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Clean and user-friendly extension for raylib that adds seamless audio and video streaming support via the FFmpeg libav* libraries. It enables easy integration of multimedia content into raylib appl…
Premake module adding support for compilation speed up through the use of the "single compilation unit" pattern, slightly modified.
A toy physically based GPU path tracer (C++/OpenGL/GLSL)
Header only tiny wavefront .obj loader in pure C99
A lightweight library for portable low-level GPU computation using WebGPU.
A framework for rapid prototyping and development of real-time rendering techniques.
The *cutest* framework out there for creating 2D games in C++!
A simple cross platform template for windows, linux, and MacOS
A simple Python wrapper around QOI (https://github.com/phoboslab/qoi)
The water rendering and physics system used in Vertigo 2
Asset Cooker is a build system aimed at game assets, for custom engines. It leverages Windows' USN journals to robustly track which files change, and only cook what needs to be cooked.
Recreational Software Design's GameMaker product, released in 1994
Complete cross platform games development package, originally for DOS but now available on modern platforms.
Portable VS Build Tools installer
A massively parallel, high-level programming language
GUI Tool To Removes Ads From Various Places Around Windows 11
A single file C++ header-only PEG (Parsing Expression Grammars) library
header only, dependency-free deep learning framework in C++14