This is a proof of concept of doing game development using GWT.
Some of the things I want to test are:
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Rich model shared between server & client
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Realtime event distribution via websocket, all players see the same world
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Chatting
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World panning
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Realtime and shared editing the world even with people playing
Deploy the war generated by the build.xml on a Jetty 7.3 server, that has support for WebSocket.