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Multi instance #1

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Multi instance #1

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jonnor
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@jonnor jonnor commented Nov 4, 2019

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Using a TimeDistributed layer
Right now augmentations are disabled
Should reduce IO bottleneck by a factor of n_windows (typ 6x)
Also got rid of warnings for 0 length windows,
by taking into account that augmentation may change length
@@ -18,7 +18,6 @@ https://community.st.com/s/topic/0TO0X0000003iUqWAI/stm32-machine-learning-ai
Experiment

- Test 16kHz with 30 mels
- Use multi-instance learning. Get bigger batches and improve GPU utilization
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Did you forget XXX?

@jonnor
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jonnor commented Dec 31, 2020

Currently this does not perform better than independent instances. It may be that using mean as the pooling operator is not ideal, especially for classes which take a short time (gunshot, bark), or are mostly occluded (children playing in background).
Could instead try softmax pooling, or Autopool https://github.com/marl/autopool

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