Sled
A downloadable tool for Linux
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Sled (Simple Layer Editor) is a simple pixel and map editor. (< 2000 LOC)
Press G to show/hide the grid
You control it by using the command bar (by pressing X)
Press Escape to hide the command bar, and Tab for suggestions
Press E to edit the selected tile
Shift + left click to paste a tile
Ctrl + left click to paste selected tile with marker
Alt + left click to only paste a marker
Alt + right click to remove a marker
Source Code: https://notabug.org/YoussefSahli/sled
You can add your own commands by putting lua files in the cmds/ folder.
Commands | ||
conf | dir | open data directory |
restart | restart Sled | |
tile | x, y | select a tile |
clear | clear selected tile | |
flip [h or v] | flip tile | |
layer | list | lists all layers |
new [name z w h] | make a new layer at depth z, width w, height h | |
merge [name] | merge the current layer with named layer | |
switch [name] | switch to named layer | |
clear | clear the current layer | |
discard | discard the current layer | |
map | new [name, w, h] | make a new map |
switch [name] | switch to named map for editing | |
discard [name] | remove a previously opened map | |
rename [new_name] | rename current map | |
marker | new [name, x, y] | add a marker |
list | list all markers in map | |
(debug) echo | [table val] | print a global table value |
export | layer [name][file] | exports layer to file |
tile [file] | export tile to file | |
map [name][file] | export map to file | |
import | tile [file] | import tile |
layer [file name ] | import layer | |
palette [file] | import a palette | |
map [name] | import map | |
quit | quit |
Status | Canceled |
Category | Tool |
Platforms | Linux |
Author | YS |
Made with | LÖVE |
Tags | Level Editor, Pixel Art, Sprites, tile-editor, Tilemap |
Code license | MIT License |
Average session | Days or more |
Languages | English |
Inputs | Keyboard, Mouse |
Download
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Click download now to get access to the following files:
sled-0.0.1-Linux.AppImage 6.2 MB
Version 8
sled-0.0.1.love 606 kB
Version 2
Development log
- BugfixesFeb 24, 2022
- Map markersFeb 23, 2022
- Sled first versionFeb 10, 2022