A Minetest mod where darkness simply kills you directly
Version: 0.4.0
License: Code: LGPL 2.1 (see included LICENSE file) Textures: CC-BY-SA (see http://creativecommons.org/licenses/by-sa/4.0/)
Report bugs or request help on the forum topic.
This is a mod for MineTest. It's only function is to make darkness and light a valid mechanic for the default minetest_game. In other voxel games, darkness is dangerous because it spawns monsters. In MineTest, darkness just makes it more likely for you to walk into a tree.
This mod changes that in a very direct fashion: you are damaged by darkness, the darker the damager. So craft those torches!
If you stand in a node with light level 7 or less, you slowly lose "sanity", represented by a hud bar with eyes. The darker it is, the more sanity you lose per second. When you run out of sanity, you get damaged instead!
Stand in bright light to replenish sanity. Sunlight is best, but directly on top of a torch should work, too.
None at the moment.
- hud (optional): https://forum.minetest.net/viewtopic.php?f=11&t=6342 (see HUD.txt for configuration)
- hudbars (optional): https://forum.minetest.net/viewtopic.php?f=11&t=11153
Unzip the archive, rename the folder to to bewarethedark
and
place it in minetest/mods/
( Linux: If you have a linux system-wide installation place it in ~/.minetest/mods/. )
( If you only want this to be used in a single world, place the folder in worldmods/ in your worlddirectory. )
For further information or help see: http://wiki.minetest.com/wiki/Installing_Mods