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Integration of Multisensorial Stimuli and Multimodal Interaction in a Hybrid 3DTV System

Published: 01 October 2014 Publication History

Abstract

This article proposes the integration of multisensorial stimuli and multimodal interaction components into a sports multimedia asset under two dimensions: immersion and interaction. The first dimension comprises a binaural audio system and a set of sensory effects synchronized with the audiovisual content, whereas the second explores interaction through the insertion of interactive 3D objects into the main screen and on-demand presentation of additional information in a second touchscreen. We present an end-to-end solution integrating these components into a hybrid (internet-broadcast) television system using current 3DTV standards. Results from an experimental study analyzing the perceived quality of these stimuli and their influence on the Quality of Experience are presented.

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Published In

cover image ACM Transactions on Multimedia Computing, Communications, and Applications
ACM Transactions on Multimedia Computing, Communications, and Applications  Volume 11, Issue 1s
Special Issue on Multiple Sensorial (MulSeMedia) Multimodal Media : Advances and Applications
September 2014
260 pages
ISSN:1551-6857
EISSN:1551-6865
DOI:10.1145/2675060
Issue’s Table of Contents
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 01 October 2014
Accepted: 01 May 2014
Revised: 01 March 2014
Received: 01 November 2013
Published in TOMM Volume 11, Issue 1s

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Author Tags

  1. Multimedia information systems
  2. binaural audio
  3. hybrid-based 3DTV
  4. immersive media
  5. interactive 3D objects integrated into the video scene
  6. interactive media
  7. multisensorial multimodal media
  8. quality of experience
  9. second screen
  10. sensory effects

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  • Research-article
  • Research
  • Refereed

Funding Sources

  • Spanish Ministry of Industry Tourism and Commerce

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Cited By

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  • (2020)Interactive 360-degree Videos in Ginga-NCL Using Head-Mounted-Displays as Second Screen DevicesProceedings of the Brazilian Symposium on Multimedia and the Web10.1145/3428658.3430972(289-296)Online publication date: 30-Nov-2020
  • (2020)Mulsemedia: Review and Perspective on Potentials in Rehabilitation and Disability Technological Developments2020 International Conference on Assistive and Rehabilitation Technologies (iCareTech)10.1109/iCareTech49914.2020.00026(97-102)Online publication date: Aug-2020
  • (2019)Mulsemedia DIY: A Survey of Devices and a Tutorial for Building Your Own Mulsemedia EnvironmentACM Computing Surveys10.1145/331985352:3(1-29)Online publication date: 18-Jun-2019
  • (2019)A mulsemedia framework for delivering sensory effects to heterogeneous systemsMultimedia Systems10.1007/s00530-019-00618-825:4(421-447)Online publication date: 1-Aug-2019
  • (2018)Towards a reference ontology on mulsemedia systemsProceedings of the 10th International Conference on Management of Digital EcoSystems10.1145/3281375.3281378(23-30)Online publication date: 25-Sep-2018
  • (2016)On the influence of individual characteristics and personality traits on the user experience with multi-sensorial mediaMultimedia Tools and Applications10.1007/s11042-016-3360-z75:20(12365-12408)Online publication date: 1-Oct-2016
  • (2014)Novel Approaches to Immersive Media: From Enlarged Field-of-View to Multi-sensorial ExperiencesNovel 3D Media Technologies10.1007/978-1-4939-2026-6_2(9-24)Online publication date: 28-Oct-2014

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