My First Game Jam
Devlog
- January 21, 2021 by b._.render#2d, #3d, #blender, #godot, #mac, #day4, #day5, #gamejam, #gdscriptYesterday was primarily a coding day. I have been replacing the old code I wrote with "cleaner" code. If im being honest Im really glad this project can run still, and at this point Im just trying out... Continue reading
- January 19, 2021 by b._.render#inkscape, #2d, #3d, #blender, #godot, #idle, #clicker, #gdscriptToday I started by creating a sprite for when something is locked or unavailable. I made it using inkscape, I almost went with gimp as I am more familiar with gimp than inkscape but Id like to learn i... Continue reading
- January 17, 2021 by b._.render#2d, #prerender, #blender, #godot, #idle, #indie, #day3Today I made some progress I started off by trying to get yesterdays build up and running on itch. I read the documentation and watched a video and eventually I got my second game to successf... Continue reading
- January 17, 2021 by b._.render#godot, #blender, #indie, #gamejam, #idle, #lock, #2d, #3d, #prerenderToday I pushed some Buttons Today I started by doing yesterdays post and me struggling to get my project to work online. After a while of trying to get my game up I decided It'd be better to... Continue reading
- January 16, 2021 by b._.render#godot, #idle, #gamejam, #jam, #blender, #post1, #day1, #day2Hello So far I have put together a basic template that I think I like. I looked into the graph edit nodes and would like to use that, but I have decided to move to a much more simple layout. I... Continue reading