Stars
Immersive Sim Template Project for GODOT 4
A Simple Godot 4 Online Multiplayer FPS Prototype
Per-blade grass rendering inspired by "Ghost of Tsushima", implemented in Godot
FFT-based ocean-wave rendering, implemented in Godot
A server software reimplementation for a certain anime game.
Code for SIGGRAPH 2020 paper "RigNet: Neural Rigging for Articulated Characters"
It's a new file uploader solution!
MB-Lab is a character creation tool for Blender 4.0 and above, based off ManuelBastioniLAB
Tangent Language is an programming language developed by Sakura Gaming for script writing.
955 不加班的公司名单 - 工作 955,work–life balance (工作与生活的平衡)
SpringBoot学习的相关工程并辅以博文讲解。主要包括入门的Hello World、自定义配置的获取、集成mybatis的xml和注解使用、集成jpa的使用、集成druid进行项目的监控、事物实战使用, 项目打包、使用logback日志文件管理、添加过滤器和拦截器、多数据源、Restful风格的服务、集成elasticsearch、redis、netty、集成jsp和thymeleaf、…
Repo for counting stars and contributing. Press F to pay respect to glorious developers.
Unity C# reference source code.
An easy to use object-pooler which is efficient and fast.