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Import .props.txt materials parameters to the object? #15
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No, it is not scrapped from the project. It still parses the .props.txt. It is done here. |
How do you use it? Is it a script you have to run manually? |
No, it fetches these from the asset directory automatically on import. If you are facing the issue with materials not being generated, this might be because of the unsuitable game profile. |
Is there a list of supported game profiles? I was trying to import Mass Effect 3 assets. |
The .props.txt file is exported with ueviewer but that doesn't support UE5 paks. Any idea how to produce the .props.txt file for UE5? |
Hey, I discovered this addon from the link here: https://www.gildor.org/smf/index.php?topic=8549.0
In the description it said that it is able to extract material information from .props.txt and import .psk/.pskx. However, when using the addon, it only checks for json files. Was this feature scrapped from the project? I have exported game assets (static meshes, textures, material settings) that I'd like to import to Blender for easy texturing and rendering. Is it not possible to do with this tool?
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