Stars
Jolt Physics raylib ⚡️ trying Jolt C++ game development physics library with raylib in a 3D hello world 🎱 bouncing sphere example.
A helloworld OpenVR program written with DirectX11.
Tools/Components for UDON (VRChat) based worlds. Includes private channels, reverb, auto player range adjustment, etc. for player voices.
Stray Photons is a high performance game engine with a focus on immersive VR experiences. Featuring full-hand physics interaction, seamless asynchronous scene Loading, fully interactive global illu…
An alternative Discord client with voice support made with C++ and GTK 3
Allows you to connect your Twitch stream to your Intiface *smile*
Speech to Text and KB input captions for OBS, VRChat, Twitch chat and Discord
A simple, interactive command-line uwu translator. Includes the simple uwu library for third party use.
An improved implementation of my CASA 2013 paper "Real‐time generation of smoothed‐particle hydrodynamics‐based special effects in character animation" (https://onlinelibrary.wiley.com/doi/abs/10.1…
ISG lets you use YouTube as cloud storage for ANY files, not just video
A C++ implementation of ChaCha20 & Poly1305 stream cipher described in RFC - 8439.
Simple meshes, materials, shadow maps, normal maps. Sky shader. Skeletal animation. Particle system.
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui
Game engine library: 3D, Physics, Sound, Network, IA, Map Editor
My code about the book 3D Math Primer For Graphics and Game Development.
practice code