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Community contributions to Unity Multiplayer Networking products and services.

C# 434 162 Updated Oct 2, 2024

This tool finds unreferenced assets by scanning all files in your Unity project.

C# 568 67 Updated Jul 4, 2024

A Unity Editor utility that can transfer skinned mesh renderers from one armature to another.

C# 130 14 Updated Feb 25, 2023

Mesh simplification for Unity.

C# 1,727 270 Updated Feb 14, 2024

An Asset Dependency Graph for Unity

C# 354 42 Updated Jan 27, 2021

tweak vertices and generate blend shapes in Unity

C++ 453 57 Updated Jul 9, 2019

From anything to mesh like human artists. Official impl. of "MeshAnything: Artist-Created Mesh Generation with Autoregressive Transformers"

Python 1,988 84 Updated Aug 5, 2024

Simple http server in Rust (Windows/Mac/Linux)

Rust 2,631 175 Updated Aug 5, 2024

AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.

C# 13,218 2,549 Updated Dec 8, 2022

Procedural builder for some basic primitives in Unity

C# 21 2 Updated Aug 25, 2021

Asset Bundle Extractor

C++ 3,615 467 Updated Dec 31, 2023

Finds all missing references in your project. Reads contents of assets to detect whether GUIDs they contain exist within the project.

C# 84 17 Updated Apr 15, 2023

Unity C# attribute for serializing component and interface references within the scene or prefab during OnValidate.

C# 297 45 Updated Jul 12, 2024

Unity component for the implementation of the Eurographics 2021 Poster: Illumination-driven Light Probe Placement.

C# 106 19 Updated May 2, 2021

Automatic Unity Light Probe Generation.

C# 158 14 Updated Mar 27, 2019

Unity Scene References for Runtime and Editor. Strongly typed, robust, and reliable. Provides GUID, Path, Build Index, Name, and Address.

C# 432 30 Updated Jun 16, 2024

Noise suppression plugin based on Xiph's RNNoise

C++ 4,844 230 Updated May 18, 2024

LINQ for Span<T>, without memory allocations.

C# 237 8 Updated Aug 31, 2023

Hacks, tricks and wizardry for Unity to enhance performance or make impossible things possible ...

C# 49 1 Updated Apr 28, 2023

This prefab adds subtitles support to USharpVideo (or any other video player) in VRChat

C# 42 3 Updated Jun 17, 2024

Some custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline

HLSL 546 61 Updated Sep 23, 2024
C# 1 Updated Aug 15, 2023

Provide popup to specify the type of the field serialized by the [SerializeReference] attribute in the inspector.

C# 739 56 Updated Aug 5, 2024

Downloads videos and playlists from YouTube

C# 8,506 1,179 Updated Oct 1, 2024

Polygon Clipping and Offsetting - C++, C# and Delphi

C++ 1,450 266 Updated Sep 30, 2024

Tube extrusion generation for Unity from OBJ polyline files and Vector3 arrays

C# 5 1 Updated Jun 17, 2020

A bezier spline solution for Unity 3D with some utility functions (like travelling the spline with constant speed/time)

C# 1,156 112 Updated May 31, 2023

NURBS spline/surface library for Unity

C# 156 14 Updated May 12, 2023

Custom Nodes for Unity Shader Graph

C# 555 50 Updated May 15, 2021
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