UniversalRP Toon Shader with ShaderGraph
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Updated
Sep 25, 2021 - C#
UniversalRP Toon Shader with ShaderGraph
🌔 A Scriptable Render Pipeline (SRP) designed for toon/stylized visuals. Features custom lighting pipeline, multiple shadow algorithms, tiled lighting, Shader Graph support, and more.
The Ultimate Solution for Cinematic Toon Rendering in UE5
This Toon Shader for Blender is designed to be compatible with cross-toon materials. It has been implemented and evolved from aVersionOfReality's Toon Shader.
My shitty shaders and scripts for Unity and VRChat.
A small scene showcasing some of the capabilities of URP Toon Shader.
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Fourth-degree Computer Engineering subject at Universitat de Barcelona
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