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GLSV: Graphics library stereo vision for OpenGL

Published: 01 March 2009 Publication History

Abstract

This work proposes the development of an auxiliary library for use with OpenGL, to facilitate the creation of graphic applications incorporating stereoscopic representation. This library, christened graphics library stereo vision (GLSV), is designed to remove all calculations involving knowledge of stereo vision theory from the task performed by the programmer without the latter having to change the way he/she has been working with the OpenGL library. The GLSV is distributed under the terms of the GNU Library General Public License agreement.

References

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Akka B (1998) Writing Stereoscopic Software for StereoGraphics® Systems Using Microsoft Windows® OpenGL StereoGraphics Corporation.
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Bourke P (1999) Calculating stereo pairs. http://astronomy.swin.edu.au/~pbourke
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Carrozzo M, Lacquaniti F (1997) Geometric transformations for displaying virtual objects on stereoscopic devices. Comp Graph 21(3):324-334.
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Foley J, Van Dam A, Feiner S, Hughes J (1997) Computer graphics: principles and practice. Addison-Wesley, Reading.
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Hodges L, Davis E (1993) Geometric considerations for stereoscopic virtual environments. Presence 2(1):34-43.
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Lipton L (1997a) Stereographics developer's handbook. StereoGraphics Corporation.
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Lipton L (1997b) Stereo-vision formats for video and computers graphics. StereoGraphics Corporation.
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OpenGL Architecture Review Board (1997) OpenGL Programming Guide v.1.1. Addison-Wesley Publishing Company, Reading.
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Southard D (1992) Transformations for stereoscopic visual simulation. Comp Graph 16(4):401-410.
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Stereo3D? (1999) Hardware developer's handbook. StereoGraphics Corporation.
  1. GLSV: Graphics library stereo vision for OpenGL

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    Information & Contributors

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    Published In

    cover image Virtual Reality
    Virtual Reality  Volume 13, Issue 1
    March 2009
    64 pages
    ISSN:1359-4338
    EISSN:1434-9957
    Issue’s Table of Contents

    Publisher

    Springer-Verlag

    Berlin, Heidelberg

    Publication History

    Published: 01 March 2009

    Author Tags

    1. Display algorithms
    2. Software libraries
    3. Stereoscopic
    4. Virtual reality

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