These sample projects show how to use the Win2D graphics API.
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This gallery is currently being updated to use WindowsAppSDk. Both SimpleSample and Example Gallery have been updated to use WindowsAppSDK 1.0.0-preview-1, the latest version of WindowsAppSDK at the time of this writing. UAP is in preview in ProjectReunion.0.5. Because some of the other samples are UAP, they are using ProjectReunion.0.5.0-prerelease
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Example Gallery is the main Win2D demo and sample application. This is a C# XAML application, and contains many different examples showing various capabilities of Win2D, with a menu to select between them. Start here to get an idea of what Win2D can do and how use it.
- Example Gallery is also available in the Store.
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[Not yet updated for ProjectReunion] Composition Example shows how to use Win2D to draw onto a Windows.UI.Composition drawing surface or swapchain.
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[Not yet updated for ProjectReunion] CoreWindow Example is a C# application that draws directly to a CoreWindow, without using XAML.
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Simple Sample is, yup, you guessed it! Pretty much the simplest possible app that uses Win2D - it's our version of the venerable "hello world".
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[Not yet updated for ProjectReunion] Win2D-MazeGame (in a separate repository) is the skeleton of a classic maze chase game for Windows 10, written in C# and using Win2D.
These samples reference the NuGet package Microsoft.Graphics.Win2D, which will be automatically downloaded when you build the sample, so there is no need to separately install Win2D itself. Win2D source code is also available for those who like to see how the sausage is made.
For more information about Win2D, see its documentation.
This project has adopted the Microsoft Open Source Code of Conduct. For more information see the Code of Conduct FAQ or contact opencode@microsoft.com with any additional questions or comments.