Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

-Encoding add ANSI option #19298

Merged
merged 5 commits into from
Mar 13, 2023
Merged
Changes from 1 commit
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
Prev Previous commit
Next Next commit
reorder
  • Loading branch information
CarloToso committed Mar 9, 2023
commit 65cec211303daf07d95222e2a3f392ef955f9d3b
14 changes: 7 additions & 7 deletions src/System.Management.Automation/utils/EncodingUtils.cs
Original file line number Diff line number Diff line change
Expand Up @@ -11,43 +11,43 @@ namespace System.Management.Automation
{
internal static class EncodingConversion
{
internal const string ANSI = "ansi";
internal const string Ascii = "ascii";
internal const string BigEndianUnicode = "bigendianunicode";
internal const string BigEndianUtf32 = "bigendianutf32";
internal const string Default = "default";
internal const string OEM = "oem";
internal const string String = "string";
internal const string Unicode = "unicode";
internal const string Unknown = "unknown";
internal const string Utf7 = "utf7";
internal const string Utf8 = "utf8";
internal const string Utf8Bom = "utf8BOM";
internal const string Utf8NoBom = "utf8NoBOM";
internal const string Utf32 = "utf32";
internal const string ANSI = "ansi";
internal const string String = "string";
internal const string Unknown = "unknown";

internal static readonly string[] TabCompletionResults = {
Ascii, BigEndianUnicode, BigEndianUtf32, OEM, Unicode, Utf7, Utf8, Utf8Bom, Utf8NoBom, Utf32
CarloToso marked this conversation as resolved.
Show resolved Hide resolved
};

internal static readonly Dictionary<string, Encoding> encodingMap = new(StringComparer.OrdinalIgnoreCase)
{
{ ANSI, Encoding.GetEncoding(CultureInfo.CurrentCulture.TextInfo.ANSICodePage) },
{ Ascii, Encoding.ASCII },
{ BigEndianUnicode, Encoding.BigEndianUnicode },
{ BigEndianUtf32, new UTF32Encoding(bigEndian: true, byteOrderMark: true) },
{ Default, Encoding.Default },
{ OEM, ClrFacade.GetOEMEncoding() },
{ String, Encoding.Unicode },
{ Unicode, Encoding.Unicode },
{ Unknown, Encoding.Unicode },
#pragma warning disable SYSLIB0001
{ Utf7, Encoding.UTF7 },
#pragma warning restore SYSLIB0001
{ Utf8, Encoding.Default },
{ Utf8Bom, Encoding.UTF8 },
{ Utf8NoBom, Encoding.Default },
{ Utf32, Encoding.UTF32 },
{ ANSI, Encoding.GetEncoding(CultureInfo.CurrentCulture.TextInfo.ANSICodePage) },
{ String, Encoding.Unicode },
{ Unknown, Encoding.Unicode },
{ Utf32, Encoding.UTF32 },
};

/// <summary>
Expand Down