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Deploying the Game Project to Your Mac

This guide will walk you through the steps to deploy our game project from GitHub to your local Mac machine.

Prerequisites

Software

  1. GitHub Desktop: Download and install from here.
  2. Unity Hub: Download and install from here.
  3. Unity Editor (Version 2022.3.11f): You can install this version through Unity Hub once it's set up.

Steps

1. Clone the Project

  1. Open GitHub Desktop.
  2. Click on File > Clone Repository....
  3. Choose the respective repository (our game project).
  4. Choose a suitable location on your Mac to store the project files.
  5. It's recommended to name the folder same as the repository name for clarity, but it's optional.
  6. Click the Clone button.
  7. Once the process completes, the project will be cloned to your machine.

2. Add the Project to Unity Hub

  1. Launch Unity Hub.
  2. On the left pane, select Projects.
  3. At the top-right corner, click on Add.
  4. Choose Add project from disk.
  5. Navigate to and select the folder where you just cloned the project.
  6. Click Add Project.
  7. The game project will now be listed in your Unity Hub, and you can open and edit it directly from there.

3. Open and Run the Project in Unity Editor

  1. Click to open the project in Unity Editor.
  2. Navigate to the Assets > Scenes folder, then open the Game scene file.
  3. Switch to the Game window (located just under the Play button at the top). Change the aspect ratio to Full HD (1920x1080) for optimal display.
  4. Click the Play button at the top of the screen to test the game.

Tips: For a larger game view during testing, switch from Play Focused to Play Maximized.

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