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This tutorial is really useful. Here you describe how to add the RoverExplorer, which is composed of multiple predefined objects, to the shared scene. I wonder whether you can also describe the required steps for adding other objects (e.g., a simple cube etc.) to the PhotonRoom. Kind regards.
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ID: c0833304-ecff-860a-aa97-098a7622c432
Version Independent ID: 404a0f3c-5b29-0e3c-adde-d9c71ada2502
Hi! I have the same query. When I add another object in the place of the rover prefab to the Photon Room Script, the rover prefab still turns up. Any leads on integrating custom objects would be great.
This tutorial is really useful. Here you describe how to add the RoverExplorer, which is composed of multiple predefined objects, to the shared scene. I wonder whether you can also describe the required steps for adding other objects (e.g., a simple cube etc.) to the PhotonRoom. Kind regards.
[Enter feedback here]
Document Details
⚠ Do not edit this section. It is required for docs.microsoft.com ➟ GitHub issue linking.
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