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Paper Pathfinder is a Puzzle / Platformer game made in under 7 weeks by four university students for Queensland University of Technology's IGB100 as a Game Jam. The Game Jam had three keywords, which were "unfolding," "triple-purpose," and "limited chance," which were to be incorporated into a first-person game.

As a result, we came up with an idea of a papercraft companion, which can transform into three different forms to save a paper world.


Credits:

Group 4 - Eli Merckel, Dylan Yee, Jorja McGrath, Zerend Sandor


Assets used:

- Paper texture: graphiccloud.net

- Free Stylised Skybox: https://yuki-chan.net

- Dynamic Grass FX: https://assetstore.unity.com/packages/vfx/shaders/directx-11/dynamic-grass-fx-14...

- LowPoly Rocks: https://assetstore.unity.com/packages/3d/environments/lowpoly-rocks-137970

- Sound effects and music: https://www.zapsplat.com/

All other assets, such as the companion model, islands, and abilities, were made by Group 4.


Download

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Click download now to get access to the following files:

Paper Pathfinder.zip 176 MB

Comments

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(+1)

Really great little game the different platforming abilities where fun. The player movement might need some refinement though as it felt a little finicky. Texturing and the companions art was amazing.

(+1)

10/10 dylans dogshit at coding, everyone else is cool