouse sensitivity cuz in game it's so low that I have to twist my wrist aggressively to spin around, if you're planning to update the game then adding health bonus and slightly boost the tommy gun will be some good changes too, regardless of all that, still worth playing. I also made a short playthrough for your game!
I don't know what you posted and deleted, but if you're feeling overwhelmed by the support which your game recently has, and feel obligated to make an update, DON'T RUSH, relax and take a break as long as you want, then return to game dev when you're mentally and physically prepared, you have the potential and skills, and we can all wait for your next project/update (however you call it), so take it easy.
On the other hand, it's alright if you can't continue the story for LUNA, this is your first game after all and perhaps it's better if this game stays simple and short the way it is, however, I'm sure that people will want to see more official arts for Luna and Kylar from you, it'd be great if you feature them as NPC characters in your next game or something, but it's all your choice, so stay cool and don't rush art!
A little update, it's possible to appeal to the (false) copyright claim of this song and win over the copyright abuse (by simply just adding the name of the song and the author in the video's description), still it's annoying when something like this happens, make sure you always credit the musics used in your next games! And maybe put a warning about this issue when the player boots up the game for the first time or sth.
Hey, just passing by to tell you a small problem about a copyrighted song in your game, it's "Midnight Grooves" by Savaane, I guess you must have downloaded this song from Pixabay cuz many people did the same thing and got copyrighted even though this song is free to use, please avoid using Pixabay to find musics, you should always check out those "non copyright" songs on YouTube to see if they are copyrighted or not, for example, if a video has those songs playing and saying it's free to use, check the description to see if there is any YouTube automated format of the song like in this image, hope this helps with your game dev.