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edge264_intra.c
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edge264_intra.c
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/**
* Intra decoding involves so many shuffling tricks that it is better expressed
* as native code, where each architecture can give its best.
*
* Each decoding function is a large switch with a downward tree structure for
* sharing code. Cases start at the leaves and branch towards the exit root.
* While there is no way to make compilers generate proper code with vanilla
* switches or functions, goto instructions are used for internal branches.
*
* Choosing between the different possibilities of a same function is tricky,
* in general I favor in order:
* _ the fastest code, obviously (http://www.agner.org/optimize/#manual_instr_tab),
* _ a short dependency chain (more freedom for compilers to reorder),
* _ smaller code+data (avoid excessive use of pshufb),
* _ readable code (helped by Intel's astounding instrinsics naming...).
*
* My thumb rules:
* _ Reads are ordered downwards in case prefetch loads some useful future data.
* _ Aligned reads are favored if they incur no additional instructions.
* _ pshufb is used iff doing otherwise would require 3+ instructions.
* _ Favor vector over scalar code to avoid callee-save conventions.
*/
#include "edge264_internal.h"
static always_inline i8x16 lowpass8(i8x16 l, i8x16 m, i8x16 r) {
return avg8(subus8(avg8(l, r), (l ^ r) & set8(1)), m);
}
static always_inline i16x8 lowpass16(i16x8 l, i16x8 m, i16x8 r) {
return avg16((l + r) >> 1, m);
}
/**
* Intra4x4
*/
void noinline _decode_intra4x4(int mode, uint8_t *px1, size_t stride, ssize_t nstride, i16x8 clip, i8x16 zero) {
i16x8 dc, top;
switch (mode) {
case I4x4_V_8:
*(int32_t *)(px1 + nstride) = *(int32_t *)px1 = *(int32_t *)(px1 + stride) = *(int32_t *)(px1 + stride * 2) = *(int32_t *)(px1 + nstride * 2);
return;
case I4x4_H_8: {
i8x16 x0 = set8(3);
*(int32_t *)(px1 + nstride ) = ((i32x4)shuffle8(load32(px1 + nstride - 4), x0))[0];
*(int32_t *)(px1 ) = ((i32x4)shuffle8(load32(px1 - 4), x0))[0];
*(int32_t *)(px1 + stride ) = ((i32x4)shuffle8(load32(px1 + stride - 4), x0))[0];
*(int32_t *)(px1 + stride * 2) = ((i32x4)shuffle8(load32(px1 + stride * 2 - 4), x0))[0];
return; }
case I4x4_DC_8: {
i8x16 x0 = load32(px1 + nstride * 2);
i8x16 x1 = load32(px1 + nstride - 4);
i8x16 x2 = load32(px1 - 4);
i8x16 x3 = load32(px1 + stride - 4);
i8x16 x4 = load32(px1 + stride * 2 - 4);
i8x16 x5 = unpacklo16(unpacklo8(x1, x2), unpacklo8(x3, x4));
dc = sad8(alignr(x0, x5, 12), zero) >> 2; }
dc_4x4: {
i32x4 pred = shuffle8(avg16(dc, zero), zero);
*(int32_t *)(px1 + nstride) = *(int32_t *)px1 = *(int32_t *)(px1 + stride) = *(int32_t *)(px1 + stride * 2) = pred[0];
return; }
case I4x4_DCA_8:
dc = sad8(load32(px1 + nstride * 2), zero) >> 1;
goto dc_4x4;
case I4x4_DCB_8: {
i8x16 x0 = load32(px1 + nstride - 4);
i8x16 x1 = load32(px1 - 4);
i8x16 x2 = load32(px1 + stride - 4);
i8x16 x3 = load32(px1 + stride * 2 - 4);
i8x16 x4 = unpacklo16(unpacklo8(x0, x1), unpacklo8(x2, x3));
dc = sad8(shrc(x4, 12), zero) >> 1;
goto dc_4x4; }
case I4x4_DCAB_8:
dc = broadcast16(clip);
goto dc_4x4;
case I4x4_DDL_8:
top = load8zx16(px1 + nstride * 2);
diagonal_down_left_4x4: {
i16x8 x1 = shrc(top, 2);
i16x8 x2 = shufflehi(shuffle32(top, 1, 2, 3, 3), 0, 1, 1, 1);
i8x16 x3 = packus16(lowpass16(top, x1, x2), zero);
*(int32_t *)(px1 + nstride ) = ((i32x4)x3)[0];
*(int32_t *)(px1 ) = ((i32x4)shrc(x3, 1))[0];
*(int32_t *)(px1 + stride ) = ((i32x4)shrc(x3, 2))[0];
*(int32_t *)(px1 + stride * 2) = ((i32x4)shrc(x3, 3))[0];
return; }
case I4x4_DDLC_8:
top = shuffle8(load32(px1 + nstride * 2), ((i8x16){0, -1, 1, -1, 2, -1, 3, -1, 3, -1, 3, -1, 3, -1, 3, -1}));
goto diagonal_down_left_4x4;
case I4x4_DDR_8: {
i16x8 x0 = load8zx16(px1 + nstride * 2 - 1); // 45678...
i8x16 x1 = load32(px1 + nstride - 4); // ...3............
i8x16 x2 = load32(px1 - 4); // ...2............
i8x16 x3 = load32(px1 + stride - 4); // ...1............
i8x16 x4 = load32(px1 + stride * 2 - 4); // ...0............
i16x8 x5 = unpackhi8(unpacklo16(unpacklo8(x4, x3), unpacklo8(x2, x1)), zero); // ....0123
i16x8 x6 = lowpass16(alignr(x0, x5, 8), alignr(x0, x5, 10), alignr(x0, x5, 12));
i8x16 x7 = packus16(x6, x6);
*(int32_t *)(px1 + nstride ) = ((i32x4)shrc(x7, 3))[0];
*(int32_t *)(px1 ) = ((i32x4)shrc(x7, 2))[0];
*(int32_t *)(px1 + stride ) = ((i32x4)shrc(x7, 1))[0];
*(int32_t *)(px1 + stride * 2) = ((i32x4)x7)[0];
return; }
case I4x4_VR_8: {
i8x16 x0 = load64(px1 + nstride * 2 - 1); // 34567...........
i8x16 x1 = load32(px1 + nstride - 4); // ...2............
i8x16 x2 = load32(px1 - 4); // ...1............
i8x16 x3 = load32(px1 + stride - 4); // ...0............
i8x16 x4 = unpacklo16(unpacklo8(x3, x3), unpacklo8(x2, x1)); // .............012
i16x8 x5 = cvt8zx16(alignr(x0, x4, 13));
i16x8 x6 = shlc(x5, 2);
i8x16 x7 = packus16(avg16(x5, x6), lowpass16(x5, x6, shuffle32(x5, 0, 0, 1, 2)));
i32x4 pred = shuffle8(x7, ((i8x16){4, 5, 6, 7, 12, 13, 14, 15, 11, 4, 5, 6, 10, 12, 13, 14}));
*(int32_t *)(px1 + nstride ) = pred[0];
*(int32_t *)(px1 ) = pred[1];
*(int32_t *)(px1 + stride ) = pred[2];
*(int32_t *)(px1 + stride * 2) = pred[3];
return; }
case I4x4_HD_8: {
i8x16 x0 = load32(px1 + nstride * 2 - 1); // 4567............
i8x16 x1 = load32(px1 + nstride - 4); // ...3............
i8x16 x2 = load32(px1 - 4); // ...2............
i8x16 x3 = load32(px1 + stride - 4); // ...1............
i8x16 x4 = load32(px1 + stride * 2 - 4); // ...0............
i8x16 x5 = unpacklo16(unpacklo8(x4, x3), unpacklo8(x2, x1)); // ............0123
i16x8 x6 = cvt8zx16(alignr(x0, x5, 12));
i16x8 x7 = shrc(x6, 2);
i8x16 x8 = packus16(avg16(x6, x7), lowpass16(x6, x7, shuffle32(x6, 1, 2, 3, 3)));
i32x4 pred = shuffle8(x8, ((i8x16){3, 11, 12, 13, 2, 10, 3, 11, 1, 9, 2, 10, 0, 8, 1, 9}));
*(int32_t *)(px1 + nstride ) = pred[0];
*(int32_t *)(px1 ) = pred[1];
*(int32_t *)(px1 + stride ) = pred[2];
*(int32_t *)(px1 + stride * 2) = pred[3];
return; }
case I4x4_VL_8:
top = load8zx16(px1 + nstride * 2);
vertical_left_4x4: {
i16x8 x0 = shrc(top, 2);
i16x8 x1 = shufflehi(shuffle32(top, 1, 2, 3, 3), 0, 1, 1, 1);
i8x16 x2 = packus16(avg16(top, x0), lowpass16(top, x0, x1));
*(int32_t *)(px1 + nstride ) = ((i32x4)x2)[0];
*(int32_t *)(px1 ) = ((i32x4)x2)[2];
*(int32_t *)(px1 + stride ) = ((i32x4)shrc(x2, 1))[0];
*(int32_t *)(px1 + stride * 2) = ((i32x4)shrc(x2, 9))[0];
return; }
case I4x4_VLC_8:
top = shuffle8(load32(px1 + nstride * 2), ((i8x16){0, -1, 1, -1, 2, -1, 3, -1, 3, -1, 3, -1, 3, -1, 3, -1}));
goto vertical_left_4x4;
case I4x4_HU_8: {
i8x16 x0 = load32(px1 + nstride - 4); // ...0............
i8x16 x1 = load32(px1 - 4); // ...1............
i8x16 x2 = load32(px1 + stride - 4); // ...2............
i8x16 x3 = load32(px1 + stride * 2 - 4); // ...3............
i8x16 x4 = unpacklo16(unpacklo8(x0, x1), unpacklo8(x2, x3)); // ............0123
i16x8 x5 = unpackhi8(x4, zero);
i16x8 x6 = shufflehi(x5, 1, 2, 3, 3);
i8x16 x7 = packus16(avg16(x5, x6), lowpass16(x5, x6, shufflehi(x5, 2, 3, 3, 3)));
i32x4 pred = shuffle8(x7, ((i8x16){4, 12, 5, 13, 5, 13, 6, 14, 6, 14, 7, 7, 7, 7, 7, 7}));
*(int32_t *)(px1 + nstride ) = pred[0];
*(int32_t *)(px1 ) = pred[1];
*(int32_t *)(px1 + stride ) = pred[2];
*(int32_t *)(px1 + stride * 2) = pred[3];
return; }
default: __builtin_unreachable();
}
}
/**
* Intra8x8
*
* Neighbouring samples are named a to z from bottom left to top right, with
* i being p[-1,-1] or p[-1,0] if unavailable, and j being p[-1,-1] or p[0,-1].
*/
static i8x16 filter_h2a_8bit(ssize_t dstride, uint8_t *px0, uint8_t *px7, size_t stride, ssize_t nstride) {
i8x16 i = load32(px0 + dstride - 4);
i8x16 h = load32(px0 - 4);
i8x16 g = load32(px0 + stride - 4);
i8x16 f = load32(px0 + stride * 2 - 4);
i8x16 e = load32(px7 + nstride * 4 - 4);
i8x16 d = load32(px0 + stride * 4 - 4);
i8x16 c = load32(px7 + nstride * 2 - 4);
i8x16 b = load32(px7 + nstride - 4);
i8x16 a = load32(px7 - 1);
// unpack samples in downward direction
i8x16 i2f = unpacklo16(unpacklo8(i, h), unpacklo8(g, f));
i8x16 e2b = unpacklo16(unpacklo8(e, d), unpacklo8(c, b));
i8x16 i2b = unpackhi32(i2f, e2b);
i8x16 h2a = alignr(a, i2b, 1);
i8x16 g2a = alignr(a, h2a, 1);
return shrc(lowpass8(i2b, h2a, g2a), 8);
}
void noinline _decode_intra8x8(int mode, uint8_t *px0, uint8_t *px7, size_t stride, ssize_t nstride, i16x8 clip) {
static const i8x16 shr8_8bit = {1, 2, 3, 4, 5, 6, 7, 7, -1, -1, -1, -1, -1, -1};
static const i8x16 shl_8bit = {0, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14};
static const i8x16 shr16_8bit = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 15};
static const i8x16 C8_8bit = {0, 1, 2, 3, 4, 5, 6, 7, 8, 8, 8, 8, 8, 8, 8, 8};
static const i8x16 C7_8bit = {0, 1, 2, 3, 4, 5, 6, 7, 7, 7, 7, 7, 7, 7, 7, 7};
i8x16 j2q, k2r, l2s, j2y, k2z, j2s, p0, p1, p2, p3, p4, p5, p6, p7;
ssize_t dstride = nstride;
switch (mode) {
case I8x8_V_8:
j2q = load64(px0 + nstride - 1);
l2s = load64(px0 + nstride + 1);
k2r = load64(px0 + nstride );
vertical_8x8: {
i64x2 p = lowpass8(j2q, k2r, l2s);
*(int64_t *)(px0 ) = p[0];
*(int64_t *)(px0 + stride ) = p[0];
*(int64_t *)(px0 + stride * 2) = p[0];
*(int64_t *)(px7 + nstride * 4) = p[0];
*(int64_t *)(px0 + stride * 4) = p[0];
*(int64_t *)(px7 + nstride * 2) = p[0];
*(int64_t *)(px7 + nstride ) = p[0];
*(int64_t *)(px7 ) = p[0];
return; }
case I8x8_V_C_8:
k2r = load64(px0 + nstride );
j2q = load64(px0 + nstride - 1);
l2s = shuffle8(k2r, shr8_8bit);
goto vertical_8x8;
case I8x8_V_D_8:
k2r = load64(px0 + nstride );
l2s = load64(px0 + nstride + 1);
j2q = shuffle8(k2r, shl_8bit);
goto vertical_8x8;
case I8x8_V_CD_8:
k2r = load64(px0 + nstride );
l2s = shuffle8(k2r, shr8_8bit);
j2q = shuffle8(k2r, shl_8bit);
goto vertical_8x8;
case I8x8_H_D_8:
dstride = 0;
// PASSTHROUGH
case I8x8_H_8: {
i8x16 h2a = filter_h2a_8bit(dstride, px0, px7, stride, nstride);
i8x16 x0 = unpacklo8(h2a, h2a);
i8x16 x1 = unpacklo16(x0, x0);
i8x16 x2 = unpackhi16(x0, x0);
p0 = shuffle32(x1, 0, 0, 0, 0);
p1 = shuffle32(x1, 1, 1, 1, 1);
p2 = shuffle32(x1, 2, 2, 2, 2);
p3 = shuffle32(x1, 3, 3, 3, 3);
p4 = shuffle32(x2, 0, 0, 0, 0);
p5 = shuffle32(x2, 1, 1, 1, 1);
p6 = shuffle32(x2, 2, 2, 2, 2);
p7 = shuffle32(x2, 3, 3, 3, 3);
break; }
case I8x8_DC_8: {
j2q = load64(px0 + nstride - 1);
l2s = load64(px0 + nstride + 1);
k2r = load64(px0 + nstride );
} dc_8x8: {
i8x16 i = load32(px0 + dstride - 4);
i8x16 h = load32(px0 - 4);
i8x16 g = load32(px0 + stride - 4);
i8x16 f = load32(px0 + stride * 2 - 4);
i8x16 e = load32(px7 + nstride * 4 - 4);
i8x16 d = load32(px0 + stride * 4 - 4);
i8x16 c = load32(px7 + nstride * 2 - 4);
i8x16 b = load32(px7 + nstride - 4);
i8x16 a = load32(px7 - 1);
i8x16 i2f = unpacklo16(unpacklo8(i, h), unpacklo8(g, f));
i8x16 e2b = unpacklo16(unpacklo8(e, d), unpacklo8(c, b));
i8x16 i2b = unpackhi32(i2f, e2b);
i8x16 h2a = alignr(a, i2b, 1);
i8x16 g2a = alignr(a, h2a, 1);
i8x16 i2b_l2s = alignr(l2s, i2b, 8);
i8x16 h2a_k2r = alignr(k2r, h2a, 8);
i8x16 g2a_j2q = alignr(j2q, g2a, 8);
i8x16 zero = {};
i16x8 x0 = sad8(lowpass8(i2b_l2s, h2a_k2r, g2a_j2q), zero);
i64x2 p = broadcast8(avg16((x0 + (i16x8)shuffle32(x0, 2, 3, 2, 3)) >> 3, zero));
*(int64_t *)(px0 ) = p[0];
*(int64_t *)(px0 + stride ) = p[0];
*(int64_t *)(px0 + stride * 2) = p[0];
*(int64_t *)(px7 + nstride * 4) = p[0];
*(int64_t *)(px0 + stride * 4) = p[0];
*(int64_t *)(px7 + nstride * 2) = p[0];
*(int64_t *)(px7 + nstride ) = p[0];
*(int64_t *)(px7 ) = p[0];
return; }
case I8x8_DC_C_8:
k2r = load64(px0 + nstride );
j2q = load64(px0 + nstride - 1);
l2s = shuffle8(k2r, shr8_8bit);
goto dc_8x8;
case I8x8_DC_D_8:
k2r = load64(px0 + nstride );
l2s = load64(px0 + nstride + 1);
j2q = shuffle8(k2r, shl_8bit);
dstride = 0;
goto dc_8x8;
case I8x8_DC_CD_8:
k2r = load64(px0 + nstride );
l2s = shuffle8(k2r, shr8_8bit);
j2q = shuffle8(k2r, shl_8bit);
dstride = 0;
goto dc_8x8;
case I8x8_DC_A_8:
j2q = load64(px0 + nstride - 1);
l2s = load64(px0 + nstride + 1);
k2r = load64(px0 + nstride );
dc_top_8x8: {
i8x16 zero = {};
i16x8 x0 = sad8(lowpass8(j2q, k2r, l2s), zero);
i64x2 p = broadcast8(avg16(x0 >> 2, zero));
*(int64_t *)(px0 ) = p[0];
*(int64_t *)(px0 + stride ) = p[0];
*(int64_t *)(px0 + stride * 2) = p[0];
*(int64_t *)(px7 + nstride * 4) = p[0];
*(int64_t *)(px0 + stride * 4) = p[0];
*(int64_t *)(px7 + nstride * 2) = p[0];
*(int64_t *)(px7 + nstride ) = p[0];
*(int64_t *)(px7 ) = p[0];
return; }
case I8x8_DC_AC_8:
k2r = load64(px0 + nstride );
j2q = load64(px0 + nstride - 1);
l2s = shuffle8(k2r, shr8_8bit);
goto dc_top_8x8;
case I8x8_DC_AD_8:
k2r = load64(px0 + nstride );
l2s = load64(px0 + nstride + 1);
j2q = shuffle8(k2r, shl_8bit);
goto dc_top_8x8;
case I8x8_DC_ACD_8:
k2r = load64(px0 + nstride );
l2s = shuffle8(k2r, shr8_8bit);
j2q = shuffle8(k2r, shl_8bit);
goto dc_top_8x8;
case I8x8_DC_BD_8:
dstride = 0;
// PASSTHROUGH
case I8x8_DC_B_8: {
i8x16 zero = {};
i16x8 x0 = sad8(filter_h2a_8bit(dstride, px0, px7, stride, nstride), zero);
i64x2 p = broadcast8(avg16(x0 >> 2, zero));
*(int64_t *)(px0 ) = p[0];
*(int64_t *)(px0 + stride ) = p[0];
*(int64_t *)(px0 + stride * 2) = p[0];
*(int64_t *)(px7 + nstride * 4) = p[0];
*(int64_t *)(px0 + stride * 4) = p[0];
*(int64_t *)(px7 + nstride * 2) = p[0];
*(int64_t *)(px7 + nstride ) = p[0];
*(int64_t *)(px7 ) = p[0];
return; }
case I8x8_DC_AB_8: {
*(int64_t *)(px0 ) =
*(int64_t *)(px0 + stride ) =
*(int64_t *)(px0 + stride * 2) =
*(int64_t *)(px7 + nstride * 4) =
*(int64_t *)(px0 + stride * 4) =
*(int64_t *)(px7 + nstride * 2) =
*(int64_t *)(px7 + nstride ) =
*(int64_t *)(px7 ) = 0x8080808080808080ull;
return; }
case I8x8_DDL_8:
j2y = load128(px0 + nstride - 1);
k2z = load128(px0 + nstride );
diagonal_down_left_8x8: {
i8x16 l2z = shuffle8(k2z, shr16_8bit);
i8x16 x0 = lowpass8(j2y, k2z, l2z);
i8x16 x1 = shuffle8(x0, shr16_8bit);
p0 = lowpass8(x0, x1, shrc(x1, 1));
p1 = shrc(p0, 1);
p2 = shrc(p0, 2);
p3 = shrc(p0, 3);
p4 = shrc(p0, 4);
p5 = shrc(p0, 5);
p6 = shrc(p0, 6);
p7 = shrc(p0, 7);
break; }
case I8x8_DDL_C_8:
j2y = shuffle8(load128(px0 + nstride - 1), C8_8bit);
k2z = shuffle8(j2y, shr16_8bit);
goto diagonal_down_left_8x8;
case I8x8_DDL_D_8:
k2z = load128(px0 + nstride );
j2y = shuffle8(k2z, shl_8bit);
goto diagonal_down_left_8x8;
case I8x8_DDL_CD_8:
k2z = shuffle8(load64(px0 + nstride ), C7_8bit);
j2y = shuffle8(k2z, shl_8bit);
goto diagonal_down_left_8x8;
case I8x8_DDR_C_8:
j2s = shuffle8(load128(px0 + nstride - 1), C8_8bit);
goto diagonal_down_right_8x8;
case I8x8_DDR_8:
j2s = load128(px0 + nstride - 1);
diagonal_down_right_8x8: {
i8x16 h = load32(px0 - 4);
i8x16 g = load32(px0 + stride - 4);
i8x16 f = load32(px0 + stride * 2 - 4);
i8x16 e = load32(px7 + nstride * 4 - 4);
i8x16 d = load32(px0 + stride * 4 - 4);
i8x16 c = load32(px7 + nstride * 2 - 4);
i8x16 b = load32(px7 + nstride - 4);
i8x16 a = load32(px7 - 4);
i8x16 e2h = unpacklo16(unpacklo8(e, f), unpacklo8(g, h));
i8x16 a2d = unpacklo16(unpacklo8(a, b), unpacklo8(c, d));
i8x16 a2h = unpackhi32(a2d, e2h);
i8x16 a2q = alignr(j2s, a2h, 8);
i8x16 b2r = alignr(j2s, a2h, 9);
i8x16 x0 = lowpass8(shuffle8(a2q, shl_8bit), a2q, b2r);
i8x16 x1 = lowpass8(a2q, b2r, alignr(j2s, a2h, 10));
p7 = lowpass8(x0, x1, shrc(x1, 1));
p6 = shrc(p7, 1);
p5 = shrc(p7, 2);
p4 = shrc(p7, 3);
p3 = shrc(p7, 4);
p2 = shrc(p7, 5);
p1 = shrc(p7, 6);
p0 = shrc(p7, 7);
break; }
case I8x8_VR_C_8:
j2s = shuffle8(load128(px0 + nstride - 1), C8_8bit);
goto vertical_right_8x8;
case I8x8_VR_8:
j2s = load128(px0 + nstride - 1);
vertical_right_8x8: {
i8x16 h = load32(px0 - 4);
i8x16 g = load32(px0 + stride - 4);
i8x16 f = load32(px0 + stride * 2 - 4);
i8x16 e = load32(px7 + nstride * 4 - 4);
i8x16 d = load32(px0 + stride * 4 - 4);
i8x16 c = load32(px7 + nstride * 2 - 4);
i8x16 b = load32(px7 + nstride - 4);
i8x16 a = load32(px7 - 4);
i8x16 e2h = unpacklo16(unpacklo8(e, f), unpacklo8(g, h));
i8x16 a2d = unpacklo16(unpacklo8(a, b), unpacklo8(c, d));
i8x16 a2h = unpackhi32(a2d, e2h);
i8x16 a2q = alignr(j2s, a2h, 8);
i8x16 b2r = alignr(j2s, a2h, 9);
i8x16 c2s = alignr(j2s, a2h, 10);
i8x16 x0 = lowpass8(a2q, b2r, c2s);
i8x16 x1 = shlc(x0, 1);
i8x16 x2 = lowpass8(x0, x1, shlc(x0, 2));
p0 = shrc(avg8(x0, x1), 8);
p1 = shrc(x2, 8);
p2 = alignr(p0, shlc(x2, 8), 15);
p3 = alignr(p1, shlc(x2, 9), 15);
p4 = alignr(p2, shlc(x2, 10), 15);
p5 = alignr(p3, shlc(x2, 11), 15);
p6 = alignr(p4, shlc(x2, 12), 15);
p7 = alignr(p5, shlc(x2, 13), 15);
break; }
case I8x8_HD_8: {
j2s = load128(px0 + nstride - 1);
i8x16 h = load32(px0 - 4);
i8x16 g = load32(px0 + stride - 4);
i8x16 f = load32(px0 + stride * 2 - 4);
i8x16 e = load32(px7 + nstride * 4 - 4);
i8x16 d = load32(px0 + stride * 4 - 4);
i8x16 c = load32(px7 + nstride * 2 - 4);
i8x16 b = load32(px7 + nstride - 4);
i8x16 a = load32(px7 - 4);
i8x16 e2h = unpacklo16(unpacklo8(e, f), unpacklo8(g, h));
i8x16 a2d = unpacklo16(unpacklo8(a, b), unpacklo8(c, d));
i8x16 a2h = unpackhi32(a2d, e2h);
i8x16 a2q = alignr(j2s, a2h, 8);
i8x16 b2r = alignr(j2s, a2h, 9);
i8x16 x0 = lowpass8(shuffle8(a2q, shl_8bit), a2q, b2r);
i8x16 x1 = shrc(x0, 1);
i8x16 x2 = lowpass8(x0, x1, shrc(x0, 2));
p7 = unpacklo8(avg8(x0, x1), x2);
p6 = shrc(p7, 2);
p5 = shrc(p7, 4);
p4 = shrc(p7, 6);
p3 = unpackhi64(p7, x2);
p2 = shrc(p3, 2);
p1 = shrc(p3, 4);
p0 = shrc(p3, 6);
break; }
case I8x8_VL_8:
j2y = load128(px0 + nstride - 1);
k2z = load128(px0 + nstride );
vertical_left_8x8: {
i8x16 x0 = lowpass8(j2y, k2z, shrc(k2z, 1));
i8x16 x1 = shrc(x0, 1);
p0 = avg8(x0, x1);
p1 = lowpass8(x0, x1, shrc(x0, 2));
p2 = shrc(p0, 1);
p3 = shrc(p1, 1);
p4 = shrc(p2, 1);
p5 = shrc(p3, 1);
p6 = shrc(p4, 1);
p7 = shrc(p5, 1);
break; }
case I8x8_VL_C_8:
j2y = shuffle8(load128(px0 + nstride - 1), C8_8bit);
k2z = shrc(j2y, 1);
goto vertical_left_8x8;
case I8x8_VL_D_8:
k2z = load128(px0 + nstride );
j2y = shuffle8(k2z, shl_8bit);
goto vertical_left_8x8;
case I8x8_VL_CD_8:
k2z = shuffle8(load64(px0 + nstride ), C7_8bit);
j2y = shuffle8(k2z, shl_8bit);
goto vertical_left_8x8;
case I8x8_HU_D_8:
dstride = 0;
// PASSTHROUGH
case I8x8_HU_8: {
i8x16 x0 = shuffle8(filter_h2a_8bit(dstride, px0, px7, stride, nstride), C7_8bit);
i8x16 x1 = shrc(x0, 1);
p0 = unpacklo8(avg8(x0, x1), lowpass8(x0, x1, shrc(x0, 2)));
p1 = shrc(p0, 2);
p2 = shrc(p0, 4);
p3 = shrc(p0, 6);
p4 = unpackhi64(p0, x0);
p5 = shrc(p4, 2);
p6 = shrc(p4, 4);
p7 = shrc(p4, 6);
break; }
default: __builtin_unreachable();
}
*(int64_t *)(px0 ) = ((i64x2)p0)[0];
*(int64_t *)(px0 + stride ) = ((i64x2)p1)[0];
*(int64_t *)(px0 + stride * 2) = ((i64x2)p2)[0];
*(int64_t *)(px7 + nstride * 4) = ((i64x2)p3)[0];
*(int64_t *)(px0 + stride * 4) = ((i64x2)p4)[0];
*(int64_t *)(px7 + nstride * 2) = ((i64x2)p5)[0];
*(int64_t *)(px7 + nstride ) = ((i64x2)p6)[0];
*(int64_t *)(px7 ) = ((i64x2)p7)[0];
}
/**
* Intra16x16
*/
void noinline _decode_intra16x16(int mode, uint8_t *px0, uint8_t *px7, uint8_t *pxE, size_t stride, ssize_t nstride, i16x8 clip) {
i8x16 top, left, pred;
switch (mode) {
case I16x16_V_8:
pred = *(i8x16 *)(px0 + nstride );
break;
case I16x16_H_8: {
i8x16 x0 = set8(3);
*(i8x16 *)(px0 ) = shuffle8(load32(px0 - 4), x0);
*(i8x16 *)(px0 + stride ) = shuffle8(load32(px0 + stride - 4), x0);
*(i8x16 *)(px0 + stride * 2) = shuffle8(load32(px0 + stride * 2 - 4), x0);
*(i8x16 *)(px7 + nstride * 4) = shuffle8(load32(px7 + nstride * 4 - 4), x0);
*(i8x16 *)(px0 + stride * 4) = shuffle8(load32(px0 + stride * 4 - 4), x0);
*(i8x16 *)(px7 + nstride * 2) = shuffle8(load32(px7 + nstride * 2 - 4), x0);
*(i8x16 *)(px7 + nstride ) = shuffle8(load32(px7 + nstride - 4), x0);
*(i8x16 *)(px7 ) = shuffle8(load32(px7 - 4), x0);
*(i8x16 *)(px7 + stride ) = shuffle8(load32(px7 + stride - 4), x0);
*(i8x16 *)(px7 + stride * 2) = shuffle8(load32(px7 + stride * 2 - 4), x0);
*(i8x16 *)(pxE + nstride * 4) = shuffle8(load32(pxE + nstride * 4 - 4), x0);
*(i8x16 *)(px7 + stride * 4) = shuffle8(load32(px7 + stride * 4 - 4), x0);
*(i8x16 *)(pxE + nstride * 2) = shuffle8(load32(pxE + nstride * 2 - 4), x0);
*(i8x16 *)(pxE + nstride ) = shuffle8(load32(pxE + nstride - 4), x0);
*(i8x16 *)(pxE ) = shuffle8(load32(pxE - 4), x0);
*(i8x16 *)(pxE + stride ) = shuffle8(load32(pxE + stride - 4), x0);
} return;
case I16x16_DC_8: {
top = *(i8x16 *)(px0 + nstride );
i8x16 l0 = *(i8x16 *)(px0 - 16);
i8x16 l1 = *(i8x16 *)(px0 + stride - 16);
i8x16 l2 = *(i8x16 *)(px0 + stride * 2 - 16);
i8x16 l3 = *(i8x16 *)(px7 + nstride * 4 - 16);
i8x16 l4 = *(i8x16 *)(px0 + stride * 4 - 16);
i8x16 l5 = *(i8x16 *)(px7 + nstride * 2 - 16);
i8x16 l6 = *(i8x16 *)(px7 + nstride - 16);
i8x16 l7 = *(i8x16 *)(px7 - 16);
i8x16 l8 = *(i8x16 *)(px7 + stride - 16);
i8x16 l9 = *(i8x16 *)(px7 + stride * 2 - 16);
i8x16 lA = *(i8x16 *)(pxE + nstride * 4 - 16);
i8x16 lB = *(i8x16 *)(px7 + stride * 4 - 16);
i8x16 lC = *(i8x16 *)(pxE + nstride * 2 - 16);
i8x16 lD = *(i8x16 *)(pxE + nstride - 16);
i8x16 lE = *(i8x16 *)(pxE - 16);
i8x16 lF = *(i8x16 *)(pxE + stride - 16);
i8x16 x0 = unpackhi16(unpackhi8(l0, l1), unpackhi8(l2, l3));
i8x16 x1 = unpackhi16(unpackhi8(l4, l5), unpackhi8(l6, l7));
i8x16 x2 = unpackhi16(unpackhi8(l8, l9), unpackhi8(lA, lB));
i8x16 x3 = unpackhi16(unpackhi8(lC, lD), unpackhi8(lE, lF));
left = unpackhi64(unpackhi32(x0, x1), unpackhi32(x2, x3));
} i16x16_dc_8: {
i8x16 zero = {};
i16x8 x0 = sad8(top, zero) + sad8(left, zero);
pred = broadcast8(avg16((x0 + (i16x8)shuffle32(x0, 2, 3, 0, 1)) >> 4, zero));
} break;
case I16x16_DCA_8:
top = left = *(i8x16 *)(px0 + nstride );
goto i16x16_dc_8;
case I16x16_DCB_8: {
i8x16 l0 = *(i8x16 *)(px0 - 16);
i8x16 l1 = *(i8x16 *)(px0 + stride - 16);
i8x16 l2 = *(i8x16 *)(px0 + stride * 2 - 16);
i8x16 l3 = *(i8x16 *)(px7 + nstride * 4 - 16);
i8x16 l4 = *(i8x16 *)(px0 + stride * 4 - 16);
i8x16 l5 = *(i8x16 *)(px7 + nstride * 2 - 16);
i8x16 l6 = *(i8x16 *)(px7 + nstride - 16);
i8x16 l7 = *(i8x16 *)(px7 - 16);
i8x16 l8 = *(i8x16 *)(px7 + stride - 16);
i8x16 l9 = *(i8x16 *)(px7 + stride * 2 - 16);
i8x16 lA = *(i8x16 *)(pxE + nstride * 4 - 16);
i8x16 lB = *(i8x16 *)(px7 + stride * 4 - 16);
i8x16 lC = *(i8x16 *)(pxE + nstride * 2 - 16);
i8x16 lD = *(i8x16 *)(pxE + nstride - 16);
i8x16 lE = *(i8x16 *)(pxE - 16);
i8x16 lF = *(i8x16 *)(pxE + stride - 16);
i8x16 x0 = unpackhi16(unpackhi8(l0, l1), unpackhi8(l2, l3));
i8x16 x1 = unpackhi16(unpackhi8(l4, l5), unpackhi8(l6, l7));
i8x16 x2 = unpackhi16(unpackhi8(l8, l9), unpackhi8(lA, lB));
i8x16 x3 = unpackhi16(unpackhi8(lC, lD), unpackhi8(lE, lF));
top = left = unpackhi64(unpackhi32(x0, x1), unpackhi32(x2, x3));
} goto i16x16_dc_8;
case I16x16_DCAB_8:
pred = set8(-128);
break;
case I16x16_P_8: {
// load neighbouring values in vector registers
top = loadh64(load64(px0 + nstride - 1), px0 + nstride + 8);
i8x16 l0 = load32(px0 - 4);
i8x16 l1 = load32(px0 + stride - 4);
i8x16 l2 = load32(px0 + stride * 2 - 4);
i8x16 l3 = load32(px7 + nstride * 4 - 4);
i8x16 l4 = load32(px0 + stride * 4 - 4);
i8x16 l5 = load32(px7 + nstride * 2 - 4);
i8x16 l6 = load32(px7 + nstride - 4);
i8x16 l8 = load32(px7 + stride - 4);
i8x16 l9 = load32(px7 + stride * 2 - 4);
i8x16 lA = load32(pxE + nstride * 4 - 4);
i8x16 lB = load32(px7 + stride * 4 - 4);
i8x16 lC = load32(pxE + nstride * 2 - 4);
i8x16 lD = load32(pxE + nstride - 4);
i8x16 lE = load32(pxE - 4);
i8x16 lF = load32(pxE + stride - 4);
i8x16 lG = unpacklo16(unpacklo8(shlc(top, 3), l0), unpacklo8(l1, l2));
i8x16 lH = unpacklo16(unpacklo8(l3, l4), unpacklo8(l5, l6));
i8x16 lI = unpacklo16(unpacklo8(l8, l9), unpacklo8(lA, lB));
i8x16 lJ = unpacklo16(unpacklo8(lC, lD), unpacklo8(lE, lF));
left = unpackhi64(unpackhi32(lG, lH), unpackhi32(lI, lJ));
// sum the samples and compute a, b, c (with care for overflow)
static const i8x16 mul = {-8, -7, -6, -5, -4, -3, -2, -1, 1, 2, 3, 4, 5, 6, 7, 8};
i16x8 x0 = maddubs(top, mul);
i16x8 x1 = maddubs(left, mul);
i16x8 x2 = x0 + (i16x8)shuffle32(x0, 2, 3, 0, 1);
i16x8 x3 = x1 + (i16x8)shuffle32(x1, 2, 3, 0, 1);
i16x8 x4 = x2 + (i16x8)shuffle32(x2, 1, 0, 3, 2);
i16x8 x5 = x3 + (i16x8)shuffle32(x3, 1, 0, 3, 2);
i16x8 HV = hadd16(x4, x5); // H in lower half, V in upper half, both in [-9180,9180]
i16x8 cm1 = set16(-1);
i16x8 x6 = ((HV + (HV >> 2)) - (cm1 << 3)) >> 4; // (5 * HV + 32) >> 6
i16x8 a = (broadcast16((i16x8)shrc(top, 15) + (i16x8)shrc(left, 15)) - cm1) << 4; // in [16,8176]
i16x8 b = (i16x8)shuffle32(x6, 0, 1, 0, 1); // in [-717,717]
i16x8 c = (i16x8)shuffle32(x6, 2, 3, 2, 3); // in [-717,717]
// compute prediction vectors and store them in memory
i16x8 p1 = (a + c) - (c << 3) + ((i16x8)unpackhi8(mul, (i8x16){}) * b);
i16x8 p0 = p1 - (b << 3);
*(i8x16 *)(px0 ) = packus16(p0 >> 5, p1 >> 5);
*(i8x16 *)(px0 + stride ) = packus16((p0 += c) >> 5, (p1 += c) >> 5);
*(i8x16 *)(px0 + stride * 2) = packus16((p0 += c) >> 5, (p1 += c) >> 5);
*(i8x16 *)(px7 + nstride * 4) = packus16((p0 += c) >> 5, (p1 += c) >> 5);
*(i8x16 *)(px0 + stride * 4) = packus16((p0 += c) >> 5, (p1 += c) >> 5);
*(i8x16 *)(px7 + nstride * 2) = packus16((p0 += c) >> 5, (p1 += c) >> 5);
*(i8x16 *)(px7 + nstride ) = packus16((p0 += c) >> 5, (p1 += c) >> 5);
*(i8x16 *)(px7 ) = packus16((p0 += c) >> 5, (p1 += c) >> 5);
*(i8x16 *)(px7 + stride ) = packus16((p0 += c) >> 5, (p1 += c) >> 5);
*(i8x16 *)(px7 + stride * 2) = packus16((p0 += c) >> 5, (p1 += c) >> 5);
*(i8x16 *)(pxE + nstride * 4) = packus16((p0 += c) >> 5, (p1 += c) >> 5);
*(i8x16 *)(px7 + stride * 4) = packus16((p0 += c) >> 5, (p1 += c) >> 5);
*(i8x16 *)(pxE + nstride * 2) = packus16((p0 += c) >> 5, (p1 += c) >> 5);
*(i8x16 *)(pxE + nstride ) = packus16((p0 += c) >> 5, (p1 += c) >> 5);
*(i8x16 *)(pxE ) = packus16((p0 += c) >> 5, (p1 += c) >> 5);
*(i8x16 *)(pxE + stride ) = packus16((p0 + c) >> 5, (p1 + c) >> 5);
} return;
default: __builtin_unreachable();
}
*(i8x16 *)(px0 ) = pred;
*(i8x16 *)(px0 + stride ) = pred;
*(i8x16 *)(px0 + stride * 2) = pred;
*(i8x16 *)(px7 + nstride * 4) = pred;
*(i8x16 *)(px0 + stride * 4) = pred;
*(i8x16 *)(px7 + nstride * 2) = pred;
*(i8x16 *)(px7 + nstride ) = pred;
*(i8x16 *)(px7 ) = pred;
*(i8x16 *)(px7 + stride ) = pred;
*(i8x16 *)(px7 + stride * 2) = pred;
*(i8x16 *)(pxE + nstride * 4) = pred;
*(i8x16 *)(px7 + stride * 4) = pred;
*(i8x16 *)(pxE + nstride * 2) = pred;
*(i8x16 *)(pxE + nstride ) = pred;
*(i8x16 *)(pxE ) = pred;
*(i8x16 *)(pxE + stride ) = pred;
}
/**
* Intra chroma
*
* Since each mode is to be called twice, we inline them inside a switch.
*/
static always_inline void chroma8x8_DC_8bit(uint8_t *px0, uint8_t *px7, size_t stride, ssize_t nstride) {
i8x16 top = load64(px0 + nstride );
i8x16 l0 = load32(px0 - 4);
i8x16 l1 = load32(px0 + stride - 4);
i8x16 l2 = load32(px0 + stride * 2 - 4);
i8x16 l3 = load32(px7 + nstride * 4 - 4);
i8x16 l4 = load32(px0 + stride * 4 - 4);
i8x16 l5 = load32(px7 + nstride * 2 - 4);
i8x16 l6 = load32(px7 + nstride - 4);
i8x16 l7 = load32(px7 - 4);
i8x16 x0 = unpacklo16(unpacklo8(l0, l1), unpacklo8(l2, l3));
i8x16 x1 = unpacklo16(unpacklo8(l4, l5), unpacklo8(l6, l7));
i8x16 x2 = alignr(top, unpackhi32(x0, x1), 8);
i8x16 dc01 = shuffle32(x2, 0, 2, 3, 3);
i8x16 dc23 = shuffle32(x2, 1, 1, 1, 3);
i8x16 zero = {};
i16x8 x3 = avg16(packs32(sad8(dc01, zero), sad8(dc23, zero)) >> 2, zero);
i64x2 dc = shuffle8(x3, ((i8x16){0, 0, 0, 0, 4, 4, 4, 4, 8, 8, 8, 8, 12, 12, 12, 12}));
*(int64_t *)(px0 ) = *(int64_t *)(px0 + stride ) = *(int64_t *)(px0 + stride * 2) = *(int64_t *)(px7 + nstride * 4) = dc[0];
*(int64_t *)(px0 + stride * 4) = *(int64_t *)(px7 + nstride * 2) = *(int64_t *)(px7 + nstride ) = *(int64_t *)(px7 ) = dc[1];
}
static always_inline void chroma8x8_DC_A_8bit(uint8_t *px0, uint8_t *px7, size_t stride, ssize_t nstride) {
i8x16 top = load64(px0 + nstride );
i8x16 zero = {};
i16x8 x0 = avg16(sad8(unpacklo32(top, top), zero) >> 2, zero);
i64x2 dc = shuffle8(x0, ((i8x16){0, 0, 0, 0, 8, 8, 8, 8, -1, -1, -1, -1, -1, -1, -1, -1}));
*(int64_t *)(px0 ) = *(int64_t *)(px0 + stride ) = *(int64_t *)(px0 + stride * 2) = *(int64_t *)(px7 + nstride * 4) =
*(int64_t *)(px0 + stride * 4) = *(int64_t *)(px7 + nstride * 2) = *(int64_t *)(px7 + nstride ) = *(int64_t *)(px7 ) = dc[0];
}
static always_inline void chroma8x8_DC_B_8bit(uint8_t *px0, uint8_t *px7, size_t stride, ssize_t nstride) {
i8x16 l0 = load32(px0 - 4);
i8x16 l1 = load32(px0 + stride - 4);
i8x16 l2 = load32(px0 + stride * 2 - 4);
i8x16 l3 = load32(px7 + nstride * 4 - 4);
i8x16 l4 = load32(px0 + stride * 4 - 4);
i8x16 l5 = load32(px7 + nstride * 2 - 4);
i8x16 l6 = load32(px7 + nstride - 4);
i8x16 l7 = load32(px7 - 4);
i8x16 x0 = unpacklo16(unpacklo8(l0, l1), unpacklo8(l2, l3));
i8x16 x1 = unpacklo16(unpacklo8(l4, l5), unpacklo8(l6, l7));
i8x16 zero = {};
i16x8 x2 = avg16(sad8(shuffleps(x0, x1, 3, 3, 3, 3), zero) >> 2, zero);
i64x2 dc = shuffle8(x2, ((i8x16){0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 8, 8, 8, 8, 8, 8}));
*(int64_t *)(px0 ) = *(int64_t *)(px0 + stride ) = *(int64_t *)(px0 + stride * 2) = *(int64_t *)(px7 + nstride * 4) = dc[0];
*(int64_t *)(px0 + stride * 4) = *(int64_t *)(px7 + nstride * 2) = *(int64_t *)(px7 + nstride ) = *(int64_t *)(px7 ) = dc[1];
}
static always_inline void chroma8x8_DC_AB_8bit(uint8_t *px0, uint8_t *px7, size_t stride, ssize_t nstride) {
int64_t dc = 0x8080808080808080LL;
*(int64_t *)(px0 ) = *(int64_t *)(px0 + stride ) = *(int64_t *)(px0 + stride * 2) = *(int64_t *)(px7 + nstride * 4) = dc;
*(int64_t *)(px0 + stride * 4) = *(int64_t *)(px7 + nstride * 2) = *(int64_t *)(px7 + nstride ) = *(int64_t *)(px7 ) = dc;
}
static always_inline void chroma8x8_horizontal_8bit(uint8_t *px0, uint8_t *px7, size_t stride, ssize_t nstride) {
i8x16 shuf = set8(3);
*(int64_t *)(px0 ) = ((i64x2)shuffle8(load32(px0 - 4), shuf))[0];
*(int64_t *)(px0 + stride ) = ((i64x2)shuffle8(load32(px0 + stride - 4), shuf))[0];
*(int64_t *)(px0 + stride * 2) = ((i64x2)shuffle8(load32(px0 + stride * 2 - 4), shuf))[0];
*(int64_t *)(px7 + nstride * 4) = ((i64x2)shuffle8(load32(px7 + nstride * 4 - 4), shuf))[0];
*(int64_t *)(px0 + stride * 4) = ((i64x2)shuffle8(load32(px0 + stride * 4 - 4), shuf))[0];
*(int64_t *)(px7 + nstride * 2) = ((i64x2)shuffle8(load32(px7 + nstride * 2 - 4), shuf))[0];
*(int64_t *)(px7 + nstride ) = ((i64x2)shuffle8(load32(px7 + nstride - 4), shuf))[0];
*(int64_t *)(px7 ) = ((i64x2)shuffle8(load32(px7 - 4), shuf))[0];
}
static always_inline void chroma8x8_vertical_8bit(uint8_t *px0, uint8_t *px7, size_t stride, ssize_t nstride) {
int64_t top = *(int64_t *)(px0 + nstride );
*(int64_t *)(px0 ) = *(int64_t *)(px0 + stride ) = top;
*(int64_t *)(px0 + stride * 2) = *(int64_t *)(px7 + nstride * 4) = top;
*(int64_t *)(px0 + stride * 4) = *(int64_t *)(px7 + nstride * 2) = top;
*(int64_t *)(px7 + nstride ) = *(int64_t *)(px7 ) = top;
}
static always_inline void chroma8x8_plane_8bit(uint8_t *px0, uint8_t *px7, size_t stride, ssize_t nstride) {
// load neighbouring values in a single vector register
i8x16 t0 = load32(px0 + nstride - 1); // unaligned
i8x16 t1 = load32(px0 + nstride + 4);
i8x16 l1 = load32(px0 - 4);
i8x16 l2 = load32(px0 + stride - 4);
i8x16 l3 = load32(px0 + stride * 2 - 4);
i8x16 l4 = load32(px0 + stride * 4 - 4);
i8x16 l5 = load32(px7 + nstride * 2 - 4);
i8x16 l6 = load32(px7 + nstride - 4);
i8x16 l7 = load64(px7 - 8);
i8x16 x0 = unpacklo16(l7, unpacklo8(l6, l5));
i8x16 x1 = unpacklo16(unpacklo8(l4, l3), unpacklo8(l2, l1));
i8x16 x2 = alignr(t0, unpackhi32(x0, x1), 1);
i8x16 x3 = alignr(unpacklo32(t0, t1), x2, 8); // lllllllltttttttt
// sum the samples and compute a, b, c (with care for overflow)
i8x16 x4 = shuffle32(x3, 0, 2, 1, 3); // llllttttlllltttt (spares a phadd later)
i16x8 x5 = maddubs(x4, ((i8x16){4, 3, 2, 1, -4, -3, -2, -1, -1, -2, -3, -4, 1, 2, 3, 4}));
i16x8 x6 = x5 + (i16x8)shuffle32(x5, 2, 3, 0, 1);
i16x8 VH = x6 + shufflelo(x6, 1, 0, 3, 2); // V in 1st quarter, H in 2nd, both in [-2550,2550]
i16x8 cm1 = set16(-1);
i16x8 x7 = (VH + (VH >> 4) - cm1) >> 1; // (17 * VH + 16) >> 5
i16x8 a = (broadcast16((i16x8)shrc(l7, 7) + (i16x8)shrc(t1, 3)) - cm1) << 4; // in [16,8176]
i16x8 b = shuffle32(x7, 1, 1, 1, 1);
i16x8 c = shuffle32(x7, 0, 0, 0, 0);
// compute prediction vectors and store them in memory
i16x8 c1 = c + c;
i16x8 p1 = a - c1 + b * (i16x8){-3, -2, -1, 0, 1, 2, 3, 4};
i16x8 p0 = p1 - c;
i64x2 xB = packus16(p0 >> 5, p1 >> 5);
*(int64_t *)(px0 ) = xB[0];
*(int64_t *)(px0 + stride ) = xB[1];
i64x2 xC = packus16((p0 += c1) >> 5, (p1 += c1) >> 5);
*(int64_t *)(px0 + stride * 2) = xC[0];
*(int64_t *)(px7 + nstride * 4) = xC[1];
i64x2 xD = packus16((p0 += c1) >> 5, (p1 += c1) >> 5);
*(int64_t *)(px0 + stride * 4) = xD[0];
*(int64_t *)(px7 + nstride * 2) = xD[1];
i64x2 xE = packus16((p0 + c1) >> 5, (p1 + c1) >> 5);
*(int64_t *)(px7 + nstride ) = xE[0];
*(int64_t *)(px7 ) = xE[1];
}
void noinline _decode_intraChroma(int mode, uint8_t *Cb0, uint8_t *Cb7, uint8_t *Cr0, uint8_t *Cr7, size_t stride, ssize_t nstride, i16x8 clip) {
switch (mode) {
case IC8x8_DC_8:
chroma8x8_DC_8bit(Cb0, Cb7, stride, nstride);
chroma8x8_DC_8bit(Cr0, Cr7, stride, nstride);
break;
case IC8x8_DCA_8:
chroma8x8_DC_A_8bit(Cb0, Cb7, stride, nstride);
chroma8x8_DC_A_8bit(Cr0, Cr7, stride, nstride);
break;
case IC8x8_DCB_8:
chroma8x8_DC_B_8bit(Cb0, Cb7, stride, nstride);
chroma8x8_DC_B_8bit(Cr0, Cr7, stride, nstride);
break;
case IC8x8_DCAB_8:
chroma8x8_DC_AB_8bit(Cb0, Cb7, stride, nstride);
chroma8x8_DC_AB_8bit(Cr0, Cr7, stride, nstride);
break;
case IC8x8_H_8:
chroma8x8_horizontal_8bit(Cb0, Cb7, stride, nstride);
chroma8x8_horizontal_8bit(Cr0, Cr7, stride, nstride);
break;
case IC8x8_V_8:
chroma8x8_vertical_8bit(Cb0, Cb7, stride, nstride);
chroma8x8_vertical_8bit(Cr0, Cr7, stride, nstride);
break;
case IC8x8_P_8:
chroma8x8_plane_8bit(Cb0, Cb7, stride, nstride);
chroma8x8_plane_8bit(Cr0, Cr7, stride, nstride);
break;
default: __builtin_unreachable();
}
}
/**
* Legacy functions kept to help implement 16-bit and 4:2:2.
static noinline __m128i FUNC_TSK(filter8_left_16bit, size_t stride, ssize_t nstride, uint8_t *p, ssize_t lt) {
uint8_t *q = p + stride * 4;
__m128i x0 = _mm_unpackhi_epi16(*(__m128i *)(p + nstride - 16), *(__m128i *)(p - 16));
__m128i x1 = _mm_unpackhi_epi16(*(__m128i *)(p + stride - 16), *(__m128i *)(p + stride * 2 - 16));
__m128i x2 = _mm_unpackhi_epi16(*(__m128i *)(q + nstride - 16), *(__m128i *)(q - 16));
__m128i x3 = _mm_unpackhi_epi16(*(__m128i *)(q + stride - 16), *(__m128i *)(q + stride * 2 - 16));
__m128i x4 = _mm_unpackhi_epi64(_mm_unpackhi_epi32(x0, x1), _mm_unpackhi_epi32(x2, x3));
__m128i x5 = _mm_alignr_epi8(x4, *(__m128i *)(p + lt - 16), 14);
__m128i x6 = _mm_shufflehi_epi16(_mm_srli_si128(x4, 2), _MM_SHUFFLE(2, 2, 1, 0));
return lowpass16(x5, x4, x6);
}
static noinline __m128i FUNC_TSK(filter8_top_left_16bit, size_t stride, ssize_t nstride, uint8_t *p, __m128i zero, ssize_t lt, __m128i tr, __m128i tl) {
uint8_t *q = p + stride * 4;
__m128i x0 = _mm_unpackhi_epi16(*(__m128i *)(p + nstride - 16), *(__m128i *)(p + lt - 16));
__m128i x1 = _mm_unpackhi_epi16(*(__m128i *)(p + stride - 16), *(__m128i *)(p + - 16));
__m128i x2 = _mm_unpackhi_epi16(*(__m128i *)(q + nstride - 16), *(__m128i *)(p + stride * 2 - 16));
__m128i x3 = _mm_unpackhi_epi16(*(__m128i *)(q + stride - 16), *(__m128i *)(q - 16));
__m128i x4 = _mm_unpackhi_epi64(_mm_unpackhi_epi32(x3, x2), _mm_unpackhi_epi32(x1, x0));
__m128i x5 = _mm_alignr_epi8(x4, *(__m128i *)(q + stride * 2 - 16), 14);
__m128i x6 = _mm_alignr_epi8(x5, *(__m128i *)(q + stride * 2 - 16), 14);
//c->pred_buffer_v[0] = (i16x8)lowpass16(x4, x5, x6);
//c->pred_buffer[8] = (*(uint16_t *)(p + nstride - 2) + *(uint16_t *)(p + nstride * 2 - 2) * 2 + *(uint16_t *)(p + nstride * 2) + 2) >> 2;
return lowpass16(tl, *(__m128i *)(p + nstride * 2), tr);
}
static void FUNC_TSK(decode_Horizontal4x4_16bit, size_t stride, ssize_t nstride, uint8_t *p) {
__m128i x0 = _mm_set_epi64(*(__m64 *)(p + - 8), *(__m64 *)(p + nstride - 8));
__m128i x1 = _mm_set_epi64(*(__m64 *)(p + stride * 2 - 8), *(__m64 *)(p + stride - 8));
__m128i x2 = _mm_shufflelo_epi16(x0, _MM_SHUFFLE(3, 3, 3, 3));
__m128i x3 = _mm_shufflelo_epi16(x1, _MM_SHUFFLE(3, 3, 3, 3));
__m128i x4 = _mm_shufflehi_epi16(x2, _MM_SHUFFLE(3, 3, 3, 3));
__m128i x5 = _mm_shufflehi_epi16(x3, _MM_SHUFFLE(3, 3, 3, 3));
}
static void FUNC_TSK(decode_HorizontalUp4x4_16bit, size_t stride, ssize_t nstride, uint8_t *p) {
__m64 m0 = _mm_shuffle_pi16(*(__m64 *)(p + stride * 2 - 8), _MM_SHUFFLE(3, 3, 3, 3));
__m64 m1 = _mm_alignr_pi8(m0, *(__m64 *)(p + stride - 8), 6);
__m64 m2 = _mm_alignr_pi8(m1, *(__m64 *)(p - 8), 6);
__m64 m3 = _mm_alignr_pi8(m2, *(__m64 *)(p + nstride - 8), 6);
__m64 m4 = _mm_avg_pu16(m2, m3);
__m64 m5 = _mm_avg_pu16(_mm_srli_pi16(_mm_add_pi16(m1, m3), 1), m2);
__m128i x0 = _mm_unpacklo_epi16(_mm_movpi64_epi64(m4), _mm_movpi64_epi64(m5));
__m128i x1 = _mm_shuffle_epi32(x0, _MM_SHUFFLE(2, 1, 1, 0));
__m128i x2 = _mm_shuffle_epi32(x0, _MM_SHUFFLE(3, 3, 3, 2));
}
static void FUNC_TSK(decode_DC16x16_16bit, __m128i topr, __m128i topl, __m128i leftt, __m128i leftb) {
__m128i zero = _mm_setzero_si128();
__m128i x0 = _mm_adds_epu16(_mm_add_epi16(topr, topl), _mm_add_epi16(leftt, leftb));
__m128i x1 = _mm_add_epi32(_mm_unpacklo_epi16(x0, zero), _mm_unpackhi_epi16(x0, zero));
__m128i x2 = _mm_add_epi32(x1, _mm_shuffle_epi32(x1, _MM_SHUFFLE(1, 0, 3, 2)));
__m128i x3 = _mm_add_epi32(x2, _mm_shuffle_epi32(x2, _MM_SHUFFLE(2, 3, 0, 1)));
__m128i x4 = _mm_srli_epi32(x3, 4);
__m128i DC = _mm_avg_epu16(_mm_packs_epi32(x4, x4), zero);
//c->pred_buffer_v[0] = (i16x8)DC;
}
static void FUNC_TSK(decode_Plane16x16_16bit, __m128i topr, __m128i topl, __m128i leftt, __m128i leftb) {
// sum the samples and compute a, b, c
__m128i mul0 = (__m128i)(i16x8){5, 10, 15, 20, 25, 30, 35, 40};
__m128i mul1 = (__m128i)(i16x8){-40, -35, -30, -25, -20, -15, -10, -5};
__m128i x0 = _mm_add_epi32(_mm_madd_epi16(topr, mul0), _mm_madd_epi16(topl, mul1));
__m128i x1 = _mm_add_epi32(_mm_madd_epi16(leftb, mul0), _mm_madd_epi16(leftt, mul1));
__m128i x2 = _mm_hadd_epi32(x0, x1);
__m128i HV = _mm_add_epi32(x2, _mm_shuffle_epi32(x2, _MM_SHUFFLE(2, 3, 0, 1))); // HHVV
__m128i x3 = _mm_srai_epi32(_mm_add_epi32(HV, _mm_set1_epi32(32)), 6); // (5 * HV + 32) >> 6
__m128i x4 = _mm_shuffle_epi32(_mm_srli_si128(_mm_add_epi16(topr, leftb), 14), 0);
__m128i a = _mm_slli_epi32(_mm_sub_epi32(x4, _mm_set1_epi32(-1)), 4);
__m128i b = _mm_unpacklo_epi64(x3, x3);
__m128i c = _mm_unpackhi_epi64(x3, x3);
// compute the first row of prediction vectors
//c->pred_buffer_v[16] = (i16x8)c;
__m128i x5 = _mm_sub_epi32(_mm_add_epi32(a, c), _mm_slli_epi32(c, 3)); // a - c * 7 + 16
__m128i x6 = _mm_add_epi32(b, _mm_slli_si128(b, 4));
__m128i x7 = _mm_add_epi32(x6, _mm_slli_si128(x6, 8));
__m128i b2 = _mm_shuffle_epi32(x7, _MM_SHUFFLE(3, 3, 3, 3));
__m128i p2 = _mm_add_epi32(x5, x7);
__m128i p1 = _mm_sub_epi32(p2, b2);
__m128i p3 = _mm_add_epi32(p2, b2);
__m128i p0 = _mm_sub_epi32(p1, b2);
// store them
__m128i c2 = _mm_slli_epi32(c, 2);
//c->pred_buffer_v[0] = (i16x8)p0;
//c->pred_buffer_v[1] = (i16x8)p1;
//c->pred_buffer_v[4] = (i16x8)p2;
//c->pred_buffer_v[5] = (i16x8)p3;
//c->pred_buffer_v[2] = (i16x8)(p0 = _mm_add_epi32(p0, c2));
//c->pred_buffer_v[3] = (i16x8)(p1 = _mm_add_epi32(p1, c2));
//c->pred_buffer_v[6] = (i16x8)(p2 = _mm_add_epi32(p2, c2));
//c->pred_buffer_v[7] = (i16x8)(p3 = _mm_add_epi32(p3, c2));
//c->pred_buffer_v[8] = (i16x8)(p0 = _mm_add_epi32(p0, c2));
//c->pred_buffer_v[9] = (i16x8)(p1 = _mm_add_epi32(p1, c2));
//c->pred_buffer_v[12] = (i16x8)(p2 = _mm_add_epi32(p2, c2));
//c->pred_buffer_v[13] = (i16x8)(p3 = _mm_add_epi32(p3, c2));
//c->pred_buffer_v[10] = (i16x8)_mm_add_epi32(p0, c2);
//c->pred_buffer_v[11] = (i16x8)_mm_add_epi32(p1, c2);
//c->pred_buffer_v[14] = (i16x8)_mm_add_epi32(p2, c2);
//c->pred_buffer_v[15] = (i16x8)_mm_add_epi32(p3, c2);
}
static void FUNC_TSK(decode_ChromaDC8x8_16bit, __m128i top03, __m128i left03, __m128i dc12) {
__m128i x0 = _mm_add_epi16(top03, left03);
__m128i x1 = _mm_add_epi16(x0, _mm_shuffle_epi32(x0, _MM_SHUFFLE(2, 3, 0, 1)));
__m128i x2 = _mm_shufflelo_epi16(_mm_shufflehi_epi16(x1, _MM_SHUFFLE(2, 3, 0, 1)), _MM_SHUFFLE(2, 3, 0, 1));
__m128i x3 = _mm_srli_epi16(_mm_avg_epu16(_mm_add_epi16(x1, _mm_set1_epi16(3)), x2), 2);
__m128i x4 = _mm_add_epi16(dc12, _mm_shuffle_epi32(dc12, _MM_SHUFFLE(2, 3, 0, 1)));
__m128i x5 = _mm_avg_epu16(_mm_srli_epi16(_mm_hadd_epi16(x4, x4), 1), _mm_setzero_si128());
//__m128i *buf = (__m128i *)&c->pred_buffer_v[BlkIdx & 15];
//buf[0] = _mm_unpacklo_epi64(x3, x3);
//buf[1] = _mm_shuffle_epi32(x5, _MM_SHUFFLE(0, 0, 0, 0));
//buf[2] = _mm_shuffle_epi32(x5, _MM_SHUFFLE(1, 1, 1, 1));
//buf[3] = _mm_unpackhi_epi64(x3, x3);