Stars
a multi-language bindings generator for rust
Arcade Car Physics - Vehicle Simulation for Unity3D
A Unity DOTS framework for my personal projects
Shared knowledge base to get people started integrating Blender in a production environment
Series of CI-specialised docker images for Unity.
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
Open source code for the Museum of Mechanics: Lockpicking
The “Quite OK Image Format” for fast, lossless image compression
Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal
An XR-Focused line renderer that mimics rendering with 3d capsules while only using two quads worth of geometry.
A modern cross-platform low-level graphics library and rendering framework
A collection of modern/faster/saner alternatives to common unix commands.
Public repository of the QuickJS Javascript Engine.
Mesh optimization library that makes meshes smaller and faster to render
A fast, practical GPU rasterizer for fonts and vector graphics
✏️ Storyboarder makes it easy to visualize a story as fast you can draw stick figures.
A vector tile, terrain and city 3d model builder and CLI exporter. Consider using its fully integrated user interface at https://halfmaps.io
A modern, type-safe, header-only, C++14 wrapper for JNI
Blender addons to make the bridge between Blender and geographic data
Newtonsoft.Json (Json.NET) 10.0.3, 11.0.2, 12.0.3, & 13.0.1 for Unity IL2CPP builds, available via Unity Package Manager
Lightweight, multi-platform, data-oriented game engine.