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Playful Engagement for Public Spaces: A Case Study on a Mall Escalator

Published: 05 November 2021 Publication History

Abstract

Designing embodied playfulness has been explored as a method for problem-solving. However, when thinking about deploying such an approach in public space activities, we often face many limitations regarding safety and ambiance, especially for bodily movements and behavior. To explore and address the challenges of deploying playfulness with restrained bodily movements in public spaces, we present a case study of an escalator augmented with auditory and visual feedback. An escalator in a public shopping mall has many limitations that require careful consideration in the design to maintain safety and avoid mistakes. We describe the challenges of our design strategy in order to complete the installation of a public escalator over five days. The results show that our approach significantly encouraged people to use the escalator, and also improved their manner of using it. Our work presents a successful method of treating the balance of social limitations and enjoyment that can affect human behavior in positive ways.

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  • (2023)SCUSA: identifying five types of disruption for playful experiencesInternational Journal of Play10.1080/21594937.2023.223547313:1(75-89)Online publication date: 23-Aug-2023

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Published In

cover image Proceedings of the ACM on Human-Computer Interaction
Proceedings of the ACM on Human-Computer Interaction  Volume 5, Issue ISS
ISS
November 2021
481 pages
EISSN:2573-0142
DOI:10.1145/3498314
Issue’s Table of Contents
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Publication History

Published: 05 November 2021
Published in PACMHCI Volume 5, Issue ISS

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Author Tags

  1. auditory feedback
  2. case study
  3. engagement
  4. escalator
  5. media art
  6. playfulness
  7. public space
  8. visual feedback

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  • (2023)SCUSA: identifying five types of disruption for playful experiencesInternational Journal of Play10.1080/21594937.2023.223547313:1(75-89)Online publication date: 23-Aug-2023

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