Tags: opentomb/OpenTomb
Toggle win32-2018-02-04_alpha's commit message
Merge pull request #503 from carlo-bramini/master
Fix compilation on MSVC
lgtm
Toggle win32-2018-02-03_alpha's commit message
Merge pull request #503 from carlo-bramini/master
Fix compilation on MSVC
lgtm
Toggle win32-2017-08-05_alpha's commit message
hack swim to wade state fix;
Toggle win32-2017-04-24_alpha's commit message
deleted wrong and duplicated flag checking;
Toggle win32-2016-12-25_alpha's commit message
level 14 scion is not pickable;
Toggle win32-2016-08-26_alpha's commit message
disabled roll animation in noclip or climbing state;
removed condition that do nothing in Anim_SetNextFrame;
Toggle win32-2016-08-24_alpha's commit message
Merge pull request #376 from opentomb/anim_frame_rewriting
Anim frame rewriting - fixed;
TODO: fix in jump and under water change direction...
Toggle win32-2016-07-12_alpha's commit message
fixed game crash if unitialized ghosts are updated;
Toggle win32-2015-08-05_alpha's commit message
Merge pull request #251 from T4Larson/slerpfix
replaced bullet's unstable quaternion slerp
Toggle win32-2015-07-28_alpha's commit message
Proper way to fix room shader.
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