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  1. init-args-lite init-args-lite Public

    Init(args) Lite extends the MonoBehaviour class with the ability to receive arguments from the outside during their initialization, before the code in their Awake and OnEnable methods execute.

    C# 3

  2. transform-struct-enumerator transform-struct-enumerator Public

    Extension method for Transform for getting a struct-based enumerator for iterating over its children, without any garbage being generated.

    C# 3

  3. id id Public

    A persistent and globally unique identifier which can be serialized by Unity (unlike Guid).

  4. poolable-behaviour poolable-behaviour Public

    A base class for components that can be reused for performance optimization reasons.

    C# 1