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Starred repositories
A 3D FPGA GPU for real-time rasterization with a tile-based deferred rendering (TBDR) architecture, featuring transform & lighting (T&L), back-face culling, MSAA anti-aliasing, ordered dithering, etc.
g1: Using Llama-3.1 70b on Groq to create o1-like reasoning chains
Generative AI suite powered by state-of-the-art models and providing advanced AI/AGI functions. It features AI personas, AGI functions, multi-model chats, text-to-image, voice, response streaming, …
Supplementary scripts for Step-by-step active inference modelling tutorial
A repository for major/influential FEP and active inference papers.
NARS-based RFT reasoner.
The original sources of MS-DOS 1.25, 2.0, and 4.0 for reference purposes
🧙AutoDev: The AI-powered coding wizard(AI 驱动编程助手)with multilingual support 🌐, auto code generation 🏗️, and a helpful bug-slaying assistant 🐞! Customizable prompts 🎨 and a magic Auto Dev/Testing/Do…
Reflexive & Persistent System (artificial intelligence)
BlinkDL / nanoRWKV
Forked from karpathy/nanoGPTRWKV in nanoGPT style
A framework to enable multimodal models to operate a computer.
Vulkan & C++17 based Scene Graph Project
A Curated List of Game Network Programming Resources
Instant neural graphics primitives: lightning fast NeRF and more
Open source rewrite of the original Civilization 1 Game designed by Sid Meier and Bruce Shelley in year 1991
C# Silk.NET port of the Vulkan tutorial by Alexander Overvoorde.
MoonRay is DreamWorks’ open-source, award-winning, state-of-the-art production MCRT renderer.
A C# Non-Axiomatic Reasoning System for Unity game engine
Open Dynamics Engine (ODE) github mirror from https://bitbucket.org/odedevs/ode