SLINGSHOT
A downloadable game for Windows
SLINGSHOT
Slingshot is a precision platformer where you use a magical orb to fling yourself through various challenges and obstacles.
Currently features 2 stages with their own mechanics!
-made by Tanel Marran, Mattias Aksli and Rebekka Breedis as a course project at University of Tartu
Status | On hold |
Platforms | Windows |
Rating | Rated 4.0 out of 5 stars (3 total ratings) |
Authors | forestherd, mattiasa |
Genre | Platformer, Puzzle |
Tags | 2D, Pixel Art, Unity |
Download
Download
Slingshot.zip 37 MB
Comments
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hello! i've just played this game and had lots of fun. here's what i wrote down:
Can't wait to see this developed further, it's got lots of potential!
Heya! Thanks so much for the feedback!:) Happy you enjoyed your time with our game. Could you please elaborate on the bug where the orb returns to you unintentionally? Do you know how to replicate it or describe how/where it happened?
it seemed to happen whenever the orb got too close to a wall - it may be a failsafe rather than a bug, it was hard to tell
Completed this game in an about 45 minutes and here's my feedback:
Concept - overall concept is awesome and the game plays amazingly. There was no moment where I felt that controls are the reason I die - everything is smooth and works as it should work.
Difficulty - game is pretty hard, but not too hard - right as precision platformer should be. One scene, on the other hand, was too hard - it took me about 10-15 minutes (last scene of the first level).
Graphics - the character and the orb both look really neat, but what is lacking is background. Background looks fine while you don't look at it closely - it's not bad, it's just very simple. Parallax makes it better though.
This game is very good and totally worth a shot. I see a lot of potential in it - if the authors will continue working on it, I will take a pleasure to buy and complete it.
Thank you! We're happy you enjoyed the game and are really thankful for the feedback:) The background bugs me too, but unfortunately we had a deadline to meet and couldn't revisit it in time!