This repository contains notes and configuration to set up specific pulseaudio configuration
The objective is to stream an audio medium to a videoconference, along with the microphone, and while hearing both the audio medium and the videoconference. There are schemas later in this README to explain this goal more clearly.
Also see this stackoverflow issue, which is the main base for this repository.
This was tested on Fedora 25, but should work as well on any distribution using pulseaudio.
It is supposed that you already have a working installation of pulseaudio, launched automatically by your non-root user (default case of Gnome, it seems).
-
Clone this repository :
git clone https://github.com/toadjaune/pulseaudio-config
-
Edit the
pulse_setup.sh
script and define MICROPHONE and SPEAKERS to the values of your own. (You can also pass them as environment variables) You can find your speaker/sink name withpactl list short sinks
, it should be "RUNNING" if your're playing something. Usepactl list short sources
to find your microphone/source, if in use it should also be "RUNNING". There might be two devices running, choose the one ending with _source (not _monitor). -
Run the script :
./pulse_setup.sh
- If the script worked correctly, there should be a file called
/tmp/pulseaudio_module_list.txt
with a series of five numbers (the ids of the newly created virtual devices). - If it didn't, you'll have the error messages from the underlying pactl commands.
- If the script worked correctly, there should be a file called
-
Configure manually your media source and videoconference input with
pavucontrol
. You have to output your program generating the audio to virtual1 in playback tab, and in select virtual2 in your videoconference software in the recording tab. Your videoconference software will show up in the recording tab only when it's running and it's recording audio, like when you're testing the microphone or you already joined the videoconference. -
This configuration is not permanent, you will need to run the script and change the configuration in pavucontrol again on the next boot.
-
Enjoy !
If for some reason the script failed or you need to reset the setup simply run ./pulse_unload.sh
to unload all previously loaded modules.
Here are some good-to-know things, I wish I knew some before starting working on this project :
- NEVER use headphones when tinkering with sound. It can be really dangerous, in case of driver malfunctioning, or sudden high volume.
- None of this is reboot-proof. You will have to re-execute the script after every reboot.
pulseaudio -k
restarts your pulseaudio daemon, reloading its configuration. Be careful however, it seems that sometimes it is not enough and makes weird stuff; if you have any doubt, reboot. (Actually,pulseaudio -k
kills your pulseaudio daemon, but your system should restart it automatically. If not, you can do it withpulseaudio --start-server
)- Make schemas of what you want to do. Seriously.
- By default, pavucontrol may not display everything in its listings, pay attention to the filters at the bottom of the window.
- It's probably possible to make these modifications reboot-proof by specifying the configuration in pulseaudio configuration files.
Now a few explanations about the different kinds of devices involved. This is only what I have understood experimenting so far, it has no pretention to be absolutely true and flawless. The italicized words are vocabulary that I'm either not sure of, or made up for the sake of clarity.
- By "device", I mean either an application connected to pulseaudio API, a driver interfacing a hardware component with pulseaudio, or a virtual device created inside pulseaudio. Pretty much everything that you will see in pavucontrol listings.
- A sink is an audio output.
- The sinks are listed in the
Output Devices
of pavucontrol. - A sink can receive any number of streams from various players. In this case, these inputs are superposed.
- The classic example of sink is speakers, or headphones.
- The sinks are listed in the
- A player is obtained from a device executing some playback, that you would expect to be routed to your speakers by default.
- Players appear in the
Playback
tab of pavucontrol - The stream coming from a player is directly routed to a sink.
- You can select the target sink in the
Playback
tab of pavucontrol. - The stream from a player can only be routed to a single sink.
- A music player is a good example of such device.
- Players appear in the
- An input is created by a device that is not likely to output to speakers, but more likely to be discarded or routed to another program.
- Inputs appear in the
Input Devices
tab of pavucontrol. - The stream from an input in not routed anywhere by default. You have to capture it.
- A microphone is a very good example of such device.
- Inputs appear in the
- A recorder is a device that captures the stream of an input.
- Recorders are listed in the
Recording
tab of pavucontrol. - In this same tab, you can choose the input they're recording.
- A given recorder can only record a single input, but multiple recorders can listen to the same input.
- A good example of recorder is a videoconference program, that will both contain a player (for the playback), and a recorder (for sending your own voice through a microphone).
- Recorders are listed in the
- Every sink has an associated monitor.
- A monitor is an input, that mirrors the sink it is attached to.
- A good example of use is recording you desktop to make a video tutorial. A desktop recording program will likely provide you a recorder, that you can either attach to you microphone (to get your voice), or to the monitor of your speakers (to record the sound emitted by you desktop during the demo).
- A null sink is a virtual sink created with the
module-null-sink
of pulseaudio.- It behaves like a "real" sink, except that it discards the stream instead of outputing it to speakers (or whatever).
- It has an attached monitor as well.
- A loopback device is a virtual device created with the
module-loopback
of pulseaudio.- It behaves like the combination of a recorder and an input, relaying the stream from the former to the latter.
- Combined with monitors and null sinks, it should allow you to do basically anything you want.
As told above, whenever you're trying to do anything implying virtual devices, make a schema ! I seriously doubt that I would have reached my objective without drawing what I wanted. (And I'm not mentioning my mental sanity)
For such a situation, I'm convinced that it is essential to pick a convention that prevents you from drawing anything impossible. Here is mine, and the explanations to understand the associated logic :
- We can notice that streams can be separated in two categories, depending on where they come from and go :
- Come from a player, and go to an output (referred to as active stream)
- Come from an input, and go to a recorder (referred to as passive stream)
- Each block receives stream(s) on the left, and sends stream(s) on the right
- Since every sink always has an attached monitor, they are represented together in a single symbol
- If the expected stream(s) on a side are active, the line of this side is doubled
- Number of streams :
- A tringular extremity does not allow any stream
- A trapeze-shaped extremity (cut corners) allows exactly one stream
- A flat extremity allows any number of streams (including 0)
- Virtual devices are hatched
Here are the steps I would recommend to follow to build your setup :
- Choose your schema convention (if you don't like mine, you can use colors, other shapes, etc ...)
- Add all the non-virtual devices that are relevant to your problem (everything that sends or receives streams from pulseaudio)
- Make a simple schema to represent what you want to do, without considering constraints of types and number of streams.
- Redo it, but respecting these constraints (it's like playing lego, you have to make the same schema as above, but with only certain bricks !)
- Try to setup it manually
- Create the virtual devices you need (see the script in this repo to see syntax), but without specifying sources, sinks, etc
- Route everything according to your schema in pavucontrol
- Once it works, automate it by specifying everything at device creation time in a script
First, a simple schema to explain myself what I want to do :
Then, a schema following the above convention :
These are some of the resources that I found useful when tinkering :
- https://askubuntu.com/questions/257992/how-can-i-use-pulseaudio-virtual-audio-streams-to-play-music-over-skype
- https://wiki.debian.org/audio-loopback
- https://www.freedesktop.org/wiki/Software/PulseAudio/Documentation/User/Modules/
- https://wiki.archlinux.org/index.php/PulseAudio
- https://wiki.ubuntu.com/PulseAudio/Log
Pull requests are welcome, don't hesitate !