A simple and easy-to-use library to enjoy videogames programming
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Updated
Aug 18, 2024 - C
A simple and easy-to-use library to enjoy videogames programming
An Easy-to-use, Scalable and High-performance RLHF Framework (70B+ PPO Full Tuning & Iterative DPO & LoRA & Mixtral)
Go bindings for raylib, a simple and easy-to-use library to enjoy videogames programming.
Rust bindings for raylib
Manually tweaked, auto-generated raylib bindings for zig. https://github.com/raysan5/raylib
C99 Game Library. XNA-like. Platform Independent. Allocator Aware.
Raylib C++ Starter Template for VSCODE
XD Pascal: A small embeddable self-hosting Pascal compiler for Windows. Supports Go-style methods and interfaces
Raylib C++ Starter Template for VSCODE V2
My custom made engine based on the great Raylib Framework. Main focus is being performant and only using draw functions instead of textures.
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