LRG Fundamentals is a complete mission makers tool, used to create complex missions with ease. Using the huge Library of functions, settings and modules you can create almost any type of mission. LRG Fundamentals is designed to be entirely modular, meaning you can use as much or as little as you want. By default, the master switches are set to off so only what you want to use will be used. See the Key features below for further details. LRG Fundamentals has been used by the LRG in one form or another for nearly 3 years. At the turn of 2019 we decided to publish our work and make all our files open source. That means your free to download, edit, change and create your own work, based on what's we've already made.
This mod is the LRG's one stop shop for all functionality to complement any mission. We use it extensively with @ACE and @TFAR and this is where it works best, however you only need @CBA to use this mod.
- Spawn multiple customisable AI Objectives by simply placing side specific AI Spawn Modules where you want them. Use one of over 60 predefined factions or request your own.
Set AI Difficulty using the LRG AI Settings - This can apply to AI placed in the editor, spawned in using the module and even immediately when placed with Zeus (LR_fnc_ConfigZeus.)
LRG Main is the heart behind the majority of Fundamentals. From within Addon Options you can customise huge amounts of features to create a complete mission in minutes. All Main functions are designed for maximum efficiency and minimum performance impact.
LRG Channel settings allow the mission maker to enable/disable specific text or voice channels. You can even set a duration for how long a channel will be available for from mission start.
LRG Fundamentals has included editor based customisation to the well known QS Icons by Quiksliver.
Using the LRG Weather settings, mission makers can define a changeable weather pattern, meaning totally randomised responses, specifically ideal for persistent scenarios. It also includes time acceleration for those that want a modified day/night cycle.
Configure player attributes, from setting TFAR frequencies, patches, traits and even predefined loadouts.
Create Multiple Safe Zones where players can't shoot, simply place the Safe Zone module where you want it.
Automatically fully heal/revive FUBAR casualties using the Medical Facility Module
Configure Zeus - Zeus placed AI will automatically have their difficulty set to your values in AI Difficulty and have Dynamic Sim enabled (If you have it enabled in Attributes)
Call upon a rapidly growing selection of Functions from our Functions Library.
LRG Fundamentals contains the following open source functions to make this mod as encompassing as possible:
- AIS Revive (Only when ACE is not enabled)
- CHVD View Distance
- Use of DERP Occupy functions
- Use of YAINA Crewnames and FPS counter Functions
If you have any questions about how to use this mod or want to know more, simply respond in the comments or come and speak to the Development Team on Discord.
If you come across any issues, have an idea for an improvement or simply want another faction added to the AI Spawn module, please submit your request here.
This Mod will create a dependency if you use modules, such as the Spawn AI or Safe Zone module. However, this mod is designed to be used in a multiplayer environment and for best results should be on both server and client.
If you’re thinking of getting involved, either playing Official LRG Missions or wanting to contribute to this mod, come speak to us on Discord.