Sector 9
WARNING: Light Blood, Death, Jump-scares
Summary: Returning from a mission, the captain finds her base abandoned. While investigating, strange things start to happen.
I'm importing graybox backgrounds. The plan is to have a little prototype, and then building it out after that - finish by Halloween 2022.
Note, specifically for the HTML5 website version, upon going fullscreen, the actual size of the game doesn't change. I put the screen resolutions on the Keys QWERT, T being 1920x1080, the largest option.
Also, since I'm still building out the system itself, don't set the language to Spanish since I haven't done any of the text for that. Technically, I haven't done any of the text for the English stuff either but because its at least set to random text it won't crash anything.
Modes: | Singleplayer |
Genre: | Point & Click, Visual Novel, Puzzle |
Theme: | Adventure, Horror, Fantasy |
Tags: | Dark Fantasy |
Languages: | English, Spanish |
Aspect Ratio: | 16:9 (Native 854 x 480) |
Left Click | Main Click |
Middle Click | View Clickable Items |
Scroll Up | Inventory |
Right Click | Secondary Action |
Note - As I move along with development (played other point and clicks), I realized that having everything accessible with only one input maybe an accessibility feature and not a lack of features so I'm going to keep the other buttons, but also, I'm going to let the game be played with one click as well.
Hi I'm Dino, aka numaru1989. I'm a solo dev. I do the programing, writing, gui, music...
Music
- Main Menu
Backgrounds - Possibly getting some help here
- Graybox Images
- The one Demo BG is a test, I got this BG from https://opengameart.org/content/sci-fi-level
Status | In development |
Platforms | HTML5 |
Release date | Oct 31, 2022 |
Author | DrTomb |
Genre | Adventure, Visual Novel |
Made with | GameMaker |
Tags | 2D, DRM Free, Episodic, Female Protagonist, GameMaker, Horror, Mouse only, Mystery, Point & Click |
Average session | A few seconds |
Languages | English, Spanish; Latin America |
Inputs | Mouse |
Development log
- What have I done, q_qDec 12, 2021
- Hype / Happy Holidays (+ scary art)Nov 25, 2021
- Animation Failure: This AbominationNov 19, 2021
- What Art-Style? Ahhhh...Nov 10, 2021
- Almost got something ready to play withOct 26, 2021
- So I'm at Step 1 PrototypingOct 22, 2021
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