Personal Project - Graphic - AI Battle Visualizer
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Updated
Mar 27, 2017 - C
Personal Project - Graphic - AI Battle Visualizer
👾 42 Algorithmic project with graphic interface
Deux joueurs s’affrontent sur un plateau, et doivent placer, tour à tour, un tetriminos dans le but d'en placer le maximum.
Creating AI player for filler game using fast-spread strategy
Its a project for schrool 42, in algo-branch
A visual battle between two algorithms on the different maps
Create your player to face other students on the famous (or not) plateau of the Filler. The principle is simple: two players compete on a board, and must place, in turn, the piece that the master of the game (provided in the form of a Ruby executable) gives them, thus earning points. The game stops as soon as a piece can no longer be placed. Lit…
An algorithmic game of piece placing
Filler @ 42 - free_hugs loves you
Create your player to fight other students on the world famous (or infamous) Filler board. The concept is simple: two players gain points by placing on a board, one after the other, the game piece obtained by the game master (in the form of an executable Ruby program). The game ends when the game piece cannot be placed anymore. Have fun!
Creating a player to fight other students on the world famous (or infamous) Filler board. The concept is simple: two players gain points by placing on a board, one after the other, the game piece obtained by the game master (in the form of an executable Ruby program). The game ends when the game piece cannot be placed anymore.
Algorithmic project for 42. A Tetris-inspired puzzle game against other IAs in 1v1.
The goal of the game is to fill the maximum possible area with figures provided by the virtual machine
Filler - project, where you had to make a player for a game which call "Filler", where two players fight each other. Project of UNIT Factory (école 42).
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