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main.go
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main.go
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package main
import (
"errors"
"fmt"
"io/fs"
"mime"
"net/http"
"os"
"os/exec"
"os/signal"
"path/filepath"
"runtime"
"runtime/debug"
"strings"
"syscall"
"time"
// _ "net/http/pprof"
"github.com/gofrs/flock"
"github.com/jessevdk/go-flags"
"github.com/labstack/echo/v4"
"github.com/labstack/echo/v4/middleware"
"go.uber.org/zap/zapcore"
"sealdice-core/api"
"sealdice-core/dice"
"sealdice-core/dice/model"
"sealdice-core/migrate"
"sealdice-core/static"
"sealdice-core/utils/crypto"
log "sealdice-core/utils/kratos"
"sealdice-core/utils/oschecker"
"sealdice-core/utils/paniclog"
)
/*
*
二进制目录结构:
data/configs
data/extensions
data/logs
extensions/
*/
var sealLock = flock.New("sealdice-lock.lock")
func cleanupCreate(diceManager *dice.DiceManager) func() {
return func() {
log.Info("程序即将退出,进行清理……")
err := recover()
if err != nil {
showWindow()
log.Errorf("异常: %v\n堆栈: %v", err, string(debug.Stack()))
// 顺便修正一下上面这个,应该是木落忘了。
if runtime.GOOS == "windows" {
exec.Command("pause") // windows专属
}
}
err = sealLock.Unlock()
if err != nil {
log.Errorf("文件锁归还出现异常 %v", err)
}
if !diceManager.CleanupFlag.CompareAndSwap(0, 1) {
// 尝试更新cleanup标记,如果已经为1则退出
return
}
for _, i := range diceManager.Dice {
if i.IsAlreadyLoadConfig {
i.Config.BanList.SaveChanged(i)
i.Save(true)
for _, j := range i.ExtList {
if j.Storage != nil {
// 关闭
err := j.StorageClose()
if err != nil {
showWindow()
log.Errorf("异常: %v\n堆栈: %v", err, string(debug.Stack()))
// 木落没有加该检查 补充上
if runtime.GOOS == "windows" {
exec.Command("pause") // windows专属
}
}
}
}
i.IsAlreadyLoadConfig = false
}
}
for _, i := range diceManager.Dice {
d := i
(func() {
defer func() {
_ = recover()
}()
dbData := d.DBData
if dbData != nil {
d.DBData = nil
db, err := dbData.DB()
if err != nil {
return
}
_ = db.Close()
}
})()
(func() {
defer func() {
_ = recover()
}()
dbLogs := d.DBLogs
if dbLogs != nil {
d.DBLogs = nil
db, err := dbLogs.DB()
if err != nil {
return
}
_ = db.Close()
}
})()
(func() {
defer func() {
_ = recover()
}()
cm := d.CensorManager
if cm != nil && cm.DB != nil {
dbCensor := cm.DB
cm.DB = nil
db, err := dbCensor.DB()
if err != nil {
return
}
_ = db.Close()
}
})()
}
// 清理gocqhttp
for _, i := range diceManager.Dice {
if i.ImSession != nil && i.ImSession.EndPoints != nil {
for _, j := range i.ImSession.EndPoints {
dice.BuiltinQQServeProcessKill(i, j)
}
}
}
if diceManager.Help != nil {
diceManager.Help.Close()
}
if diceManager.IsReady {
diceManager.Save()
}
if diceManager.Cron != nil {
diceManager.Cron.Stop()
}
}
}
func deleteOldWrongFile() {
_ = os.Remove("./data/names/data-logs.db")
_ = os.Remove("./data/names/names.zip")
_ = os.Remove("./data/names/serve.yaml")
_ = os.Remove("./data/names/names/names.xlsx")
_ = os.Remove("./data/names/names/names-dnd.xlsx")
_ = os.Remove("./data/names/names")
// 1.2.5之前版本兼容
_ = os.RemoveAll("./data/helpdoc/DND/3R")
_ = os.RemoveAll("./data/helpdoc/DND/核心")
_ = os.RemoveAll("./data/helpdoc/DND/扩展")
_ = os.RemoveAll("./data/helpdoc/DND/模组")
_ = os.RemoveAll("./data/helpdoc/DND/破解奥秘")
_ = os.Remove("./data/helpdoc/DND/法术列表大全.xlsx")
_ = os.Remove("./data/helpdoc/DND/名词解释.xlsx")
_ = os.Remove("./data/helpdoc/DND/子职列表大全.xlsx")
}
func fixTimezone() {
out, err := exec.Command("/system/bin/getprop", "persist.sys.timezone").Output()
if err != nil {
return
}
z, err := time.LoadLocation(strings.TrimSpace(string(out)))
if err != nil {
return
}
time.Local = z
}
func main() {
var opts struct {
Version bool `long:"version" description:"显示版本号"`
Install bool `short:"i" long:"install" description:"安装为系统服务"`
Uninstall bool `long:"uninstall" description:"删除系统服务"`
ShowConsole bool `long:"show-console" description:"Windows上显示控制台界面"`
HideUIWhenBoot bool `long:"hide-ui" description:"启动时不弹出UI"`
ServiceUser string `long:"service-user" description:"用于启动服务的用户"`
ServiceName string `long:"service-name" description:"自定义服务名,默认为sealdice"`
MultiInstanceOnWindows bool `short:"m" long:"multi-instance" description:"允许在Windows上运行多个海豹"`
Address string `long:"address" description:"将UI的http服务地址改为此值,例: 0.0.0.0:3211"`
DoUpdateWin bool `long:"do-update-win" description:"windows自动升级用,不要在任何情况下主动调用"`
DoUpdateOthers bool `long:"do-update-others" description:"linux/mac自动升级用,不要在任何情况下主动调用"`
Delay int64 `long:"delay"`
JustForTest bool `long:"just-for-test"`
DBCheck bool `long:"db-check" description:"检查数据库是否有问题"`
ShowEnv bool `long:"show-env" description:"显示环境变量"`
VacuumDB bool `long:"vacuum" description:"对数据库进行整理, 使其收缩到最小尺寸"`
UpdateTest bool `long:"update-test" description:"更新测试"`
LogLevel int8 `long:"log-level" description:"设置日志等级" default:"0" choice:"-1" choice:"0" choice:"1" choice:"2" choice:"3" choice:"4" choice:"5"`
ContainerMode bool `long:"container-mode" description:"容器模式,该模式下禁用内置客户端"`
}
_, err := flags.ParseArgs(&opts, os.Args)
if err != nil {
return
}
// 提前到最开始初始化所有日志
// 1. 初始化全局Kartos日志
log.InitZapWithKartosLog(zapcore.Level(opts.LogLevel))
// 2. 初始化全局panic捕获日志
paniclog.InitPanicLog()
// 3. 提示日志打印
log.Info("运行日志开始记录,海豹出现故障时可查看 data/main.log 与 data/panic.log 获取更多信息")
// 初始化文件加锁系统
locked, err := sealLock.TryLock()
// 如果有错误,或者未能取到锁
if err != nil || !locked {
// 打日志的时候防止打出nil
if err == nil {
err = errors.New("海豹正在运行中")
}
log.Errorf("获取锁文件失败,原因为: %v", err)
showMsgBox("获取锁文件失败", "为避免数据损坏,拒绝继续启动。请检查是否启动多份海豹程序!")
return
}
judge, osr := oschecker.OldVersionCheck()
// 预留收集信息的接口,如果有需要可以考虑从这里拿数据。不从这里做提示的原因是Windows和Linux的展示方式不同。
if judge {
log.Info(osr)
}
if opts.Version {
fmt.Fprintln(os.Stdout, dice.VERSION.String())
return
}
if opts.DBCheck {
model.DBCheck("data/default")
return
}
if opts.VacuumDB {
model.DBVacuum()
return
}
if opts.ShowEnv {
for i, e := range os.Environ() {
fmt.Fprintln(os.Stdout, i, e)
}
return
}
deleteOldWrongFile()
if opts.Delay != 0 {
log.Infof("延迟启动 %d 秒", opts.Delay)
time.Sleep(time.Duration(opts.Delay) * time.Second)
}
if runtime.GOOS == "android" {
fixTimezone()
}
_ = os.MkdirAll("./data", 0o755)
// 提早初始化是为了读取ServiceName
diceManager := &dice.DiceManager{}
if opts.ContainerMode {
log.Info("当前为容器模式,内置适配器与更新功能已被禁用")
diceManager.ContainerMode = true
}
diceManager.LoadDice()
diceManager.IsReady = true
if opts.Address != "" {
log.Infof("由参数输入了服务地址: %s", opts.Address)
diceManager.ServeAddress = opts.Address
}
if opts.Install {
serviceName := opts.ServiceName
if serviceName == "" {
serviceName = diceManager.ServiceName
}
if serviceName == "" {
serviceName = "sealdice"
}
if serviceName != diceManager.ServiceName {
diceManager.ServiceName = serviceName
diceManager.Save()
}
serviceInstall(true, serviceName, opts.ServiceUser)
return
}
if opts.Uninstall {
serviceName := diceManager.ServiceName
serviceInstall(false, serviceName, "")
return
}
if _, err1 := os.Stat("./auto_update.exe"); err1 == nil {
doNext := true
if filepath.Base(os.Args[0]) != "auto_update.exe" {
a := crypto.Sha256Checksum("./auto_update.exe")
b := crypto.Sha256Checksum(os.Args[0])
doNext = a != b
}
if doNext {
// 只有不同文件才进行校验
// windows平台旧版本到1.4.0流程
_ = os.WriteFile("./升级失败指引.txt", []byte("如果升级成功不用理会此文档,直接删除即可。\r\n\r\n如果升级后无法启动,或再次启动后恢复到旧版本,先不要紧张。\r\n你升级前的数据备份在backups目录。\r\n如果无法启动,请删除海豹目录中的\"update\"、\"auto_update.exe\"并手动进行升级。\n如果升级成功但在再次重启后回退版本,同上。\n\n如有其他问题可以加企鹅群询问:524364253 562897832"), 0o644)
log.Warn("检测到 auto_update.exe,即将自动退出当前程序并进行升级")
log.Warn("程序目录下会出现“升级日志.log”,这代表升级正在进行中,如果失败了请检查此文件。")
err := CheckUpdater(diceManager)
if err != nil {
log.Error("升级程序检查失败: ", err.Error())
} else {
_ = os.Remove("./auto_update.exe")
// ui资源已经内置,删除旧的ui文件,这里有点风险,但是此时已经不考虑升级失败的情况
_ = os.RemoveAll("./frontend")
UpdateByFile(diceManager, "./update/update.zip", true)
}
return
}
}
if _, err2 := os.Stat("./auto_update"); err2 == nil {
doNext := true
if filepath.Base(os.Args[0]) != "auto_update" {
a := crypto.Sha256Checksum("./auto_update")
b := crypto.Sha256Checksum(os.Args[0])
doNext = a != b
}
if doNext {
err := CheckUpdater(diceManager)
if err != nil {
log.Error("升级程序检查失败: ", err.Error())
} else {
_ = os.Remove("./auto_update")
// ui资源已经内置,删除旧的ui文件,这里有点风险,但是此时已经不考虑升级失败的情况
_ = os.RemoveAll("./frontend")
UpdateByFile(diceManager, "./update/update.tar.gz", true)
}
return
}
}
removeUpdateFiles()
if opts.UpdateTest {
err := CheckUpdater(diceManager)
if err != nil {
log.Error("升级程序检查失败: ", err.Error())
} else {
UpdateByFile(diceManager, "./xx.zip", true)
}
}
// 先临时放这里,后面再整理一下升级模块
diceManager.UpdateSealdiceByFile = func(packName string, log *log.Helper) bool {
err := CheckUpdater(diceManager)
if err != nil {
log.Error("升级程序检查失败: ", err.Error())
return false
} else {
return UpdateByFile(diceManager, packName, false)
}
}
cwd, _ := os.Getwd()
log.Info(dice.APPNAME, dice.VERSION.String(), "当前工作路径: ", cwd)
if strings.HasPrefix(cwd, os.TempDir()) {
// C:\Users\XXX\AppData\Local\Temp
// C:\Users\XXX\AppData\Local\Temp\BNZ.627d774316768935
tempDirWarn()
return
}
useBuiltinUI := false
checkFrontendExists := func() bool {
stat, err := os.Stat("./frontend_overwrite")
return err == nil && stat.IsDir()
}
if !checkFrontendExists() {
log.Info("未检测到外置的UI资源文件,将使用内置资源启动UI")
useBuiltinUI = true
} else {
log.Info("检测到外置的UI资源文件,将使用frontend_overwrite文件夹内的资源启动UI")
}
// 删除遗留的shm和wal文件
// if !model.DBCacheDelete() {
// log.Error("数据库缓存文件删除失败")
// showMsgBox("数据库缓存文件删除失败", "为避免数据损坏,拒绝继续启动。请检查是否启动多份程序,或有其他程序正在使用数据库文件!")
// return
// }
// 尝试进行升级
migrate.TryMigrateToV12()
// 尝试修正log_items表的message字段类型
if migrateErr := migrate.LogItemFixDatatype(); migrateErr != nil {
log.Fatalf("修正log_items表时出错,%s", migrateErr.Error())
return
}
// v131迁移历史设置项到自定义文案
if migrateErr := migrate.V131DeprecatedConfig2CustomText(); migrateErr != nil {
log.Fatalf("迁移历史设置项时出错,%s", migrateErr.Error())
return
}
// v141重命名刷屏警告字段
if migrateErr := migrate.V141DeprecatedConfigRename(); migrateErr != nil {
log.Fatalf("迁移历史设置项时出错,%s", migrateErr.Error())
return
}
// v144删除旧的帮助文档
if migrateErr := migrate.V144RemoveOldHelpdoc(); migrateErr != nil {
log.Fatalf("移除旧帮助文档时出错,%v", migrateErr)
}
// v150升级
if !migrate.V150Upgrade() {
return
}
if !opts.ShowConsole || opts.MultiInstanceOnWindows {
hideWindow()
}
go dice.TryGetBackendURL()
cleanUp := cleanupCreate(diceManager)
defer dice.CrashLog()
defer cleanUp()
// 初始化核心
diceManager.TryCreateDefault()
diceManager.InitDice()
if opts.JustForTest {
diceManager.JustForTest = true
}
go func() {
// 每5分钟做一次新版本检查
for {
go CheckVersion(diceManager)
time.Sleep(5 * time.Minute)
}
}()
go RebootRequestListen(diceManager)
go UpdateRequestListen(diceManager)
go UpdateCheckRequestListen(diceManager)
// 强制清理机制
go (func() {
interrupt := make(chan os.Signal, 1)
signal.Notify(interrupt, os.Interrupt, syscall.SIGINT, syscall.SIGTERM)
<-interrupt
cleanUp()
time.Sleep(3 * time.Second)
os.Exit(0)
})()
if opts.Address != "" {
log.Infof("由参数输入了服务地址: %s", opts.Address)
}
for _, d := range diceManager.Dice {
go diceServe(d)
}
// pprof
// go func() {
// http.ListenAndServe("0.0.0.0:8899", nil)
// }()
go uiServe(diceManager, opts.HideUIWhenBoot, useBuiltinUI)
// OOM分析工具
// err = nil
// err = http.ListenAndServe(":9090", nil)
// if err != nil {
// fmt.Fprintf(os.Stdout, "ListenAndServe: %s", err)
// }
// darwin 的托盘菜单似乎需要在主线程启动才能工作,调整到这里
trayInit(diceManager)
}
func removeUpdateFiles() {
// 无论原因,只要走到这里全部删除
_ = os.Remove("./auto_update_ok")
_ = os.Remove("./auto_update.exe")
_ = os.Remove("./auto_updat3.exe")
_ = os.Remove("./auto_update_ok")
_ = os.Remove("./auto_update")
_ = os.Remove("./_delete_me.exe")
_ = os.RemoveAll("./update")
}
func diceServe(d *dice.Dice) {
defer dice.CrashLog()
if len(d.ImSession.EndPoints) == 0 {
log.Infof("未检测到任何帐号,请先到“帐号设置”进行添加")
}
d.UIEndpoint = new(dice.EndPointInfo)
d.UIEndpoint.Enable = true
d.UIEndpoint.Platform = "UI"
d.UIEndpoint.ID = "1"
d.UIEndpoint.State = 1
d.UIEndpoint.UserID = "UI:1000"
d.UIEndpoint.Adapter = &dice.PlatformAdapterHTTP{Session: d.ImSession, EndPoint: d.UIEndpoint}
d.UIEndpoint.Session = d.ImSession
dice.TextMapCompatibleCheckAll(d)
for _, _conn := range d.ImSession.EndPoints {
if _conn.Enable {
go func(conn *dice.EndPointInfo) {
defer dice.ErrorLogAndContinue(d)
switch conn.Platform {
case "QQ":
if conn.EndPointInfoBase.ProtocolType == "walle-q" {
pa := conn.Adapter.(*dice.PlatformAdapterWalleQ)
dice.WalleQServe(d, conn, pa.InPackWalleQPassword, pa.InPackWalleQProtocol, false)
}
if conn.EndPointInfoBase.ProtocolType == "onebot" {
pa := conn.Adapter.(*dice.PlatformAdapterGocq)
if pa.BuiltinMode == "lagrange" {
dice.LagrangeServe(d, conn, dice.LagrangeLoginInfo{
IsAsyncRun: true,
})
return
} else {
dice.GoCqhttpServe(d, conn, dice.GoCqhttpLoginInfo{
Password: pa.InPackGoCqhttpPassword,
Protocol: pa.InPackGoCqhttpProtocol,
AppVersion: pa.InPackGoCqhttpAppVersion,
IsAsyncRun: true,
UseSignServer: pa.UseSignServer,
SignServerConfig: pa.SignServerConfig,
})
}
}
if conn.EndPointInfoBase.ProtocolType == "red" {
dice.ServeRed(d, conn)
}
if conn.EndPointInfoBase.ProtocolType == "official" {
dice.ServerOfficialQQ(d, conn)
}
if conn.EndPointInfoBase.ProtocolType == "satori" {
dice.ServeSatori(d, conn)
}
if conn.EndPointInfoBase.ProtocolType == "LagrangeGo" {
// dice.ServeLagrangeGo(d, conn)
return
}
time.Sleep(10 * time.Second) // 稍作等待再连接
dice.ServeQQ(d, conn)
case "DISCORD":
dice.ServeDiscord(d, conn)
case "KOOK":
dice.ServeKook(d, conn)
case "TG":
dice.ServeTelegram(d, conn)
case "MC":
dice.ServeMinecraft(d, conn)
case "DODO":
dice.ServeDodo(d, conn)
case "SLACK":
dice.ServeSlack(d, conn)
case "DINGTALK":
dice.ServeDingTalk(d, conn)
case "SEALCHAT":
dice.ServeSealChat(d, conn)
}
}(_conn)
} else {
_conn.State = 0 // 重置状态
}
}
}
func uiServe(dm *dice.DiceManager, hideUI bool, useBuiltin bool) {
log.Info("即将启动webui")
// Echo instance
e := echo.New()
// 为UI添加日志,以echo方式输出
echoHelper := log.GetWebLogger()
e.Use(log.EchoMiddleLogger(echoHelper))
e.Use(middleware.CORSWithConfig(middleware.CORSConfig{
Skipper: middleware.DefaultSkipper,
AllowHeaders: []string{echo.HeaderOrigin, echo.HeaderContentType, echo.HeaderAccept, "token"},
AllowOrigins: []string{"*"},
AllowMethods: []string{http.MethodGet, http.MethodHead, http.MethodPut, http.MethodPatch, http.MethodPost, http.MethodDelete},
}))
e.Use(middleware.GzipWithConfig(middleware.GzipConfig{
Level: 5,
}))
mimePatch()
e.Use(middleware.SecureWithConfig(middleware.SecureConfig{
XSSProtection: "1; mode=block",
ContentTypeNosniff: "nosniff",
HSTSMaxAge: 3600,
ContentSecurityPolicy: "default-src 'self' 'unsafe-inline'; img-src 'self' data: blob: *; style-src 'self' 'unsafe-inline' *; frame-src 'self' *;",
// XFrameOptions: "ALLOW-FROM https://captcha.go-cqhttp.org/",
}))
// X-Content-Type-Options: nosniff
groupStatic := func(next echo.HandlerFunc) echo.HandlerFunc {
return func(c echo.Context) error {
if c.Request().URL.Path == "/" {
responseWriter := c.Response()
responseWriter.Header().Set("Cache-Control", "no-cache, no-store, must-revalidate")
responseWriter.Header().Set("Pragma", "no-cache")
responseWriter.Header().Set("Expires", "0")
}
return next(c)
}
}
e.Use(groupStatic)
if useBuiltin {
frontend, _ := fs.Sub(static.Frontend, "frontend")
e.StaticFS("/", frontend)
} else {
e.Static("/", "./frontend_overwrite")
}
api.Bind(e, dm)
e.HideBanner = true // 关闭banner,原因是banner图案会改变终端光标位置
httpServe(e, dm, hideUI)
}
//
// func checkCqHttpExists() bool {
// if _, err := os.Stat("./go-cqhttp"); err == nil {
// return true
// }
// return false
// }
func mimePatch() {
builtinMimeTypesLower := map[string]string{
".css": "text/css; charset=utf-8",
".gif": "image/gif",
".htm": "text/html; charset=utf-8",
".html": "text/html; charset=utf-8",
".jpg": "image/jpeg",
".js": "application/javascript",
".wasm": "application/wasm",
".pdf": "application/pdf",
".png": "image/png",
".svg": "image/svg+xml",
".xml": "text/xml; charset=utf-8",
}
for k, v := range builtinMimeTypesLower {
_ = mime.AddExtensionType(k, v)
}
}