2D Lancer
Plays best in full screen.
This is a prototype focusing on flight and combat controls. Help the police protect freighters against relentless pirate attacks. Your ship and your allies are blue, and the pirates are red. Destroying pirates earns money, which can be spent at space stations to repair damage and upgrade your ship.
Controls
- W - move forwards
- S - move backwards
- A - strafe left
- D - strafe right
- Left Click - fire primary weapon, hold for automatic fire or to charge the laser
- Right Click - fire secondary weapon
- Q - Activate bay module.
- E - Activate booster module.
- The ship will aim and shoot at the mouse cursor
New This Week
- Change to how modules are outfitted and activated. All ships now have 4 module slots of varying sizes.
- If you've played before your ship may be missing its primary weapon. If that's the case you can dock to buy one, or die to respawn in the starter.
- A new system with 4 zones, more pirates, and the occasional pirate Quasar.
Credits
- Music by by Kevin MacLeod (http://incompetech.com)
- Asteroids created by a generator made by Jasper (http://opengameart.org/users/jasper)
- Ship images from Skorpio's part pack (http://opengameart.org/users/skorpio)
- Ring space station made by MillionthVector (http://millionthvector.blogspot.de)
Status | On hold |
Platforms | HTML5 |
Rating | Rated 4.7 out of 5 stars (3 total ratings) |
Author | Commodore Shawn |
Genre | Action |
Made with | Phaser |
Tags | Space, Top down shooter |
Average session | A few minutes |
Links | Source code |
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