Yeah, I cannot figure out why but in some combination of computer/browser it gets really bad performance while in others it works quite smoothly. This is my first game in JavaScript so I there are probably better ways to do the split screen thing.
Hey, is there a particularly recommended browser? I've tried FireFox and Chrome [edit: and Edge] so far and it seems like trying to use magic that exists in more than one dimension causes the game to black out and stop working.
😂😂😂 "It's a bug in the bug" I meant the game. I have only tried it in Chrome but some friends confirmed it was working well in Safari as well.
About the bug, I was trying to access the world array out of bounds. I was so obsessed about it being related to the clones and multiple realities management, but you hinted me in the right direction... I was trying to access an out of bounds position of the word array.
It's now fixed, using my pathfinding map that I already use for the enemies and now the fire is blocked by obstacles.
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Wow!
It burned my computer, but that's a neat idea.
Yeah, I cannot figure out why but in some combination of computer/browser it gets really bad performance while in others it works quite smoothly.
This is my first game in JavaScript so I there are probably better ways to do the split screen thing.
Thanks for playing
This is such a good idea. Super nice job.
Thanks :)
Hey, is there a particularly recommended browser? I've tried FireFox and Chrome [edit: and Edge] so far and it seems like trying to use magic that exists in more than one dimension causes the game to black out and stop working.
It's a bug in the bug, I will make an update fixing it
😂😂😂 "It's a bug in the bug" I meant the game. I have only tried it in Chrome but some friends confirmed it was working well in Safari as well.
About the bug, I was trying to access the world array out of bounds. I was so obsessed about it being related to the clones and multiple realities management, but you hinted me in the right direction... I was trying to access an out of bounds position of the word array.
It's now fixed, using my pathfinding map that I already use for the enemies and now the fire is blocked by obstacles.
Dude, this is one of the coolest ideas ive seen haha
Thanks 😊
I'm still working on it, will make updates in parallel to the official 7DRL version until I reach my original plan (14DRL maybe 😂)
I can't lose because of quantum immortality.
That's the spirit!