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- research-articleAugust 2024
Flexible Minimalist Self-Tracking to Support Individual Reflection
ACM Transactions on Computer-Human Interaction (TOCHI), Volume 31, Issue 3Article No.: 30, Pages 1–35https://doi.org/10.1145/3660339Self-tracking technology can help users develop new knowledge about themselves, supporting their health and general wellbeing. Most of these devices inform users about their lives by autonomously generating data about highly constrained topics. Recent ...
- research-articleJuly 2024
Coaching Copilot: Blended Form of an LLM-Powered Chatbot and a Human Coach to Effectively Support Self-Reflection for Leadership Growth
CUI '24: Proceedings of the 6th ACM Conference on Conversational User InterfacesJuly 2024, Article No.: 2, Pages 1–14https://doi.org/10.1145/3640794.3665549Chatbots’ role in fostering self-reflection is now widely recognized, especially in inducing users’ behavior change. While the benefits of 24/7 availability, scalability, and consistent responses have been demonstrated in contexts such as healthcare and ...
- research-articleJuly 2024
Digital, Analog, or Hybrid: Comparing Strategies to Support Self-Reflection
DIS '24: Proceedings of the 2024 ACM Designing Interactive Systems ConferenceJuly 2024, Pages 3435–3452https://doi.org/10.1145/3643834.3661558Recently, various digital solutions have emerged to enhance the process of self-reflection, which can be crucial for personal growth and resilience. However, whether technology can meaningfully match or augment a traditional approach like pen or paper ...
- research-articleJune 2024
Enhancing Stress Understanding Through Team Reflection: Technology-Driven Insights in High-Stress Training Scenarios
- Surely Akiri,
- Vasundhara Misal,
- Sanaz Taherzadeh,
- J Lee Jenkins,
- Gary Williams,
- Helena Mentis,
- Andrea Kleinsmith
CHIWORK '24: Proceedings of the 3rd Annual Meeting of the Symposium on Human-Computer Interaction for WorkJune 2024, Article No.: 11, Pages 1–18https://doi.org/10.1145/3663384.3663385Systems aimed at stress awareness and reflection training by those in high-stress work environments may aid the development of stress management skills to alleviate and manage future workplace traumas. However, there is a notable gap in research ...
- research-articleJune 2024
Reflection Across AI-based Music Composition
- Corey Ford,
- Ashley Noel-Hirst,
- Sara Cardinale,
- Jackson Loth,
- Pedro Sarmento,
- Elizabeth Wilson,
- Lewis Wolstanholme,
- Kyle Worrall,
- Nick Bryan-Kinns
C&C '24: Proceedings of the 16th Conference on Creativity & CognitionJune 2024, Pages 398–412https://doi.org/10.1145/3635636.3656185Reflection is fundamental to creative practice. However, the plurality of ways in which people reflect when using AI Generated Content (AIGC) is underexplored. This paper takes AI-based music composition as a case study to explore how artist-researcher ...
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- research-articleJune 2024
MoodGems: Designing for the Well-being of Children with ADHD and their Families at Home
- Evropi Stefanidi,
- Jonathan Luis Benjamin Wassmann,
- Paweł W. Woźniak,
- Gunnar Spellmeyer,
- Yvonne Rogers,
- Jasmin Niess
IDC '24: Proceedings of the 23rd Annual ACM Interaction Design and Children ConferenceJune 2024, Pages 480–494https://doi.org/10.1145/3628516.3655795Many technologies for ADHD children and their caregivers focus on symptom management rather than overall well-being, often without involving them as technology co-designers and co-users. To explore how to design systems that integrate into their home ...
- research-articleJune 2024
Weight Bias in Design: Unpacking Implicit Researcher Beliefs for Building Empathy
EmpathiCH '24: Proceedings of the 3rd Empathy-Centric Design Workshop: Scrutinizing Empathy Beyond the IndividualMay 2024, Pages 40–45https://doi.org/10.1145/3661790.3661799Weight bias, or associating negative stereotypes and assumptions about individuals because of their weight, is prevalent at every level of society. Building an empathetic relationship with the groups of interest is an integral part of human-centered ...
- research-articleMay 2024
Go-Go Biome: Evaluation of a Casual Game for Gut Health Engagement and Reflection
CHI '24: Proceedings of the CHI Conference on Human Factors in Computing SystemsMay 2024, Article No.: 706, Pages 1–20https://doi.org/10.1145/3613904.3642742Experts emphasise that maintaining a healthy gut microbial balance requires the public to understand factors beyond diet, such as physical activity, lifestyle, and other real-world influences. Games as experiential systems are known to foster playful ...
- research-articleMay 2024Best Paper
From Disorientation to Harmony: Autoethnographic Insights into Transformative Videogame Experiences
CHI '24: Proceedings of the CHI Conference on Human Factors in Computing SystemsMay 2024, Article No.: 808, Pages 1–20https://doi.org/10.1145/3613904.3642543Videogames can transform the perspectives and attitudes of players. Prior discussion on this transformative potential has typically been limited to non-entertainment videogames with explicit transformational goals. However, recreational gaming appears to ...
- research-articleMay 2024
Help Me Reflect: Leveraging Self-Reflection Interface Nudges to Enhance Deliberativeness on Online Deliberation Platforms
CHI '24: Proceedings of the CHI Conference on Human Factors in Computing SystemsMay 2024, Article No.: 806, Pages 1–32https://doi.org/10.1145/3613904.3642530The deliberative potential of online platforms has been widely examined. However, little is known about how various interface-based reflection nudges impact the quality of deliberation. This paper presents two user studies with 12 and 120 participants, ...
- research-articleMay 2024
ClassInSight: Designing Conversation Support Tools to Visualize Classroom Discussion for Personalized Teacher Professional Development
- Tricia J. Ngoon,
- S Sushil,
- Angela E.B. Stewart,
- Ung-Sang Lee,
- Saranya Venkatraman,
- Neil Thawani,
- Prasenjit Mitra,
- Sherice Clarke,
- John Zimmerman,
- Amy Ogan
CHI '24: Proceedings of the CHI Conference on Human Factors in Computing SystemsMay 2024, Article No.: 663, Pages 1–15https://doi.org/10.1145/3613904.3642487Teaching is one of many professions for which personalized feedback and reflection can help improve dialogue and discussion between the professional and those they serve. However, professional development (PD) is often impersonal as human observation is ...
- research-articleMay 2024
StayFocused: Examining the Effects of Reflective Prompts and Chatbot Support on Compulsive Smartphone Use
CHI '24: Proceedings of the CHI Conference on Human Factors in Computing SystemsMay 2024, Article No.: 247, Pages 1–19https://doi.org/10.1145/3613904.3642479Amidst the increasingly prevalent smartphone addiction, we introduce StayFocused, a mobile app to help people focus on their tasks at hand by reducing compulsive smartphone use. Besides guiding people to set focus sessions for non-screen time, we ...
A Design Framework for Reflective Play
- Josh Aaron Miller,
- Kutub Gandhi,
- Matthew Alexander Whitby,
- Mehmet Kosa,
- Seth Cooper,
- Elisa D. Mekler,
- Ioanna Iacovides
CHI '24: Proceedings of the CHI Conference on Human Factors in Computing SystemsMay 2024, Article No.: 519, Pages 1–21https://doi.org/10.1145/3613904.3642455Recent research has begun exploring games as a medium for reflection due to their affordances as interactive systems of challenge. However, little effort has been put into (1) synthesizing insights across studies and disciplines and (2) translating the ...
- research-articleMay 2024Best Paper
Designing for Caregiver-facing Values Elicitation Tools
CHI '24: Proceedings of the CHI Conference on Human Factors in Computing SystemsMay 2024, Article No.: 453, Pages 1–20https://doi.org/10.1145/3613904.3642214In serious illness contexts, caregivers tasked with making decisions for incapacitated patients face unique challenges. Current tools for values elicitation, primarily patient-oriented, may not fully meet caregiver needs. This study, involving 12 ...
- research-articleMay 2024
A Change of Scenery: Transformative Insights from Retrospective VR Embodied Perspective-Taking of Conflict With a Close Other
CHI '24: Proceedings of the CHI Conference on Human Factors in Computing SystemsMay 2024, Article No.: 919, Pages 1–18https://doi.org/10.1145/3613904.3642146Close relationships are irreplaceable social resources, yet prone to high-risk conflict. Building on findings from the fields of HCI, virtual reality, and behavioral therapy, we evaluate the unexplored potential of retrospective VR-embodied perspective-...
Narrating Fitness: Leveraging Large Language Models for Reflective Fitness Tracker Data Interpretation
CHI '24: Proceedings of the CHI Conference on Human Factors in Computing SystemsMay 2024, Article No.: 646, Pages 1–16https://doi.org/10.1145/3613904.3642032While fitness trackers generate and present quantitative data, past research suggests that users often conceptualise their wellbeing in qualitative terms. This discrepancy between numeric data and personal wellbeing perception may limit the effectiveness ...
- research-articleApril 2024
Improving Work-Nonwork Balance with Data-Driven Implementation Intention and Mental Contrasting
Proceedings of the ACM on Human-Computer Interaction (PACMHCI), Volume 8, Issue CSCW1Article No.: 74, Pages 1–29https://doi.org/10.1145/3637351Work-nonwork balance is an important aspect of workplace well-being with associations to improved physical and mental health, job performance, and quality of life. However, realizing work-nonwork balance goals is challenging due to competing demands and ...
- research-articleMay 2024
An Empirical Study of the Content and Quality of Sprint Retrospectives in Undergraduate Team Software Projects
ICSE-SEET '24: Proceedings of the 46th International Conference on Software Engineering: Software Engineering Education and TrainingApril 2024, Pages 104–114https://doi.org/10.1145/3639474.3640074The retrospective, or retro, is a fundamental component of the Agile process, widely used in both software engineering courses and industry. In a retro, teams come together at the end of a sprint to reflect on their team's performance. We conducted an ...
- research-articleMay 2024
Adopting an Agile Approach for Reflective Learning and Teaching
ICSE-SEET '24: Proceedings of the 46th International Conference on Software Engineering: Software Engineering Education and TrainingApril 2024, Pages 46–55https://doi.org/10.1145/3639474.3640055Software engineering is concerned with how best to create software in ways that promote sustainable development and maximise quality. We have been largely successful at transferring software engineering knowledge into the industry, however, many ...
- research-articleSeptember 2024
Enhancing TPACK skills through CFR-based microteaching:Pre-service teachers' learning experiences
IC4E '24: Proceedings of the 2024 15th International Conference on E-Education, E-Business, E-Management and E-LearningMarch 2024, Pages 24–29https://doi.org/10.1145/3670013.3670045This study aimed to investigate the learning experiences of pre-service teachers (PSTs) as they performed microteaching activities designed to improve TPACK skills through collaboration, feedback, and reflection. The intervention consisted of five stages:...