Stars
The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
Object-based audio engine and codec pack with Dolby Atmos rendering, room correction, HRTF, one-click Unity audio takeover, and much more.
A personal experimental C++ Syntax 2 -> Syntax 1 compiler
Code from O'Rourke book "Computational Geometry algorithms in C" 1997
💻 C++ Functional Terminal User Interface. ❤️
Typescript to lua transpiler. https://typescripttolua.github.io/
A lightweight and very fast event bus / event framework for C++17
RmlUi - The HTML/CSS User Interface library evolved
A lightweight C++20 serialization and RPC library
Example programs for Talking Async videos
Local Lua Debugger for VSCode
MFCC-based LipSync plug-in for Unity using Job System and Burst Compiler
Visual Studio C++ debugger extensions for Lua
C++ High Performance Second Edition, published by Packt
Sol3 (sol2 v3.0) - a C++ <-> Lua API wrapper with advanced features and top notch performance - is here, and it's great! Documentation:
Mesh optimization library that makes meshes smaller and faster to render
Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui
SVG based data-driven React Native drawing component 🎨
Build React Native applications with the power of Babylon Native
🔍 A Hex Editor for Reverse Engineers, Programmers and people who value their retinas when working at 3 AM.
Powerful automated tool for reverse engineering Unity IL2CPP binaries