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Alpha 3.0 demo build of my very first game. I'm learning a ton of cool stuff in the process.
The character sprites and loading screen were hand drawn by my mother!

Some of the mechs were modelled and animated by my friend Greenplasma from the Hawken Refugees server!

Many of the other assets were taken from royalty free libraries, and I included a credits txt file with the proper attributions. (but i'm actually starting to learn to create my own. If you see something UGLY, chances are that I made it myself.)

Some useful info: There are three primary weapons and three secondary weapons. You can toggle between them by pressing 1 and 2
The option menu is incomplete. Some things work, others probably don't
You can make a side dash with Shift + Left or Right
Likewise, you can make a quick 180 degrees turn with Shift + Backwards
Some easter eggs have been hidden here and there. If you don't like your game being referenced in my map just tell me and I'll remove it immediately. I added a "damaged components panel". Every hit of your enemies has a chance to damage part of your mech. If your gatling gets damaged it will stop working, if your legs are damaged you cannot jump etc, they fix themselves after a short while. The custom level loader allows players to play on their own maps with their own music (navmesh still bugged, sorry).  The generated level and test level are also incomplete.

Controller support exists but it's kinda buggy


If you want to follow the development of this game I often post updates on my twitter:

https://x.com/FederxDev


Updated 3 days ago
StatusIn development
PlatformsWindows, Linux
Rating
Rated 4.5 out of 5 stars
(13 total ratings)
AuthorFederx
GenreShooter
Made withGodot, Blender
TagsMechs, Robots, Sci-fi
Average sessionA few minutes
InputsKeyboard, Mouse, Xbox controller

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Click download now to get access to the following files:

credits.txt 17 kB
awoken.x86_64 Linux 1.1 GB
awoken.zip 692 MB

Development log

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Comments

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(+2)

Looks great! Keep it up!!

thanks man, working hard on it!

there is no healthbar? XD (commercial comment)

(+1)

working on it. i added a healthbar to an enemy and an option menu, but i haven't exported those changes yet.

i had a bad flu so progress is slow