- Tuscany, Italy
-
20:40
(UTC +01:00) - https://danieletabellini.com
- @fupete@mastodon.uno
- @fupete
- in/danieletabellini
Lists (3)
Sort Name ascending (A-Z)
Starred repositories
User-friendly AI Interface (Supports Ollama, OpenAI API, ...)
Get up and running with Llama 3.2, Mistral, Gemma 2, and other large language models.
A plugin to use Vite with Eleventy
Three Viewport Gizmo is a highly customizable standalone interactive three.js view helper controls, allowing effortless integration with popular camera libraries.
Implementation of Evan Wallace's webgl-water demo using ThreeJS
Adding powerful semantic search, generative answers, and other AI tools to Obsidian, using Supabase + OpenAI.
Get up to speed with the Web Content Accessibility Guidelines
Perform live shows with your three.js creations
Atomico a micro-library for creating webcomponents using only functions, hooks and virtual-dom.
A collection of projects designed to help developers quickly get started with building deployable applications using the Anthropic API
Projector is a foundation to create 3D Scenes that can be used for Projection Mapping or just to visualize audio and/or midi in the browser
Minimal setup for using threejs with maptasticjs, livecoding
My personal dumping ground for misc three.js sketches.
A helper script collecting contents of a repo and placing it in one text file.
CodiMD - Realtime collaborative markdown notes on all platforms.
Turn an entire GitHub Repo into a single organized .txt file to use with LLM's (GPT-4, Claude Opus, Gemini, etc)
repo2pdf is a tool that allows you to convert a GitHub repository into a PDF file. It clones the repository, processes the files, and then creates a PDF.
Una version de Blender creada desde cero para Symbian
🧱 Easily extend native three.js materials with modular and composable shader units and effects, available as a vanilla or React component
SSGI, Motion Blur, TRAA - Effects to enhance your three.js scene's realism
Model-oriented trochoidal waves with vertex shaders
🧩 Extend Three.js standard materials with your own shaders!