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Insights: mrdoob/three.js
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31 Pull requests merged by 11 people
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Color: Improve documentation about color management
#29545 merged
Oct 3, 2024 -
KTX2Exporter: Fix metadata, add example
#29541 merged
Oct 3, 2024 -
Renderer: Added sync
.compute()
support#29547 merged
Oct 3, 2024 -
TSL: Add CDLNode
#29510 merged
Oct 3, 2024 -
Nodes: Avoid vector reuse in luminance() input
#29540 merged
Oct 2, 2024 -
FBXLoader: Improve transparency handling.
#29544 merged
Oct 2, 2024 -
WebGPURenderer: Fix premultiplied alpha with clear colors.
#29538 merged
Oct 2, 2024 -
ColorManagement: Fix rendering to linear spaces
#29543 merged
Oct 2, 2024 -
BatchedMesh: Fix
renderer.info.render
when using multidraw.#29532 merged
Oct 1, 2024 -
Wireframe: Add WebGPU version.
#29534 merged
Oct 1, 2024 -
WebGPURenderer: Add Support for Renderer Without Depth and Stencil Buffers
#29533 merged
Sep 30, 2024 -
DecalGeometry: Support geometries without normals.
#29536 merged
Sep 30, 2024 -
NURBSCurve: Add
toJSON()
andfromJSON()
.#29514 merged
Sep 30, 2024 -
WebGPURenderer: Ignore
diagnostic()
method in Deno.#29522 merged
Sep 30, 2024 -
BatchedMesh: Add
optimize()
.#29527 merged
Sep 30, 2024 -
SpriteNodeMaterial: size attenuation support orthographic camera
#29517 merged
Sep 30, 2024 -
BatchedMesh: Add
deleteGeometry()
.#29523 merged
Sep 29, 2024 -
Update devDependencies (non-major)
#29530 merged
Sep 29, 2024 -
Update github/codeql-action digest to 461ef6c
#29529 merged
Sep 29, 2024 -
Examples: improve
webgl_postprocessing_fxaa.html
#29525 merged
Sep 29, 2024 -
Examples: Fix shadow map enabled in
webgpu_shadowmap
#29520 merged
Sep 28, 2024 -
TextureHelper: Add WebGPU version.
#29518 merged
Sep 28, 2024 -
TSL: Deprecated
.temp()
#29516 merged
Sep 28, 2024 -
WebGPURenderer: Instance Sprite Example
#29503 merged
Sep 28, 2024 -
WebGPURenderer: Fixed shadows not rendering correctly with
logarithmicDepthBuffer
#29447 merged
Sep 28, 2024 -
USDZExporter: Add support for
WebGPURenderer
.#29507 merged
Sep 27, 2024 -
WebGPURenderer: Fix NodeLibrary Logic for Minified Builds
#29501 merged
Sep 27, 2024 -
Examples: Clean up.
#29513 merged
Sep 27, 2024 -
ColorManagement: Add ColorManagement.define( { ... } )
#29450 merged
Sep 27, 2024 -
TransformControls: Fix
dispose()
.#29512 merged
Sep 27, 2024 -
Global: Move some WebGPU modules from core to addons.
#29511 merged
Sep 27, 2024
4 Pull requests opened by 4 people
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Addons: Port of CSM to WebGPURenderer/Nodes
#29515 opened
Sep 27, 2024 -
FXAA Update proposal
#29524 opened
Sep 28, 2024 -
support direct use of gpu frames such as from webcodecs by library users
#29528 opened
Sep 29, 2024 -
LineMaterial: fix segment clipping with reverse depth
#29537 opened
Oct 1, 2024
14 Issues closed by 4 people
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TransformControls not working correctly in v0.169.0, disappears on interaction
#29546 closed
Oct 3, 2024 -
TransparencyFactor not fully handled by FBXLoader
#29439 closed
Oct 2, 2024 -
WebGLRenderer: setting `outputColorSpace` to `LinearSRGBColorSpace` throws error
#29542 closed
Oct 2, 2024 -
WebGLRenderer: `renderer.info.render` data is wrong if use `BatchedMesh._multiDraw`
#29531 closed
Oct 1, 2024 -
Voice Of Racism.co.nz link is redirected to "Buy this domain"
#29535 closed
Sep 30, 2024 -
NURBSCurve.toJSON doesn't serialize points data
#29478 closed
Sep 30, 2024 -
Directional light shadow issue (cameraPosition uniform has incorrect value in depth material shader)
#29475 closed
Sep 30, 2024 -
WebGPURenderer: AxesHelper fails because LineBasicMaterial is not compatible
#29526 closed
Sep 30, 2024 -
BatchedMesh: Plans for adding "optimize" function
#29463 closed
Sep 30, 2024 -
Access Object3d userData inside the TSL node materials
#29519 closed
Sep 28, 2024 -
Nodes: RenderOutputNode name change
#29163 closed
Sep 28, 2024 -
WebXRManager sessionstart event does not wait for XRReferenceSpace to be fully initialized.
#29494 closed
Sep 27, 2024 -
Move some WebGPU modules from core to addons.
#29505 closed
Sep 27, 2024
2 Issues opened by 2 people
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CompressedArrayTexture Broken on Android/Meta Quest Headset
#29539 opened
Oct 2, 2024 -
consider add {transparent: true} for new MeshBasicMaterial() in AfterimagePass.js
#29521 opened
Sep 28, 2024
10 Unresolved conversations
Sometimes conversations happen on old items that aren’t yet closed. Here is a list of all the Issues and Pull Requests with unresolved conversations.
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GLTFExporter: Add support for WebGPURenderer
#29509 commented on
Oct 2, 2024 • 3 new comments -
Nodes: Issue with Using Depth Textures in Post Process Output
#29436 commented on
Sep 27, 2024 • 0 new comments -
WebGPURenderer: BatchedMesh triangles aren't reported in renderer.info.render.triangles
#29488 commented on
Sep 28, 2024 • 0 new comments -
TSL: Using a custom vertexNode is breaking the normalLocal of a BatchedMesh
#29393 commented on
Sep 30, 2024 • 0 new comments -
Provide a WebGPU build that re-exports from three
#29156 commented on
Oct 1, 2024 • 0 new comments -
Nodes: Line2NodeMaterial dash mode broken
#28884 commented on
Oct 1, 2024 • 0 new comments -
WebGLRenderTarget: Allow opt-in for output transforms / image formation
#29429 commented on
Oct 2, 2024 • 0 new comments -
Addons: Support overview in `WebGLRenderer` and `WebGPURenderer`.
#29295 commented on
Oct 2, 2024 • 0 new comments -
AfterImage Example running at different FPS (delta Time)
#29351 commented on
Oct 3, 2024 • 0 new comments -
WebGPURenderer with WebGPU Backend: Clear color is not set correctly
#29337 commented on
Oct 3, 2024 • 0 new comments