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This is a simple skin rendering demo for algorithm practices. More visual effects will be added gradually.
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Development languange and tools
- Programming Language: C++
- Graphics SDK: Microsoft DirectX SDK June 2010
- Shader Language: HLSL Shader Model 5.0
- Model: Perry-Smith Lee
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The project basis is derived from example projects in Introduction to 3D Game Programming with DirectX 11 by Frank Luna.
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Skin rendering demo
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