Computer Engineering student at Ozyegin University.
Experience over 3 year using Unity.
Knowledge of C#, Java, Python, Matlab and networking with Photon Engine.
Developing games all by myself, from design to programming, for the past two years.
Here's some of the stuff I've made.
Currently Developing It's the most comprehensive game I've been developing. A 3D top down, party-based multiplayer restaurant management PC game with numerous maps. This game is currently developing using Unity and Photon Engine. | |
Party Hide itch.io A multiplayer PC game with party-based gameplay, featuring a variety of game modes and maps centered around the theme of hiding. This game was developed using Unity and Photon Engine. | |
Dream Dungeon Google Play Store itch.io A wizard themed,rogue-like, 2d top down shooter mobile game, featuring a variety of abilities and boss fights. Adapted to web platforms for itch.io. This game was developed using Unity. | |
HyperFest Google Play Store itch.io A hyper-casual mobile game that has ultimate collection of several hyper-casual game modes. This game was developed using Unity. | |
Safe Border itch.io A prototype, border-crossing immigration officer simulation game for mobile platforms. This game was developed in 2 days using Unity. | |