EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.
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Updated
Sep 9, 2024 - C++
EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.
Header-only TOML config file parser and serializer for C++17.
TOML for Modern C++
Seamless R and C++ Integration
C++ MongoDB API and BSON/JSON Serialization library
Multiprecision for modern C++
A C++20 header-only library that supports powerful reflection for C++
Benchmarks of common ECS (Entity-Component-System)-Frameworks in C++ (or C)
A comprehensive Telegram message filter/forwarder that helps you focus💡.
C++20 implementation of {{ mustache }}
Thread pool using std::* primitives from C++20, with optional priority queue/greenthreading for POSIX.
💫 Parallel Hybrid Particle In Cell code with Adaptive mesh REfinement
The Tweede Engine Framework is my third attempt to develop a cross-platform full game engine and game framework. It aims to provide one day a complete foundation for the development of real time graphical applications such as games
Assorted compression formats for the Sega Mega Drive
A modern, safer alternative to the C++ Standard Library (for Linux/BSD)
A free C++ game development framework for Windows.
Overworld tileset compiler for Pokémon Generation 3 decompilation projects
Open C++ lectures in Russian. Mirror repository, updated weekly.
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