Hey. I was active on this forum a while ago, even tried to search for a job. But since probably nobody remembers me, i will introduce myself again.
I am Andrew, 35yo, from central Ukraine. I like to write for video games. Actually, it's the only thing that i can do well in life.
Some time ago i made this: https://store.steampowered.com/app/526430/Project_Fire/
And then few smaller games. I usually work alone because i am tired from people leaving without even announcing it. But sometimes i ask communities for specific help. Still, it's very hard to make games if you have no programming or visual skills. So i have to limit my game designs to fit the smaller scope.
Started my next project just to distract myself from the neverending war. Wanted to try entirely new genre that i never wrote for before - parody. And something that started as fun little distraction is now turned into a fun little game.
The game plays like a quest - a lot of dialogue, few puzzles, and about a dozen songs. Yep, the game is part musical as well, so expect the characters to suddenly start singing! It mostly parodies RPG tropes (both CRPG and JRPG, and even tabletop), but there are a lot of content from other genres as well as movies, books, and even real life. I tried to find the ballance between it being funny to regular player, and being extra funny for those who will rekognize the refferences.
This game will be both free and paid. [...]
And also made a teaser -
Teaser was not well received, but it was expected. The idea for a teaser was the "joke within a joke within a joke". It's core concept is to be the opposite of standards: 6+ minutes long (when most teasers are really short), and instead of instantly showing gameplay as most of the guides suggest, it starts from remaking the "boardroom meeting" meme, and only after some time shows a bit of the game and presents the songs. Yeah, main goal from the trailer was to give a taste of the songs from the game.
But, since there are no specific community for parody genre, and most of the communication platforms today are vote-based, i new that i will be downvoted before the people who might be interested in this kind of game will see my post. Yet i still have to keep trying, and who knows, maybe i will find people interested on this forum?
I planned to release the game at the start of this summer, but sudden kidney failure of two of my cats in a row made me push release back to this month.
And then, Steam decided to be an asshole and demand me to change passport from paper to digital one, a prodecure that will cost almost half of my month income (so my debt will increase dramaticly) and a month of waiting. So the release is shifted to the unknown date, but it will be during this year. At least i have time for some extra polishing, and figuring out what to do with some really bad VO lines that i can't fix now because the money went to get a new passport.
So this is the entire story. If anyone here is interested in this game - i might post a short clips later on. And if you have questions - i am here to answer them.
I am Andrew, 35yo, from central Ukraine. I like to write for video games. Actually, it's the only thing that i can do well in life.
Some time ago i made this: https://store.steampowered.com/app/526430/Project_Fire/
And then few smaller games. I usually work alone because i am tired from people leaving without even announcing it. But sometimes i ask communities for specific help. Still, it's very hard to make games if you have no programming or visual skills. So i have to limit my game designs to fit the smaller scope.
Started my next project just to distract myself from the neverending war. Wanted to try entirely new genre that i never wrote for before - parody. And something that started as fun little distraction is now turned into a fun little game.
The game plays like a quest - a lot of dialogue, few puzzles, and about a dozen songs. Yep, the game is part musical as well, so expect the characters to suddenly start singing! It mostly parodies RPG tropes (both CRPG and JRPG, and even tabletop), but there are a lot of content from other genres as well as movies, books, and even real life. I tried to find the ballance between it being funny to regular player, and being extra funny for those who will rekognize the refferences.
This game will be both free and paid. [...]
And also made a teaser -
Teaser was not well received, but it was expected. The idea for a teaser was the "joke within a joke within a joke". It's core concept is to be the opposite of standards: 6+ minutes long (when most teasers are really short), and instead of instantly showing gameplay as most of the guides suggest, it starts from remaking the "boardroom meeting" meme, and only after some time shows a bit of the game and presents the songs. Yeah, main goal from the trailer was to give a taste of the songs from the game.
But, since there are no specific community for parody genre, and most of the communication platforms today are vote-based, i new that i will be downvoted before the people who might be interested in this kind of game will see my post. Yet i still have to keep trying, and who knows, maybe i will find people interested on this forum?
I planned to release the game at the start of this summer, but sudden kidney failure of two of my cats in a row made me push release back to this month.
And then, Steam decided to be an asshole and demand me to change passport from paper to digital one, a prodecure that will cost almost half of my month income (so my debt will increase dramaticly) and a month of waiting. So the release is shifted to the unknown date, but it will be during this year. At least i have time for some extra polishing, and figuring out what to do with some really bad VO lines that i can't fix now because the money went to get a new passport.
So this is the entire story. If anyone here is interested in this game - i might post a short clips later on. And if you have questions - i am here to answer them.
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