Epic Mickey
Epic Mickey | |
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North American box art | |
Developer(s) |
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Publisher(s) |
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Director(s) | Warren Spector |
Producer(s) |
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Designer(s) | Chase Jones |
Programmer(s) | Gabe Farris |
Artist(s) | Mark Stefanowicz |
Composer(s) | James Dooley |
Engine |
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Platform(s) | |
Release | Wii Rebrushed
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Genre(s) | Platform, action-adventure |
Mode(s) | Single-player |
Epic Mickey is a 2010 platform game developed by Junction Point Studios and published by Disney Interactive Studios for the Wii. It was released in November 2010 in North America and PAL territories and August 2011 in Japan by Nintendo. The game focuses on Mickey Mouse, who accidentally damages a world created by Yen Sid for forgotten characters and concepts and must save it from the Blot. The game features Oswald the Lucky Rabbit, a character created by Walt Disney and Ub Iwerks and originally owned by Universal Pictures; The Walt Disney Company gained ownership of the character in 2006. The game marks the first time that Mickey and Oswald have appeared together.
Epic Mickey was part of an effort by Disney to re-brand Mickey Mouse as a character by placing less emphasis on his pleasant, cheerful side and reintroducing the more mischievous and adventurous sides of his personality,[1] depicting him as an epic hero. It was directed by Warren Spector, who collaborated with Walt Disney Animation Studios on the project, with help from Powerhouse Animation Studios, who made the cutscenes for the game.[2] The game was announced in October 2009,[3][4] and released in November 2010. The game received mixed-to-positive reviews from critics, who praised its visual style, unique gameplay, and meta-commentary narrative, but criticized its camera and lack of true player-choice. It has maintained popularity since its release, and is widely credited for re-igniting public interest in the Oswald character, as well as other minor Disney characters such as Horace Horsecollar and Clarabelle Cow. Successors to the game include Epic Mickey 2: The Power of Two and Epic Mickey: Power of Illusion.
A remake developed by Purple Lamp, Epic Mickey: Rebrushed, is scheduled for release on Nintendo Switch, PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S by THQ Nordic in September 2024.[5]
Gameplay
[edit]Epic Mickey is primarily a platform game and allows players to use their own solutions for getting through the levels. Epic Mickey features a morality system similar to games like Infamous, Spider-Man: Web of Shadows, and Shadow the Hedgehog. Different alliances, side-quests and power-ups are made available depending on the choices of the player. It is also possible to avoid mini-bosses if specific actions are taken. The in-game currency (E-tickets) are important to these boss fights.
The game's key feature is a magic paintbrush, which Mickey wields, that has the ability to draw or erase objects using paint and thinner. For example, obstacles can be erased from physical existence with thinner and then restored with paint, or enemies can be befriended by revitalizing them with paint or destroyed completely using the thinner. The two fluids have little effect on "Beetleworx" enemies, which require being taken down physically. Mickey is also able to materialize objects from sketches, which have various effects. Two of the three sketches, the watch and the television, slow down time and distract enemies, respectively.[6] Both fluids have limited reserves, adding a strategic element to gameplay: players must compromise between making various tasks harder or easier to accomplish. However, the fluids automatically but slowly refill, and power-ups that quickly replenish the fluids are available in certain areas. Mickey can also find collectable pins in Wasteland. Most are bronze, silver, or gold pins, but some are special: for example, the "Art Appreciator" or "Mean Street" pin. Another thing that is useful in the game is a type of currency called E-tickets. These can be given or discovered. They are used to buy quest items, concept art, pins, health refills, or paint or thinner refills.
To travel between sections of the Wasteland, Mickey traverses 2D side-scrolling levels based on his cartoon shorts (with three being based on Oswald shorts; Trolley Troubles, Great Guns!, and Oh What a Knight and two being based on Sleeping Beauty and Fantasia), such as Steamboat Willie and Clock Cleaners.
Synopsis
[edit]Setting
[edit]The game is set in the Wasteland, a pen-and-paper stylized world, created in the game's narrative by the sorcerer Yen Sid, as a place for "forgotten things", namely disused or obscure Disney characters.[7] It is physically inspired by Disneyland, and appears as an intricate model in Yen Sid's workshop. However, Mickey Mouse's fiddling with Yen Sid's paintbrush causes mass damage to the model, turning Wasteland into a post-apocalyptic landscape. The land is tormented by the Blot, a monstrous being which Mickey accidentally created using the brush and is loosely based on the Phantom Blot, an antagonist to Mickey in the comic strips created by Floyd Gottfredson,[8] as well as the Mad Doctor.
Wasteland is split into several locations based on various areas from Disneyland and other Disney theme parks. Dark Beauty Castle is based on Sleeping Beauty Castle, Mean Street is based on Main Street, U.S.A., where Horace Horsecollar and Pete live, though other incarnations of the latter appear through the game. The Gremlin Village is inspired by Fantasyland, based primarily around It's A Small World. The attraction's iconic clock tower serves as the game's first boss.[9] Mickeyjunk Mountain is based on the Matterhorn Bobsleds, and is covered in discarded Mickey Mouse toys and merchandise.[10] Other locations include Bog Easy, based on New Orleans Square, which is home to the Lonesome Manor, based on The Haunted Mansion, Ventureland, based on Adventureland, Tomorrow City, based on Tomorrowland, and OsTown, based on Mickey's Toontown, where Clarabelle Cow lives.
The game also features animatronic versions of characters, three of which are counterparts of Daisy Duck, Donald Duck and Goofy.
Story
[edit]Mickey Mouse, out of curiosity, enters Yen Sid's workshop through a magic mirror in his house and discovers the model of a world resembling Disneyland that Yen Sid created for things that have been forgotten, and the Magic Paintbrush, the tool used to create it. Mickey examines the model after Yen Sid leaves, not knowing what it actually is, and starts fiddling with the brush to make a self-portrait of himself, but accidentally creates a monster made of the paint and thinner. Mickey panics when the ink monster tries to attack him and throws thinner on it in an attempt to erase it, but spills more paint and thinner on the model in the process. Upon seeing Yen Sid approaching, Mickey quickly tries to clean up the mess, but in his haste, spills the entire thinner bottle onto the paint spillage as he flees back to his house. The monster, having survived Mickey's attempt to destroy it, enters the model through a portal created by the paint and thinner mixture, taking the bottle of thinner with it. Yen Sid arrives too late before he could do anything, and deems the world he created had become a "wasteland".
After many decades of fame following the incident, Mickey has forgotten about what had happened until what appears to be the ink monster enters his home through the mirror and abducts him, bringing him into the ruined, forgotten world, now known as Wasteland. After waking up, Mickey finds himself strapped to a table in a huge laboratory in Dark Beauty Castle by the Mad Doctor, who plans to steal Mickey's heart by using a large mechanical arm. However, Mickey frees himself before he can succeed and scares off the monster with Yen Sid's brush, which had also fallen into Wasteland, forcing the Mad Doctor to flee. Oswald, who was secretly spying on them the whole time, attempts to follow the Mad Doctor after he escapes, but accidentally breaks a lever on the main controls for the mechanical arm, causing it to malfunction and become hostile, leaving Mickey to deal with it.
Gus, the leader of the Gremlins, suddenly arrives and helps Mickey disable the mechanical arm and escape out of Dark Beauty Castle. Gus explains to Mickey on the way out that the ink monster is called the Shadow Blot and is made of paint and thinner. Mickey also discovers that he mixed with some of the Blot's ink, causing ink to drip off of him. Gus teaches Mickey how to use the Magic Brush, which allows Mickey to spray paint and thinner that can be used to erase or paint in toon objects and fight Blotlings, the Blot's spawn, and Beetleworx, the Mad Doctor's evil creations. After traveling through the World of Gremlins, based on It's a Small World, he confronts the Clock Tower, now driven insane after hearing the song "It's a Small World" non-stop for years. From there he arrives to Mean Street, where many of Wasteland's inhabitants reside. There, he learns that Wasteland was once a safe and happy place until an event called the Thinner Disaster occurred, which permanently damaged the world and made many areas dangerous, followed by the arrival of the Blot. After locating Oswald at his sanctuary in Mickeyjunk Mountain, Mickey discovers that the only way a cartoon character can escape Wasteland is with a heart. He also learns that Oswald believes that Mickey stole his life and heavily resents him, but he reluctantly agrees to help Mickey escape since he still has his heart. To do so, they journey to the Moonliner Rocket at Tomorrow City, only for them to discover that the Mad Doctor had stolen essential parts from it to use for his evil plans, so Oswald sends Mickey and Gus to collect them. Tho duo retrieve the first part after defeating the thinner corrupted Petetronic, an incarnation of Pete based on Sark from Tron, the next after defeating an animatronic version of Captain Hook in Ventureland, and then confront the Mad Doctor in Lonesome Manor. After defeating him, it is revealed that the Mad Doctor turned himself into an animatronic, which would allow him to survive the Blot's revolt and rule over the remaining inhabitants of Wasteland, before he is sent flying after Gus removes the last rocket part from his hovercraft.
After acquiring all the parts, Oswald has Mickey help repel a Blot attack on the summit of Mickeyjunk Mountain. Once the threat is neutralized, Oswald reveals to Mickey that the Blot that he had just battled, along with all of the Blotlings Mickey had encountered, were only drippings of the real Blot. Oswald explains that he and his girlfriend, Ortensia, managed to seal the Blot away in the bottle of thinner many years ago, but Ortensia was blighted by the monster in the process and entered an inert state. Oswald then decides that he had been too hostile towards Mickey and attempts to start over and become friends with him. Mickey becomes overwhelmed with guilt and confesses to Oswald that he was the cause of the Blot's existence and the Thinner Disaster, which causes Oswald to lose his temper and jump on top of the cork sealing the thinner bottle shut, challenging Mickey to a fight. The cork sealing the bottle suddenly breaks, allowing the Blot to escape from its imprisonment. The Blot, which has grown into an enormous monster, captures Oswald and Gus and threatens to kill them if Mickey does not allow it to take his heart. Mickey yields his heart to the Blot, who then lets Oswald and Gus go and proceeds to go on a rampage throughout Wasteland, using ink tentacles called bloticles to absorb paint and become more powerful before moving on to Mickey's world to wreak havoc there.
After eliminating the bloticles, Mickey, Oswald and Gus attempt to use the now fixed rocket to reach the Blot, but end up crashing the rocket into Dark Beauty Castle after the Blot absorbs the rocket's paint. The group make their way to the fireworks control room at the center of the castle, where they defeat the Blot's forces before it captures Oswald, Gus, and the inert Ortensia, forcing Mickey to enter the Blot's body to save them. Mickey regains his heart before he and Oswald successfully manage to destroy the Blot with a paint-laden firework display from the castle and are sent flying. Oswald and Ortensia land in Mean Street while Mickey is sent flying through a portal in the sky above the castle that takes him out of Wasteland and back to Yen Sid's workshop. With the Blot destroyed, Wasteland begins regenerating as paint rains down from the sky and Oswald reunites with Ortensia, who has been revived by the paint. As Mickey returns home, Yen Sid enchants the mirror to show Mickey the positive or negative outcomes of his major choices in Wasteland and allows him to communicate with Oswald one last time, the duo now bonding as brothers. Afterwards, Yen Sid seals the mirror to prevent Mickey from re-entering his workshop and causing any more mischief. Not long after the mirror is sealed, Mickey discovers that he still has some of the Blot's ink in him, leaving the possibility he may still be able to reach Wasteland.
Development
[edit]The creative development team at Buena Vista Games formed the original concept for Epic Mickey in 2003.[11] When the concept was pitched to Bob Iger, then-president and COO, he lamented that Disney didn't own the rights to Oswald the Lucky Rabbit and could not produce the game.[11] Upon becoming CEO, he made it a goal to put Oswald under Disney's ownership. His chance came in 2006 when television sportscaster Al Michaels expressed interest in joining NBC (which had merged with Oswald owner Universal Pictures by this time) to call play-by-play for Sunday Night Football, even though he had just signed a long-term deal with Disney-owned ESPN to continue on Monday Night Football. Iger initiated a trade with NBC Universal that would allow Michaels to be released from his contract in exchange for the rights to Oswald and other minor assets.[12] Disney Interactive Studios was unable to secure a developer for the game until 2007 when Disney acquired Junction Point Studios, Warren Spector's company.[11] Around 130 people from Junction Point worked on the game.[13] Another 150 people contributed to the project from around the world.[13][14]
The game was originally intended to be released for the PlayStation 3 and Xbox 360 and its name was its working title. Development on the Wii started in 2008. When the idea of a Wii port of the game was raised, Spector replied that a straight Wii port would not be viable, remarking that many of the "design ideas just won't work on the Wii, we need to give the Wii its dues". Graham Hopper of Disney Interactive then suggested dropping the development of the PS3 and Xbox 360 versions completely, and instead releasing it solely on the Wii.[15]
Compared to the Kingdom Hearts series, a similar video game franchise created by Japanese video game company Square Enix, which combined modern-day Disney characters with their own Final Fantasy characters, Epic Mickey emphasizes retro-vintage and long-lost Disney characters that were created much earlier, and draws more plot elements from the film Fantasia, rather than Final Fantasy; in Kingdom Hearts II, a location in the game was based on the 1920s Steamboat Willie cartoon, but other than that, the rest of the game took its cast from more recently created characters.[16]
Mickey receives a character redesign in this game, which attempts to give him a "retro" look,[17] and the game uses an animation engine to replicate the stretchy athleticism of cartoons.[18] The 2D cinematics were created by Powerhouse Animation Studios,[19] and the game utilizes Emergent Game Technologies' Gamebryo Engine.[20][21] Warren Spector has stated that Epic Mickey was planned as a trilogy.[22] An early idea for the game was for Mickey to adopt an angrier look when he was played in the "scrapper" manner; this idea was dropped after Spector decided it changed Mickey too much from people's perceptions of the character. Mickey looks more smudged instead.[23]
Marvel Comics released a prequel comic based on Epic Mickey, titled Disney's Epic Mickey: Tales of the Wasteland. It focuses on Mickey's half-brother Oswald the Lucky Rabbit, and gives some insight on what the Wasteland was like before Mickey's appearance and the thinner disaster. Initially distributed on Disney's Digicomics platform for iOS products, a print version released in late-August 2011. An art book, The Art of Epic Mickey, was also released in September 2011. A U.S.-exclusive Epic Mickey Collector's Edition was announced that includes special packaging, special behind-the-scenes DVD, Mickey vinyl figure, a Wii Remote skin, and Wii console skins. A separate collector's edition was released in Italy, which included the Walt Disney Treasures: The Adventures of Oswald the Lucky Rabbit DVD set and Epic Mickey: The Graphic Novel.[24]
The game was leaked by Warez groups weeks before its official release date.[25][26] Epic Mickey marks Oswald's second appearance in video games after Férias Frustradas do Pica-Pau (released in Brazil only).[27]
The music was composed by American composer James Dooley. In addition to his original works arranged versions of Disney music appear throughout the game, which in turn were recreations of older Disney cartoons. X-Play later named it "Best Soundtrack of 2010".[citation needed] Dooley's score was released digitally via iTunes and Amazon on December 21, 2010.[citation needed]
Promotion
[edit]Writer Peter David, who in 2010 was an exclusive writer for Disney-owned Marvel Comics,[28] wrote a graphic novel adaptation of Epic Mickey, and a prequel digicomic, Disney's Epic Mickey: Tales of Wasteland.[29][30] Disney also promoted the release of the game with a launch party at the Times Square Disney Store in Manhattan on November 30, 2010, the day the game was released. Present at the party was designer Warren Spector, Peter David, and actors Jennifer Grey and Kyle Massey, who had recently completed the eleventh season of the U.S. Dancing with the Stars, which is broadcast on the Disney-owned ABC.[31][32][33]
Reception
[edit]Aggregator | Score |
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Metacritic | 73/100[34] |
Publication | Score |
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1Up.com | B[35] |
Destructoid | 7/10[36] |
Edge | 7/10[37] |
Famitsu | 31/40 |
G4 | |
Game Informer | 7/10[47] |
GameSpot | 6/10[44] |
GamesRadar+ | |
GameTrailers | 8.2/10[40] |
GameZone | 6.5/10[41] |
Giant Bomb | |
IGN | 8/10[43] |
Nintendo Life | |
Nintendo World Report | 6.5/10[42] |
Official Nintendo Magazine | 85% |
Good Game | 13/20[48] |
Epic Mickey received "mixed or average reviews" according to review aggregator Metacritic.[34]
IGN gave it a score of 8/10, criticizing its camera, control issues and lack of voice acting, but praised its charm, story, art design, and lasting appeal for the players.[43] Australian video game talk show Good Game's two presenters gave the game a 6 and 7 out of 10. They compared the paintbrush abilities to that of the water jet pack from Super Mario Sunshine and found it frustrating how the levels reset back to their original state after leaving. On a positive note, they said it "isn't as 'dark' or 'adult' as the hype made it out to be... I guess it is a kid's game after all, but at least it's an intelligent one. It doesn't come anywhere near the complexity and fun of something like Super Mario Sunshine, which I think it borrows some ideas from".[48] Shirley Chase from GameZone complimented the game on its usage of Disney history but added that the game had numerous flaws saying: "For all of its good points, Disney Epic Mickey does have some glaring flaws, which can make the game feel like a chore. The most noticeable problem is the camera, which will lead to more cheap deaths than anything else".[41] In a review for GamesRadar, Chris Antista who began the article as an admitted "diehard Disney dork", praised it as a "thoroughly heartwarming salute to Disney" and that he hasn't "fallen so head over heels with the look, feel, and play of a third-person platformer since the original Banjo-Kazooie".[39] G4TV also named it "Best Wii Game". Giant Bomb gave a negative review with 2/5 stars saying: "Never mind these heightened expectations, though: even on its own merits, Epic Mickey is a platformer that feels about a generation behind, though one with just enough flashes of inspiration to keep you constantly aware of its wasted potential".
In its opening weekend, Epic Mickey failed to reach the UK Top 40 and even the Wii Top 10 sales charts after its November 26 UK release.[49] On November 30, 2010, the release date in North America, the game was completely sold out on the Disney Store website by the afternoon. The game sold 1.3 million copies its first month.[50] As of June 2011[update], the game sold 2 million copies in North America and Europe combined.[51]
Sequel
[edit]In August 2011, Destructoid posted an article that speculated that a sequel, Epic Mickey 2, is in development and showed possible box art for the game.[52] These rumors were further encouraged when Disney France and Warren Spector invited the French media to an "epic project" taking place on March 27, 2012. Nintendo Power magazine also commented on the rumor, stating that their April 2012 issue would include a "top-secret" title preview, with the preview for the issue showing a cropped-down picture of Oswald The Lucky Rabbit. Gametrailers.com also stated that their March 22, 2012 episode would include a "world-exclusive preview of Warren Spector's new epic adventure" and that it would be "notably significant".[53] Warren Spector himself also commented on the game's development, revealing that he had "a team of over 700 people working on the sequel".[54] Following this, on March 20, 2012, the official French Nintendo magazine posted a comment on Twitter, revealing that Disney had plans to create a companion to the main sequel for the 3DS, under the name Epic Mickey: Power of Illusion.[55]
Warren Spector officially confirmed the rumors, revealing the sequel's title to be Epic Mickey: Power of Two.[56] Spector also directly addressed the camera issues that reviewers criticized in the first game, stating that "they'll be working on it until the day we ship the second game. There have been over 1,000 specific changes made to the camera. Our goal is that you will not have to touch the manual camera controls even once to play through the main story path of this game". Spector also revealed that the game was to include voice acting and musical numbers, both of which were absent in the first game. Spector said: "I'm such a geek about musicals, I love the co-op and next-gen stuff, but for me, when a character breaks into song, which they do on a regular basis in this game, it's magic". Spector also commented on the sequel's co-op features: "It's drop-in, drop-out co-op, you can sit down at any time with a friend who is playing as Mickey, and you can take control of Oswald. If you're playing as a single player, Oswald would be there every second of the game. He's not just a multiplayer character. He's a helper, whether you're playing alone or with a friend or family member". Wasteland itself would feature old areas ruined by earthquakes and other natural disasters, as well as new areas such as one based on Disneyland's Frontierland.[57]
It was released on Wii, PlayStation 3, Xbox 360, Microsoft Windows, PlayStation Vita, and Wii U.
Remake
[edit]At the February 2024 Nintendo Partner Direct, publisher THQ Nordic announced that its Austrian-based studio Purple Lamp had been developing a remake of the game titled Epic Mickey: Rebrushed, set for release later that year.[58] In June 2024, it was announced that the game will release on 24 September on Nintendo Switch, PlayStation 4, PlayStation 5, Windows, Xbox One and Xbox Series X/S.[5] The remake is being developed in Unreal Engine, deviating from the Gamebryo engine used in the original game.[59]
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- ^ "Disney Epic Mickey 2 confirmed for Wii, Xbox 360 and PS3". VideoGamer.com. March 21, 2012. Archived from the original on January 7, 2019. Retrieved January 7, 2019.
- ^ Reilly, Jim. "Epic Mickey 2: The Power Of Two Announced". Game Informer. Archived from the original on January 7, 2019. Retrieved January 7, 2019.
- ^ Nintendo Direct: Partner Showcase – 21/02/2024, February 21, 2024, archived from the original on February 21, 2024, retrieved February 21, 2024
- ^ "Disney Epic Mickey: Rebrushed - Everything We Know ..." IGN. Retrieved March 15, 2024.
External links
[edit]- Official website (in American English)
- Official website (in British English)
- Epic Mickey
- 2010 video games
- 3D platformers
- Action-adventure games
- Crossover video games
- Disney video games
- Fantasy video games
- Gamebryo games
- Metafictional video games
- Mickey Mouse video games
- Video games about parallel universes
- Post-apocalyptic video games
- Single-player video games
- Video game franchises introduced in 2010
- Video games developed in the United States
- Video games developed in Austria
- Video games about rabbits and hares
- Video games scored by James Dooley (composer)
- Video games set in amusement parks
- Wii games
- Wii-only games
- Video games directed by Warren Spector
- Unreal Engine games
- Cancelled Xbox 360 games
- Cancelled PlayStation 3 games