Bryce Johnson

Bryce Johnson

Sammamish, Washington, United States
7K followers 500+ connections

About

Bryce Johnson is an interaction designer, accessibility strategist, and a connector of…

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Activity

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Experience

  • Microsoft Graphic

    Microsoft

    Redmond, Washington, United States

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    Seattle, Washington, United States

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    Redmond, WA

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    Redmond, Washington

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    Redmond, Washington

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    Redmond. Washington

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Education

Licenses & Certifications

Patents

  • Controller having accessory connectors for externalizing controls

    Issued EP3507680B1

    A physical controller may be used to provide user input to control an application executed by a computing device, such as an object or a character in a video game, or to provide some other form of control. A physical controller may include various types of physical controls that may be configured to be physically manipulated by a user to provide different types of user input. Non-limiting examples of such physical controls include push buttons, triggers, touch pads, joysticks, paddles, bumpers,…

    A physical controller may be used to provide user input to control an application executed by a computing device, such as an object or a character in a video game, or to provide some other form of control. A physical controller may include various types of physical controls that may be configured to be physically manipulated by a user to provide different types of user input. Non-limiting examples of such physical controls include push buttons, triggers, touch pads, joysticks, paddles, bumpers, and directional pads. The various physical controls may be physically manipulated, and the physical controller may send control signals to a computing device based on such physical manipulation to effect control of an application executed by the computing device, for example

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  • Controller device

    Issued USD848424S1

    FIG. 1 is a top rear perspective view of a controller device showing our new design;
    FIG. 2 is a top view thereof;
    FIG. 3 is a bottom view thereof;
    FIG. 4 is a front view thereof;
    FIG. 5 is a rear view thereof;
    FIG. 6 is a right side view thereof; and,
    FIG. 7 is a left side view thereof.
    The broken-line showing of the various unshaded elements of the controller device illustrates environmental structure and forms no part of the claimed design.

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  • Generating task duration estimates for content ingestion

    Issued US US8745574 B2

    Embodiments of the disclosure produce a schedule for media content ingestion. A content ingestion system receives a content submission request from a publisher. The content submission request identifies a media content type. The media content type has a plurality of tasks associated therewith. The content ingestion system generates, based on previous content submissions from the publisher, a duration estimate for each of the plurality of tasks associated with the media content type in the…

    Embodiments of the disclosure produce a schedule for media content ingestion. A content ingestion system receives a content submission request from a publisher. The content submission request identifies a media content type. The media content type has a plurality of tasks associated therewith. The content ingestion system generates, based on previous content submissions from the publisher, a duration estimate for each of the plurality of tasks associated with the media content type in the received content submission request. The generated duration estimates are adjusted for each of the plurality of tasks based on historical transaction data associated with a plurality of publishers. The adjusted duration estimates for each of the plurality of tasks are provided to the publisher.

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  • Personalizing perceivability settings of graphical user interfaces of computers

    Filed EP3619598A1

    PERSONALIZING PERCEIV ABILITY SETTINGS OF GRAPHICAL USER
    INTERFACES OF COMPUTERS
    BACKGROUND
    [0001] One of the challenges in providing a general-purpose computer for a consumer market is providing a graphical user interface that can meet the needs of diverse users. Such users may have different requirements due to, for example, environmental constraints, vision impairments, or cognitive disabilities.
    [0002] One aspect of a graphical user interface is its color contrast. While many…

    PERSONALIZING PERCEIV ABILITY SETTINGS OF GRAPHICAL USER
    INTERFACES OF COMPUTERS
    BACKGROUND
    [0001] One of the challenges in providing a general-purpose computer for a consumer market is providing a graphical user interface that can meet the needs of diverse users. Such users may have different requirements due to, for example, environmental constraints, vision impairments, or cognitive disabilities.
    [0002] One aspect of a graphical user interface is its color contrast. While many computers and other devices with a display allow color contrast to be adjusted, such adjustments generally are "global" in nature, i.e., the color contrast of the display may be adjusted.
    [0003] In some operating systems and some applications, different display attributes can be associated with different user interface elements to provide for a desired combination of colors. For example, a browser application may allow a user to manipulate settings for font size, for colors for background, foreground, and text, and for borders of user interface elements. As another example, an operating system can provide such settings for use by all applications. The combination of settings for a group of attributes may be called a theme or visual style or palette. In some operating systems and in some applications, one or more predetermined combinations of settings may be available. For example, one combination of settings may provide highest contrast. Another combination of settings may address a visual impairment.
    SUMMARY
    [0004] This Summary is provided to introduce a selection of concepts in a simplified form that are further described below in the Detailed Description. This Summary is intended neither to identify key or essential features, nor to limit the scope, of the claimed subject matter.

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Honors & Awards

  • Index Award 2019 Winner - The Xbox Adaptive Controller

    The Index Project

    Xbox Adaptive Controller - The redesigned game controller that lets everyone play.

    The game controller is the gateway to alternate worlds. With this, players alike escape the real world in pursuit of adventure, online encounters and basic fun. The true beauty of gaming is its ability to provide digital equality for everyone.

    https://theindexproject.org/award/winnersandfinalists/xbox-adaptive-controller-play

  • D&AD Black Pencil / Product Design / Inclusive / 2019 - Xbox Adaptive Controller

    D&AD

    Designed primarily to meet the needs of gamers with limited mobility, the Xbox Adaptive Controller is a unified hub for devices that helps make gaming more accessible. Connect external devices such as switches, buttons, mounts, and joysticks to create a custom controller experience that is uniquely yours.

    https://www.dandad.org/awards/professional/2019/product-design/231045/xbox-adaptive-controller/

  • V&A acquires Xbox Adaptive Controller set to revolutionise accessibility in videogaming

    Victoria and Albert Museum, London, 2019

    The V&A has acquired an Xbox Adaptive Controller as part of its Rapid Response Collecting programme. As the first adaptive controller designed and manufactured at large-scale by a leading technology company, it represents a landmark moment in videogame play, and demonstrates how design can be harnessed to encourage inclusivity and access. From today, the controller is on display in the Rapid Response Collecting gallery, an activity and a space which explore how current global events, political…

    The V&A has acquired an Xbox Adaptive Controller as part of its Rapid Response Collecting programme. As the first adaptive controller designed and manufactured at large-scale by a leading technology company, it represents a landmark moment in videogame play, and demonstrates how design can be harnessed to encourage inclusivity and access. From today, the controller is on display in the Rapid Response Collecting gallery, an activity and a space which explore how current global events, political changes and pop cultural phenomena impact, or are influenced by, design, art, architecture and technology.

    https://www.vam.ac.uk/blog/museum-life/va-acquires-xbox-adaptive-controller-set-to-revolutionise-accessibility-in-videogaming

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