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makegames4fun
- makegames4fun.com
unity图形
Distance Field Ambient Occlusion, implemented in Unity 2021.3, as an extension of SDFr
A class-leading water system implemented in Unity
Neural Network Ambien Occlusion based on http://theorangeduck.com/page/neural-network-ambient-occlusion
Basic support for a single OBB Reflection Probe in Unity built-in renderer
Unity UI Render Pipeline in Linear Color Space
A Unity UI and easy installer for Stable Diffusion.
This is a Honkai StarRail ToonLike Shader for unity(for URP)
A Lightweight, Flexible, Powerful Shader GUI System for Unity.
A tool to bake VAT (Vertex Animation Texture) from AnimationClip with sample shaders for Unity.