Quake-Like arena shooter made in Oxylus Engine.
- Download the exectuable for your OS and
assets.zip
from latest release. - Extract
assets.zip
in the executable directory then run it.
- Install Vulkan SDK. (Shader libraries are not needed).
- Run the root CMake script with a command like this:
cmake -S . -B ./build/ -G "Visual Studio 17 2022" -A x64
to generate Visual Studio files (or with any generator you like) intobuild
folder.
Or withcmake -B ./build -DCMAKE_BUILD_TYPE=Release -DCMAKE_CXX_COMPILER=clang++
to generate for clang. - NOTE: If you don't have shaderc installed with VulkanSDK then you can pass
-DSHADERC_FROM_SOURCE=1
while configuring and build shaderc from source instead of getting it from the SDK. - Then run this command to build it with CMake:
cmake --build ./build --config Release