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  • No Future Limits

    No Future Limits

    This mod will allow you to selectively remove the limitations when playing on No Future difficulty.
    These include the 3 item limit in battle, boss battle time limits, ability restrictions, auto reset levels on New Game Plus,
    and shorter enemy display range. In addition, there's also an option to allow Guiding Sword I and II on all difficulties.

    Note: If you only want a basic combo of removing the 3 item limit, boss battle time limits, and ability restrictions on No Future,
              you can find a simple single PAK file here by Levnax85.

    Guiding Sword Fix:

    Some PAK files include this fix. It enables Guiding Sword I and II to work outside of No Future mode.
    Normally, even if you can equ...

  • Restore the Mana Stones

    Restore the Mana Stones

    This will restore the Mana Stones that get erased after you rescue Fairy.

    Instructions:

    Put the "Restore the Mana Stones" pak in your mod folder.

    Go to Wendel and sleep at the inn. They're back again. No more long trips to the Mana Sanctuary.
    You can remove the mod afterwards if you want, it's just setting a flag.

    To remove the Mana Stones again, use the "Erase the Mana Stones" pak....

  • Three Dungeon Run

    Three Dungeon Run

    This mod will allow you to seamlessly complete all mid-game dungeons, and final dungeons in one playthrough.

    It will also open up Laurent. To explore the Citadel I included the "Pass Guard" pak file from my other mod "Open Sesame".

    v1.4 Update:

    - Fixed 1 Minor Issue:

      - All: It's that damned NPC standing in front of the door in Ferolia, again. This time he's gone for good. 

    v1.3 Update:

    - Fixed 1 Minor Issue:

      - Updated the SubLevelByProgress to the newer version from the mod included with Xchange Party (to keep things consistent).

        The changes are really only noticeable if you've been using the tools Xchange Party and TimeWarp.
        There is on...

  • Open Sesame

    Open Sesame

    v1.2 Changes:

    A small compatibility update for Completeness mod.

    V1.1 Changes:

    A Flag that seems to affect the Forcena Castle gate in the A-mods does the opposite of what it's supposed to.
    If the gate is shut, just retrigger to reopen it (see A-mod triggers).



    Note: You can only use 1 A-mod at a time. They are just different levels of access. Generally you don't need
      to keep them active, it's just a matter of triggering them to set/clear flags, and then you don't need
      them after that, but they're harmless to keep active. There a few exceptions in the character prologues where
      it has to be active which will be noted, so it's best to leave it on until at l...

  • Revisit Old Areas

    Revisit Old Areas:

    This will allow you to warp to Astoria (pre-destruction), the Ghost Ship, Beuca Island,
    and the Mana Holyland (pre-destruction) and revisit them after they're no longer accessible.

    NOTE:

    There are 4 pak files, one for each warp. You can only use 1 at a time. It's the same with the Mirage Palace Fix,
    both the safe and unsafe versions. So of those 6 pak files, only 1 can be used at a time. It's the same warp
    point, so obviously you can only make it do 1 thing at a time. This is mostly for getting something you missed.

    v1.1:

    Added patch fixers if you accidentally started a new game with the Ghost Ship/Beuca Island warp mods. 
    Part of these warps is they alter events to return you to Valsena...

  • Mirage Palace Warp Fix

    Mirage Palace Warp Fix v1.2

    Patch:

    A fix for when you're stuck in Mirage Palace where you can't light up all the orbs due to the bug.

    Sets the flags for all six orbs, and enables the pedestal.

    How to Use: Drag and drop the save file onto the patcher.

    Safe version (mod):

    A fix for when you're stuck in Mirage Palace where you can't light up all the orbs due to the bug.

    After loading your game head to Duran's house. Your party members don't matter.
    There will be a cutscene where you get shot out of a cannon. After the cutscene, you'll be back
    in Mirage Palace with all 6 orbs lit up, and a star on the pedestal. Activate it and continue on like normal.

    The special cutscene at Duran's hou...

  • Reisz wear glasses

    Reisz wear glasses.All class.

    リースに眼鏡をかけます。全クラス対応。...

  • Birdy 2

    Birdy get Boobies 

    recent bug in video theres no animaton...

  • Angela - Lots of skin - Magus (Dark) class outift mod

    A quick mod to remove most of the things from Angela's Magus (Dark) class outfit.

    Extract the zip, put the pak file in Paks\~mod

    \SteamLibrary\steamapps\common\Trials of Mana\Trials of Mana\Content\Paks\~mod\AngelaNofrills_1_P.pak...