Enum wgpu::naga::Expression

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pub enum Expression {
Show 28 variants Literal(Literal), Constant(Handle<Constant>), ZeroValue(Handle<Type>), Compose { ty: Handle<Type>, components: Vec<Handle<Expression>>, }, Access { base: Handle<Expression>, index: Handle<Expression>, }, AccessIndex { base: Handle<Expression>, index: u32, }, Splat { size: VectorSize, value: Handle<Expression>, }, Swizzle { size: VectorSize, vector: Handle<Expression>, pattern: [SwizzleComponent; 4], }, FunctionArgument(u32), GlobalVariable(Handle<GlobalVariable>), LocalVariable(Handle<LocalVariable>), Load { pointer: Handle<Expression>, }, ImageSample { image: Handle<Expression>, sampler: Handle<Expression>, gather: Option<SwizzleComponent>, coordinate: Handle<Expression>, array_index: Option<Handle<Expression>>, offset: Option<Handle<Expression>>, level: SampleLevel, depth_ref: Option<Handle<Expression>>, }, ImageLoad { image: Handle<Expression>, coordinate: Handle<Expression>, array_index: Option<Handle<Expression>>, sample: Option<Handle<Expression>>, level: Option<Handle<Expression>>, }, ImageQuery { image: Handle<Expression>, query: ImageQuery, }, Unary { op: UnaryOperator, expr: Handle<Expression>, }, Binary { op: BinaryOperator, left: Handle<Expression>, right: Handle<Expression>, }, Select { condition: Handle<Expression>, accept: Handle<Expression>, reject: Handle<Expression>, }, Derivative { axis: DerivativeAxis, ctrl: DerivativeControl, expr: Handle<Expression>, }, Relational { fun: RelationalFunction, argument: Handle<Expression>, }, Math { fun: MathFunction, arg: Handle<Expression>, arg1: Option<Handle<Expression>>, arg2: Option<Handle<Expression>>, arg3: Option<Handle<Expression>>, }, As { expr: Handle<Expression>, kind: ScalarKind, convert: Option<u8>, }, CallResult(Handle<Function>), AtomicResult { ty: Handle<Type>, comparison: bool, }, WorkGroupUniformLoadResult { ty: Handle<Type>, }, ArrayLength(Handle<Expression>), RayQueryProceedResult, RayQueryGetIntersection { query: Handle<Expression>, committed: bool, },
}
Available on wgpu_core or naga only.
Expand description

An expression that can be evaluated to obtain a value.

This is a Single Static Assignment (SSA) scheme similar to SPIR-V.

Variants§

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Literal(Literal)

Literal.

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Constant(Handle<Constant>)

Constant value.

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ZeroValue(Handle<Type>)

Zero value of a type.

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Compose

Composite expression.

Fields

§components: Vec<Handle<Expression>>
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Access

Array access with a computed index.

§Typing rules

The base operand must be some composite type: Vector, Matrix, Array, a Pointer to one of those, or a ValuePointer with a size.

The index operand must be an integer, signed or unsigned.

Indexing a Vector or Array produces a value of its element type. Indexing a Matrix produces a Vector.

Indexing a Pointer to any of the above produces a pointer to the element/component type, in the same space. In the case of Array, the result is an actual Pointer, but for vectors and matrices, there may not be any type in the arena representing the component’s type, so those produce ValuePointer types equivalent to the appropriate Pointer.

§Dynamic indexing restrictions

To accommodate restrictions in some of the shader languages that Naga targets, it is not permitted to subscript a matrix or array with a dynamically computed index unless that matrix or array appears behind a pointer. In other words, if the inner type of base is Array or Matrix, then index must be a constant. But if the type of base is a Pointer to an array or matrix or a ValuePointer with a size, then the index may be any expression of integer type.

You can use the Expression::is_dynamic_index method to determine whether a given index expression requires matrix or array base operands to be behind a pointer.

(It would be simpler to always require the use of AccessIndex when subscripting arrays and matrices that are not behind pointers, but to accommodate existing front ends, Naga also permits Access, with a restricted index.)

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AccessIndex

Access the same types as Access, plus Struct with a known index.

Fields

§index: u32
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Splat

Splat scalar into a vector.

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Swizzle

Vector swizzle.

Fields

§pattern: [SwizzleComponent; 4]
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FunctionArgument(u32)

Reference a function parameter, by its index.

A FunctionArgument expression evaluates to a pointer to the argument’s value. You must use a Load expression to retrieve its value, or a Store statement to assign it a new value.

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GlobalVariable(Handle<GlobalVariable>)

Reference a global variable.

If the given GlobalVariable’s space is AddressSpace::Handle, then the variable stores some opaque type like a sampler or an image, and a GlobalVariable expression referring to it produces the variable’s value directly.

For any other address space, a GlobalVariable expression produces a pointer to the variable’s value. You must use a Load expression to retrieve its value, or a Store statement to assign it a new value.

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LocalVariable(Handle<LocalVariable>)

Reference a local variable.

A LocalVariable expression evaluates to a pointer to the variable’s value. You must use a Load expression to retrieve its value, or a Store statement to assign it a new value.

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Load

Load a value indirectly.

For TypeInner::Atomic the result is a corresponding scalar. For other types behind the pointer<T>, the result is T.

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ImageSample

Sample a point from a sampled or a depth image.

Fields

§gather: Option<SwizzleComponent>

If Some(), this operation is a gather operation on the selected component.

§coordinate: Handle<Expression>
§array_index: Option<Handle<Expression>>
§offset: Option<Handle<Expression>>

Expression handle lives in const_expressions

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ImageLoad

Load a texel from an image.

For most images, this returns a four-element vector of the same ScalarKind as the image. If the format of the image does not have four components, default values are provided: the first three components (typically R, G, and B) default to zero, and the final component (typically alpha) defaults to one.

However, if the image’s class is Depth, then this returns a Float scalar value.

Fields

§image: Handle<Expression>

The image to load a texel from. This must have type Image. (This will necessarily be a GlobalVariable or FunctionArgument expression, since no other expressions are allowed to have that type.)

§coordinate: Handle<Expression>

The coordinate of the texel we wish to load. This must be a scalar for D1 images, a Bi vector for D2 images, and a Tri vector for D3 images. (Array indices, sample indices, and explicit level-of-detail values are supplied separately.) Its component type must be Sint.

§array_index: Option<Handle<Expression>>

The index into an arrayed image. If the arrayed flag in image’s type is true, then this must be Some(expr), where expr is a Sint scalar. Otherwise, it must be None.

§sample: Option<Handle<Expression>>

A sample index, for multisampled Sampled and Depth images.

§level: Option<Handle<Expression>>

A level of detail, for mipmapped images.

This must be present when accessing non-multisampled Sampled and Depth images, even if only the full-resolution level is present (in which case the only valid level is zero).

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ImageQuery

Query information from an image.

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Unary

Apply an unary operator.

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Binary

Apply a binary operator.

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Select

Select between two values based on a condition.

Note that, because expressions have no side effects, it is unobservable whether the non-selected branch is evaluated.

Fields

§condition: Handle<Expression>

Boolean expression

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Derivative

Compute the derivative on an axis.

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Relational

Call a relational function.

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Math

Call a math function

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As

Cast a simple type to another kind.

Fields

§expr: Handle<Expression>

Source expression, which can only be a scalar or a vector.

§kind: ScalarKind

Target scalar kind.

§convert: Option<u8>

If provided, converts to the specified byte width. Otherwise, bitcast.

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CallResult(Handle<Function>)

Result of calling another function.

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AtomicResult

Result of an atomic operation.

Fields

§comparison: bool
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WorkGroupUniformLoadResult

Result of a WorkGroupUniformLoad statement.

Fields

§ty: Handle<Type>

The type of the result

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ArrayLength(Handle<Expression>)

Get the length of an array. The expression must resolve to a pointer to an array with a dynamic size.

This doesn’t match the semantics of spirv’s OpArrayLength, which must be passed a pointer to a structure containing a runtime array in its’ last field.

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RayQueryProceedResult

Result of a Proceed RayQuery statement.

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RayQueryGetIntersection

Return an intersection found by query.

If committed is true, return the committed result available when

Fields

§committed: bool

Implementations§

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impl Expression

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pub const fn needs_pre_emit(&self) -> bool

Available on wgpu_core only.

Returns true if the expression is considered emitted at the start of a function.

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pub fn is_dynamic_index(&self, module: &Module) -> bool

Available on wgpu_core only.

Return true if this expression is a dynamic array index, for Access.

This method returns true if this expression is a dynamically computed index, and as such can only be used to index matrices and arrays when they appear behind a pointer. See the documentation for Access for details.

Note, this does not check the type of the given expression. It’s up to the caller to establish that the Access expression is well-typed through other means, like ResolveContext.

Trait Implementations§

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impl Clone for Expression

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fn clone(&self) -> Expression

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Expression

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for Expression

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fn deserialize<__D>( __deserializer: __D ) -> Result<Expression, <__D as Deserializer<'de>>::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl PartialEq for Expression

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fn eq(&self, other: &Expression) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for Expression

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fn serialize<__S>( &self, __serializer: __S ) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl StructuralPartialEq for Expression

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Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Downcast<T> for T

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fn downcast(&self) -> &T

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> Upcast<T> for T

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fn upcast(&self) -> Option<&T>

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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,

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impl<T> WasmNotSend for T
where T: Send,

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impl<T> WasmNotSendSync for T

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impl<T> WasmNotSync for T
where T: Sync,