Immune Defense
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Advanced Instructions
Controls:
1: Spawn a Neutrophils cell (10 glucose). Modes: Chase, and Return. Neutrophils have an ability that allows them to absorb smaller enemies on contact, gaining food when doing so. They can be put into Return mode if they have collected any food. Return mode allows them to head to the player and transfer any food they have collected to the player.
2: Spawn a Monocytes cell (15 glucose). Modes: Chase. Monocytes has a multi-target attack that allows him to damage 2 enemies at once, or one enemy twice.
3: Spawn a Eosinophils cell (25 glucose). Modes: Chase, and Sentry. While in Sentry mode, is stationary but gets a ROF increase.
4: Spawn a Basophil cell (30 glucose). Modes: Chase. Shoots a missile that damages anything in its explosion radius.
WASD to move.
Q: Puts selected cells into their primary mode.
E: Puts selected cells into their secondary mode, if possible. (Shortcut) If there is no selected cells, then all Neutrophils cells will go into return mode, if able.
Selection options:
LeftClick a cell to add it to selection
Click and Drag to do a rectangle selection
RightClick to clear your selection
ESC to pause
Tips:
If having trouble getting the hang of the game, try spawning more Neutrophils and taking advantage of their Return mode and absorb ability to generate more food.
Status | Prototype |
Platforms | HTML5 |
Rating | Rated 3.6 out of 5 stars (5 total ratings) |
Authors | ulsan, MGantar |
Genre | Strategy, Survival |
Tags | biology, immune, organism, Real time strategy, Top down shooter, Tower Defense |
Comments
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Brilliant idea, really cool game : >
It was pretty hard to get pass wave 2. It would be better if there was a way to get more glucose through upgrades?
Idk why but none of the controls work for me
Epic game, I like the aesthetic
cool game